Araquanid, The Water Bubble Pokémon. It delivers headbutts with the water bubble on its head. Small Pokémon get sucked into the bubble, where they drown. Despite what its appearance suggests, it cares for others. If it finds vulnerable, weak Pokémon, it protectively brings them into its water bubble. It usually passes its time in the water. When its belly is full, it stores its subdued prey in the water bubble on its head.


With access to the unique ability Water Bubble, Araquanid is a surprisingly powerful Pokemon, having access to a double power Liqudation, added Water resistance, and burn immunity all in one. This allows Araquanid to pressure a wide range of threats, threatening OHKO or 2HKOes on anything but the bulkiest foes with Water-type STAB moves. This in conjunction with Araquanid's access to niche supporting movepool makes it a strong threat and worthwhile Pokemon to consider on a bulky offensive team.
Power - With access to Water Bubble, Araquanid is a powerhouse threat and can pressure most of the lower tier metagame with a single move. This alone is a major swing in Araquanid's power as it allows flexibility for coverage and support moves. Araquanid has access to other strong moves, namely Leech Life to heal off damage that it takes while pressuring Grass threats and Umbreon, which are able to sponge hits from it otherwise.
Bulky - Despite being a offensive powerhouse, Araquanid is a tanky Pokemon having 92 defense and a massive 132 special defense. Unfortunately base 68 HP hurts Araquanid's overall bulk but these stats are no joke, especially for an offensive Pokemon. This means that Araquanid can be a hard Pokemon to deal with on both fronts without super-effective coverage.

Speed - Araquanid has terrible Speed, meaning that revenge killing is a major issue for it. Access to one of its key moves in Sticky Web helps with some Pokemon as it can reduce the speed of some Pokemon to lower than Araquanid. However, this is still the major problem for Araquanid, especially for a more defensive set as it can be Taunted out of its support moves which make it significantly easier to pressure. Typing - Water/Bug typing provides some very useful resistances to Water, Fighting, and Ground, while the Fire resistance is thankfully retained via Water Bubble. However, Rock, Flying, and Electric are all very problematic weaknesses for something so slow, especially when Stealth Rock is taken into account. Araquanid will also most often take neutral damage from most Pokemon that it runs into, limiting its overall defensive utility outside of specific matchups.


Water Absorb - When hit with a Water move, heal for 25% of the Pokemon's maximum health - A strong ability that complements Araquanid's stat line well, but Water Bubble is better in most instances as Bug isn't a great defensive typing.
Water Bubble - Doubles the power of Water-type moves - As Mega Lucario has shown Adaptability is no joke and Water Bubble takes this even further by flat out doubling the power before STAB is applied. While Araquanid's offensive stats aren't that great, Water Bubble fixes this and makes Araquanid a powerhouse threat. What the description doesn't tell you though is that this ability also reduces Fire-type damage by 50% and prevents burns, making this a far superior ability to Water Absorb.


Bulky Utility

-Sticky Web
-Magic Coat / Toxic
-Mirror Coat / Leech Life
Item Attached: Splash Plate
Ability: Water Bubble
EVs and Nature:
252 Atk / 4 SpDef / 252 Speed
Adamant Nature

Aiming to be a bit more of a supporting Pokemon, this set gives up the bulk of the trapping set but maintains the use of Liquidation for damage. Sticky Web is a nice supporting move, slowing everything that enters by one stage till they are removed with Rapid Spin or Defog. Magic Coat is nice to bounce back Toxic and Taunt onto defensive checks and counters such as Milotic and Umbreon. Finally, Mirror Coat rounds out the set to bounce back special moves that Araquanid can sponge quite well. Leech Life can be used in substitute to Mirror Coat to heal off damage and hit Grass-type threats a bit harder but it's mostly personal preference. Toxic can fill a similar role in certain formats where Magic Coat isn't worth the move slot. The EV spread is designed with Sticky Web in mind, giving it as much Speed as possible to give it the ability to set up against slower foes without fear of Taunt. However, those Speed EVs are better moved into HP if Araquanid is being used in Battle Spot because Sticky Web itself is less useful overall, and can be replaced with Toxic or Leech Life.


-Spider Web
Item Attached: Splash Plate
Ability: Water Bubble
EVs and Nature:
96 HP / 220 Atk / 192 Spd
Adamant Nature

Aiming to be as bulky as possible while having as much attack, the EVs are key here to outpace uninvested base 65 Pokemon such as Umbreon, in order to avoid Taunt. Liquidation is the only damaging move of the set and with the raw power Water Bubble Liquidation has, it's plenty powerful. Spider Web is the key move, trapping the opposing Pokemon so Araquanid can just slowly wear it down with Liquidation, Toxic, or both. Rest is very important as the final move as it prevents bulky Water-types from just Toxic stalling out Araquanid and gives it a form of recovery.

Other Options and Partners

Choice Band - A nice option with the raw power of Water Bubble, the main drawback of the set is that Pokemon such as Chesnaught can get in for free. However, this is true of any choiced set so that's not necessarily a deal breaker.

Physical Walls - With Araquanid's lower physical bulk, Pokemon that lean toward the physical spectrum make strong partners. Gligar and Mega Steelix are two notable options as they bring in the bulky waters that Araquanid's trapping set beats, while beating some Pokemon that threaten Araquanid such as Bewear and Kommo-o.
Hazard Control - With Araquanid's Bug typing, hazard control is a major boon for the spider. Gligar earns another mention for its ability to Defog away Stealth Rocks while Rotom Cut is an option for the same reason plus its offensive pressure.

VGC, Double, & Triple Battle Options

Unlike last week's Machamp, Araquanid is a Pokemon that actually succeeds at defining its niche via Wide Guard, due to a much better typing. Water/Bug is a mixed bag of a typing but the resistances to Ground, Water, Fighting, and Fire-type attacks are all very valuable in Doubles. While its weaknesses to Rock- and Electric-type moves are problematic with Rock Slide and Tapu Koko around, Araquanid is bulky enough that it can take a hit if necessary, and another if it has berry recovery. A limited movepool doesn't bother the spider too much either since all of its moves cover everything it needs to threaten foes with raw power or support its team. Trick Room support also lets it bypass its awful Speed and become a powerhouse, so Araquanid definitely isn't something you should sleep on. However, it's predictable enough that any competent team should have ways to handle the spider.

Counter Guard

- Liquidation
- Bug Bite
- Wide Guard
- Protect
Item Attached: Waterium Z / Figy Berry
Ability: Water Bubble
EVs and Nature:
252 HP / 252 Atk / 4 SpD
Brave / Adamant Nature

Araquanid is a very straightforward Pokemon, there is minor variation in its sets but don't expect too many other moves besides the ones listed above. Liquidation is Araquanid's most powerful Attack, hitting incredibly hard with Water Bubble's boost. Bug Bite isn't terribly strong but it can both remove troublesome berries, but also use that healing for itself. Due to Araquanid's mediocre Attack stat the power boost from Leech Life isn't terribly important anyway. Wide Guard provides very useful utility in combination with its typing, effectively allowing Araquanid to wall Landorus-T while also protecting its team from foes such as Mega Charizard Y's Heat Wave or Tapu Fini's Muddy Water. Protect clashes slightly with Wide Guard since they use the same Protect counter, though Araquanid lacks any other valuable moves and the ability to protect it comes in handy against foes such as Tapu Koko that annoy it otherwise.

The EV spread maximizes overall bulk while allowing Araquanid to hit as hard as possible with Liquidation. As usual, more specific EV spreads can be used if you need Araquanid to take certain physical hits better, though the spider typically values its overall bulk more. A Brave nature is preferred since Araquanid is typically used on a Trick Room team, though Adamant nature is fine otherwise if you want to preserve its Speed tier a bit. Waterium Z is the preferred item to give Araquanid a powerful nuke, though if the team already has enough Z-Move users then a pinch berry such as Figy Berry is just as useful to give it some longevity.

Other Options & Team Ideas

- Substitute can provide an unexpected buffer to catch foes trying to make a switch, though Araquanid tends to prefer its other move slots more than the situational advantage that Substitute would provide.
- Poison Jab is not particularly useful in general though it gives Araquanid a way to effectively threaten Tapu Bulu if the team struggles with it. Araquanid's Bug-type STAB moves aren't powerful enough in that matchup otherwise.
- As previously noted, Trick Room is often the way to go when using Araquanid, so teammates such as Cresselia and Incineroar that can facilitate setting that up are effective. However, faster teammates such as Tapu Koko are also effective to offset the slow nature of Araquanid, which in particular also appreciates Wide Guard support.

Countering Araquanid

Bulky Water Resists - With how well Araquanid does against bulky Waters, bulky water resistant Pokemon are the best option to handle it. Chesnaught is a strong option with its good bulky and recovery with Leech Seed, and deals significant damage with Seed Bomb or Wood Hammer. Alternatively Milotic can win a one on one with Refresh and Haze. More offensive Pokemon can also work but can't switch in as reliably due to Araquanid's power, though anything that can tank a Liquidation tends to check the spider effectively.

Stealth Rock - With Araquanid's weakness to Stealth Rock, this is an easy way to put heavy pressure on the spider. In combination with Toxic commonly carried by bulky Pokemon, Araquanid can be worn down rapidly by residual damage.

Locations in Games

Not in game

Not in game

Not in game

Not in game

Not in game

Not in game

Not in game

Not in game

Black 2/White 2:
Not in game

Not in game

Omega Ruby/Alpha Sapphire:
Not in game

Malie Garden

Ultra Sun/Ultra Moon:
Malie Garden

Animé Appearences

Araquanid has made an appearance in the anime. In it, it ruled over a swarm of Dewpider

# -English Episode Name- -Jap. Episode Name- Pics
1014 Dewpider Ascending! Dewpider Gets Lana!? Pics

All Content is ©Copyright of 1999-2019. | Privacy Policy | Manage Cookie Settings
Pokémon And All Respective Names are Trademark & © of Nintendo 1996-2019