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Pokémon Game Picture
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National No.
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Regional No.
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English name
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Japanese Name
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 Dungeon |
 | | Ranger 3 |
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#186
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Almia: R--- Oblivia (Present): R-239 Oblivia (Past): N-125
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Politoed
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ニョロトノ Nyorotono
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Ability: Water Absorb & Damp
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Water Absorb: The Pokémon heals up to 1/4 of it’s maximum Hit Points when hit with Water-type moves.
Damp: Explosion and Selfdestruct will not work while the Pokémon is on the field.
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Gender Ratio
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Male: 50 %
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Female: 50 %
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Classification
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Type 1
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Type 2
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Height
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Weight
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Frog Pokémon
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3'07"
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74.7 lbs
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Evolution Chain
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Mystery Dungeon 2 Info
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Body Size
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IQ Group
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Group F
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Ranger Guardian Signs Info
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Oblivia Present
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Type Group
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Field Ability
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Pkmn Assist
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Water
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Water * 3 |
Water
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Oblivia Past
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Field Ability
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Pkmn Assist
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Water
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Water
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Location
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Game
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Get Rate
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Obtainable Location
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Dungeon Time & Darkness
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Very Hard
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End Lake - Random B1F-B24F
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Dungeon Sky
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Very Hard
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End Lake - Random B1F-B24F
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Ranger Shadows of Almia
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-
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Politoed is not in Pokémon Ranger |
Dungeon Blazing Adventure Squad
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-
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Secret Archipelago 21-29F Legendary Volcanic Island 1-2,4-5,7-8,10-11,13-14,16-17,19-20,22-23,25F |
Dungeon Stormy Adventure Squad
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-
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Secret Highland 21-29F Legendary Wetland 1-2,4-5,7-8,10-11,13-14,16-17,19-20,22-23,25F |
Dungeon Light Adventure Squad
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-
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Secret Rockmountain 21-29F Legendary Mountains 1-2,4-5,7-8,10-11,13-14,16-17,19-20,22-23F |
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Ranger Guardian Signs
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Present
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Sophian Island - Canal Ruins - Entrance |
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Past
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Ice Temple - Round and Round! Find the Floor! |
| Dungeon Time/Darkness Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| — | Bubblebeam | |  | 6 | 84 | 10 | 8 | | Inflicts damage on the target, even at a distance. It may also reduce the target's Movement Speed by 1 level. | | — | Hypnosis | |  | 15 | 88 | 13 | - | | Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. | | — | Doubleslap | |  | 4 | 41 | 10 | 2 | | Inflicts damage on the target using 2 to 5 attacks in a single turn. | | — | Perish Song | |  | - | 15 | 15 | - | | Afflicts all enemies on the floor with a Perish Song status condition. All Pokémon with the Perish Song status faint after several turns. | | 43 | Bounce | |  | 16 | 100 | 11 | 8 | | Gives the user a Bouncing status, which makes the user bounce up for 1 turn, then try a powerful attack on the next turn. It may also afflict the targeted enemy with a Paralysis status condition. You can't link this move. | | 53 | Swagger | |  | - | 100 | 18 | - | | Afflicts the targeted enemy with a Confused status condition and also boosts its Attack by 2 levels. |
| Dungeon Sky Level Up |
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| Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| — | Bubblebeam | |  | 6 | 84 | 10 | 8 | | Inflicts damage on the target, even at a distance. It may also reduce the target's Movement Speed by 1 level. | | — | Hypnosis | |  | 15 | 88 | 13 | - | | Afflicts the targeted enemy with a Sleep status condition. A Pokémon with the Sleep status is incapable of action. | | — | Doubleslap | |  | 4 | 41 | 10 | 2 | | Inflicts damage on the target using 2 to 5 attacks in a single turn. | | — | Perish Song | |  | - | 15 | 15 | - | | Afflicts all enemies on the floor with a Perish Song status condition. All Pokémon with the Perish Song status faint after several turns. | | 27 | Swagger | |  | - | 100 | 18 | - | | Afflicts the targeted enemy with a Confused status condition and also boosts its Attack by 2 levels. | | 37 | Bounce | |  | 16 | 100 | 11 | 8 | | Gives the user a Bouncing status, which makes the user bounce up for 1 turn, then try a powerful attack on the next turn. It may also afflict the targeted enemy with a Paralysis status condition. You can't link this move. | | 48 | Hyper Voice | |  | 1 | 90 | 12 | 8 | | Inflicts damage on the target. |
| TM & HM Attacks |
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| TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| TM01 | Focus Punch | |  | 20 | 100 | 8 | 8 | | The user focuses its mind before launching a punch. It will fail if the user is hit before it is used. | | TM03 | Water Pulse | |  | 5 | 84 | 12 | 8 | | The user attacks the foe with a pulsing blast of water. It may also confuse the foe. | | TM06 | Toxic | |  | - | 88 | 12 | - | | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | | TM07 | Hail | |  | - | 100 | 13 | - | | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | | TM10 | Hidden Power | |  | 217 | 88 | 12 | 8 | | A unique attack that varies in type and intensity depending on the Pokémon using it. | | TM13 | Ice Beam | |  | 14 | 84 | 8 | 8 | | The foe is struck with an icy-cold beam of energy. It may also freeze the target solid. | | TM14 | Blizzard | |  | 24 | 67 | 7 | 8 | | A howling blizzard is summoned to strike the foe. It may also freeze the target solid. | | TM15 | Hyper Beam | |  | 10 | 86 | 8 | 8 | | The foe is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | | TM17 | Protect | |  | - | 75 | 10 | - | | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | | TM18 | Rain Dance | |  | - | 100 | 12 | - | | The user summons a heavy rain that falls for five turns, powering up Water- type moves. | | TM21 | Frustration | |  | - | 100 | 16 | - | | A full-power attack that grows more powerful the less the user likes its Trainer. | | TM26 | Earthquake | |  | 9 | 52 | 10 | 8 | | The user sets off an earthquake that hits all the Pokémon in the battle. | | TM27 | Return | |  | - | 100 | 12 | 8 | | A full-power attack that grows more powerful the more the user likes its Trainer. | | TM28 | Dig | |  | 12 | 100 | 12 | 8 | | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | | TM29 | Psychic | |  | 18 | 88 | 10 | 8 | | The foe is hit by a strong telekinetic force. It may also reduce the foe's Sp. Def stat. | | TM31 | Brick Break | |  | 14 | 88 | 12 | 8 | | The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect. | | TM32 | Double Team | |  | - | 100 | 17 | - | | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | | TM42 | Facade | |  | 14 | 84 | 12 | 8 | | An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn. | | TM43 | Secret Power | |  | 14 | 88 | 10 | 8 | | The user attacks with a secret power. Its added effects vary depending on the user's environment. | | TM44 | Rest | |  | - | 100 | 8 | - | | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | | TM45 | Attract | |  | - | 75 | 10 | - | | If it is the opposite gender of the user, the foe becomes infatuated and less likely to attack. | | TM46 | Thief | |  | 2 | 100 | 20 | 8 | | The user attacks and steals the foe's held item simultaneously. It can't steal if the user holds an item. | | TM52 | Focus Blast | |  | 25 | 80 | 6 | 8 | | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | | TM56 | Fling | |  | - | 100 | 16 | - | | The user flings its held item at the foe to attack. Its power and effects depend on the item. | | TM58 | Endure | |  | - | 75 | 17 | - | | The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | | TM66 | Payback | |  | - | 100 | 16 | 8 | | If the user can use this attack after the foe attacks, its power is doubled. | | TM68 | Giga Impact | |  | 28 | 80 | 4 | 8 | | The user charges at the foe using every bit of its power. The user must rest on the next turn. | | TM78 | Captivate | |  | - | 100 | 20 | - | | If it is the opposite gender of the user, the foe is charmed into sharply lowering its Sp. Atk stat. | | TM82 | Sleep Talk | |  | - | - | 17 | - | | While it is asleep, the user randomly uses one of the moves it knows. | | TM83 | Natural Gift | |  | 1 | 88 | 17 | 8 | | The user draws power to attack by using its held Berry. The Berry determines its type and power. | | TM87 | Swagger | |  | - | 100 | 18 | - | | The user enrages the foe into confusion. However, it also sharply raises the foe's Attack stat. | | TM90 | Substitute | |  | - | 100 | 7 | - | | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
| Possible Egg Moves |
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| Attack Name | Type | Cat. | Att. | Acc. | PP | Critical Rate |
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| Mist | |  | - | 100 | 17 | - | | Gives the user a Mist status, which prevents the user's Attack, Defense, Special Attack, Special Defense, accuracy, and evasiveness from being reduced. | | Splash | |  | - | 100 | 50 | - | | Makes the user flop to a different tile. If it lands on another Pokémon, both Pokémon are hurt. | | Bubblebeam | |  | 6 | 84 | 10 | 8 | | Inflicts damage on the target, even at a distance. It may also reduce the target's Movement Speed by 1 level. | | Haze | |  | - | 100 | 13 | - | | Resets the Attack, Defense, and all other stats of all Pokémon in the room, whether boosted or reduced. | | Mind Reader | |  | - | 100 | 12 | - | | Gives the user a Sure Shot status, which makes all moves and attacks completely accurate. | | Water Sport | |  | - | 100 | 19 | - | | Changes the dungeon floor's status to Water Sport. A floor under the influence of Water Sport halves the power of all Fire-type moves. | | Ice Ball | |  | 10 | 45 | 15 | 2 | | Inflicts damage on the target with attacks that continue in a single turn until one misses. Its power rises after each hit, and it can last for a maximum of 5 attacks. | | Mud Shot | |  | 12 | 65 | 13 | 8 | | Inflicts damage on the target. It also reduces the target's Movement Speed by 1 level. | | Refresh | |  | - | 100 | 17 | - | | Heals all the status problems of the user and its team members in the room. | | Endeavor | |  | - | 100 | 12 | - | | Inflicts damage on the target equal to the target's HP minus the user's HP. |
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