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 #228 Houndour
General Location Attacks TMs

Pokémon Game Picture National No. Browser No. English name Japanese Name
#228 R--- Houndour デルビル
Deribiru
Ability: Early Bird & Flash Fire
Early Bird: If afflicted with Sleep, Houndour wakes up in half the time of normal
Flash Fire: Prevents Houndour from being attacked by Fire type moves, and also boosts the Fire type moves.
Classification Type 1 Type 2 Height Weight
Dark Pokémon
2'00" 23.8 lbs
Evolution Chain
--Lv. 24-->

Mystery Dungeon 1 Info
Body Size Friend Area
Ravaged Field

Location
Game Get Rate Obtainable Location
Trozei Normal Phobosphere
Endless Level 19
Forever Level 19
Mr. Who's Den
Dungeon 11.4 % Silent Chasm 5F-7F
Howling Forest 1F-8F
Joyous Tower 25F-27F
Ranger - Houndour is not in Pokémon Ranger

Dungeon Level Up
LevelAttack NameTypeDescription
Leer
Reduces the target's Defense by 1 level.
Ember
Inflicts damage on the target. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon.
7Howl
Boosts the user's Attack by 1 level.
13Smog
Inflicts damage on the target. It may also afflict the targeted enemy with a Poisoned status condition, which causes periodic damage.
19Roar
Sends the target flying. If the target hits a wall or another Pokémon, it sustains damage.
25Bite
Inflicts damage on the target. It may also afflict the targeted enemy with a Cringe status, making its actions fail.
31Odor Sleuth
Resets any boosted evasiveness of all enemies in the room. Afflicts all Ghost-type enemies in the room with an Exposed status condition.
37Faint Attack
Inflicts damage on the target. It never misses.
43Flamethrower
Inflicts damage on the target, even at a distance. It may also afflict the targeted enemy with a Burn status condition. It thaws out frozen Pokémon.
49Crunch
Inflicts damage on the target. It may also reduce the target's Defense by 1 level.

TM & HM Attacks
TM/HM #Attack NameTypeDescription
TM05Roar
Makes the foe flee to end the battle.
TM06Toxic
Poisons the foe with an intensifying toxin.
TM10Hidden Power
The effectiveness varies with the user.
TM11Sunny Day
Boosts the power of FIRE- type moves for 5 turns.
TM12Taunt
Taunts the foe into only using attack moves.
TM17Protect
Evades attack, but may fail if used in succession.
TM21Frustration
An attack that is stronger if the TRAINER is disliked.
TM22Solarbeam
Absorbs light in one turn, then attacks next turn.
TM23Iron Tail
Attacks with a rock-hard tail. May lower DEFENSE.
TM27Return
An attack that increases in power with friendship.
TM30Shadow Ball
Hurls a black blob that may lower the foe's SP. DEF.
TM32Double Team
Creates illusory copies to raise evasiveness.
TM35Flamethrower
A powerful fire attack that may inflict a burn.
TM36Sludge Bomb
Sludge is hurled to inflict damage. May also poison.
TM38Fire Blast
A fiery blast that scorches all. May cause a burn.
TM41Torment
Torments the foe and stops successive use of a move.
TM42Facade
Boosts ATTACK when burned, paralyzed, or poisoned.
TM43Secret Power
An attack with effects that vary by location.
TM44Rest
The user sleeps for 2 turns, restoring HP and status.
TM45Attract
Makes the opposite gender less likely to attack.
TM46Thief
While attacking, it may steal the foe's held item.
TM49Snatch
Steals the effects of the move the foe uses next.
TM50Overheat
Allows a full-power attack, but sharply lowers SP. ATK.
HM06Rock Smash
A rock-crushing attack that may lower DEFENSE.
DM01Horizontal Cut
Inflicts Damage in 3 Directions
DM02Vacuum Cut
Inflicts 30 Damage to any Pokémon in the same room

 
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