Name | IQ Level | Effect | Group |
Course Checker | Base | Does not use attacks when a wall or ally is in the way. | All Groups |
Escapist | Base | The Explorer Badge can be used to leave the dungeon. | All Groups |
Item Catcher | Base | Can catch a thrown item to hold. | All Groups |
Item Master | Base | Can use and throw held item. | All Groups |
Exclusive Move-User | Base | Uses moves and not regular attack. | All Groups |
Nontraitor | | When confused or cowering, Pokemon will not attack friends. | All Groups |
Status Checker | | Does not use moves that inflict status that a foe may already have. | All Groups |
Dedicated Traveler | Base | Moving is first priority over using attacks and items. | Group A Group B Group D |
Cheerleader | | Raises Attack and Special Attack of friends by 1. | Group B Group E |
Type-Advantage Master | | Raises critical hit rate of type-effective moves. | Group A Group B Group C Group F |
Bodyguard | | Takes damage in place of friends who are low on HP. | Group B Group E Group H |
Wise Healer | | Raises effectiveness of HP-recovery moves/items. | Group B Group E Group H |
Coin Watcher | | When Poke is picked up, 1.2x will be received instead. | Group A Group B Group H |
Deep Breather | | Recovers 1PP to a random move upon entering the next floor. | Group B Group E Group H Group I |
Nonsleeper | | Immune to all sleep-inducing/related moves. | Group A Group B Group C |
Gap Prober | | Ranged moves and throwing items can pass allies without causing damage. | Group B Group D Group F Group J |
Trap Buster | | Sometimes destroys traps by stepping on them. | Group A Group B Group F Group H |
Fast Friend | | Raises chances of recruiting foes. | Group B Group H |
Quick Striker | | Can do two regular attacks in one turn in a row. | Group D Group G |