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Pictochat 2

Name: Pictochat 2

Game Series: Pictochat 2
Based upon: Pictochat 2 (2004)

Unlock Criteria:

  • Starting Stage

Ω Mode

Details

The Pictochat 2 stage is a sequel to the original on Super Smash Bros. Brawl and remains as one of the most varied stages in the game. This time round, there are multiple new features within which you will either be able to use as new platforms and/or be hazards for you to avoid. These are all based upon drawings and match the style of drawing you would expect on the original DS PictoChat software. The knock out areas are on all sides.

One of the hazards involves creating of a sunset. You have the ability to use the sun, seagulls and horizon as various platforms.

Another hazard involves the drawing of two boots. These boots will walk across the stage numerous times. If you are caught underneath the boot, you will be slammed into the ground and damaged.

Another hazard involves the creation of Dolphins. These dolphins will jump around the stage and can be used as temporary platforms but they run off the stage quickly.

One hazard involves creating a cyclone. This cyclone will suck any player into it and cause minor damage. It can be avoided, however.

The next drawing involves the creation of a clockface throughout the stage. This clockface means that a minute hand will be drawn and will go through the stage clockwise rapidly, but can be used as a platform.

The next hazard has the creation of three escalators across the stage. If you stand on the dark black lines, it will move you across all three escalators until you either jump off, or get pushed off the side.

The next hazard is a callback to the classic 1981 arcade title, Donkey Kong. A drawn version of Donkey Kong will begin throwing barrels down the paths. If you get hit by one of these barrels, you will receive damage and knockback

The next hazard involves the drawing of multiple Pac-man in a manner similar to the 2005 title on the Nintendo DS called Pac-Pix. These Pac-man will move across the stage and damage whoever they touch.

The next hazard has some strange noses akin to Wario's nose appear on the stage. These noses do not damage you, but can be used as platforms which move and bounce around.

The next hazard draws a tap over the stage. From this tap, flowing water is drawn which will push you to either side of the stage requiring you to fight against the current as well as other characters.

This hazard is a simple platform which is a see-saw. If you go on one end, it will cause the other end to go up.

This hazard is a simple creation of various platforms. These platforms cannot be jumped through meaning you can essentially be trapped under the big one

This hazard doesn't have much of an effect, but essentially duplicates a scribble and has the entire background black

 
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