| Blade Beam |
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Cloud's neutral move is the Blade Beam. This move sends out an energy slice from Cloud's sword. It has wide range and can be used in both air and on ground but is more powerful on the ground. The Limit Break version hits multiple times.
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| Cross Slash |
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Cloud's side special is another move utilising his sword. When you use the move, he swipes forwards but if you hit the button three times, Cloud will hit three times in quick succession.
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| Climhazzard |
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Cloud's up special can be seen as his recovery move. This move has Cloud jump upwards, slicing his sword upwards as well, damaging anyone that it hits. The Limit Break version has greater distance and does more damage to any foe. If you press the button again at the apex of the recovery, Cloud will slice downwards as well.
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| Limit Break |
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Cloud's down special is a charge. As you charge this move, you fill up Cloud's Limit Break Gauge, which normally increases over time without any notifications. When it is full, the moves that Cloud uses will do a lot more damage than before, and have higher reach with the Up Special. This can be stopped at any time while charging.
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| Finishing Touch |
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Cloud's down special changes when Cloud's Limit gauge has reached its maximum and is the Finishing Touch move. The move creates a small vortex around Cloud where he starts swiping at the opponents. It only does 1% of damage, but knocks enemies back far.
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Cloud's Final Smash is one of his classic Final Fantasy moves, the Omnislash. This slash has Cloud lunge at an enemy and chuck them upwards, slashing repeatedly at them before finally knocking them back.
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