|
| Lucario |
|
|
Name: Lucario
Game Series: Pokémon
First Appearance: Pokémon Diamond & Pearl (2006)
Unlock Criteria:
3DS Screenshots
Wii U Screenshots
Note:
Lucario's unique in the manner that as he gets more damaged, his attacks do more damage proportional to the damage inflicted in him up until he reaches 200% where the power of his attacks plateau
Alternate Costumes
|
Special Moves
Custom Moves
| 2. Attraction Aura Sphere |
|
Lucario's neutral special is similar to its Aura Sphere move. When you charge it up, it acts the same as before and can damage opponents by small amounts if they touch the energy. Once charged, it can be stored. However, this move is different in that the actual release moves very slowly and doesn't disappear after it hits an opponent, meaning it can hit them multiple times if times correctly. It also pulls the opponent into it if they get too close.
|
|
| 2. Full Power Release |
|
Lucario's side special is similar to its Force Palm move, but this time, Lucario will lurch forwards a short distance before unleashing the energy or grabbing an opponent. The damage done by this is smaller than Force Palm, but it can be useful because it can help cover some distance.
|
|
| 2. Ride the Wind |
|
Lucario's up special is its recovery move. Like before, you can control the distance that Lucario travels. However, with this move, it works a lot slower than before and it doesn't damage any opponent that it hits.
|
|
| 2. Glance Counter |
|
Lucario's down special is no longer precisely a counter, but can still protect Lucario from damage if used at the right time. Now, after the initial pose, Lucario will do a small bit of damage to any opponent that is within reach of its palms.
|
|
| 3. Piercing Aura Sphere |
|
Lucario's neutral special is another Aura Sphere style move. This move, once again, can be charged and stored once the charge is complete. However, this move fires off the energy ball with ferocious speed and distance that can cover an entire stage. In addition to that, it doesn't stop if it hits an enemy. Due to this, though, it does less damage. The charge mostly factors into the distance it travels, rather than the power.
|
|
| 3. Long Distance Palm |
|
Lucario's side special is another move where, if close to an opponent, Lucario will grab them before releasing energy with some serious knockback. If not close to the enemy, then Lucario will release some decent energy to damage and knock opponents back. When Lucario's Aura is at maximum, this can cover ridiculously long distances..
|
|
| 3. Extreme Speed Attack |
|
Lucario's up special is its recovery move. Like before, this will shoot Lucario forwards in whatever direction you want. However, unlike the other two, you cannot change direction mid-flight. It also will carry any opponent that it hits and, if they are at the apex of the move, can deliver some serious knockback.
|
|
| 3. Numbing Double Team |
|
Lucario's down special is another counter. When used, Lucario primes itself for an attack and, if is hit during it, will disappear and hit the opponent multiple times with little knockback.
|
|
|
|