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Robin

Name: Robin

Game Series: Fire Emblem
First Appearance: Fire Emblem: Awakening (2012)

Unlock Criteria:

  • Starting Character

3DS Screenshots

Wii U Screenshots

Note:
Robin's moves are based on features called Tomes. With these, you can only use them a certain amount of times before Robin throws his/her spellbook away and causing the special to not be able to be used. This can only happen to one special at a time.

Alternate Costumes

Special Moves

Neutral SpecialThunder

Robin's neutral special is a simple Thunder move. This Tome has you get the ability to charge, and doing so has it go through three levels of colour: blue, yellow and red. Once charged to the point you desire, Robin then casts the spell and sends out a projectile of electricty horizontally forwardss. Red has the highest amount of damage and distance.

Side SpecialArcfire

Robin's side special is the Arcfire tome. This move sends out a ball of fire outwards in front of him, with a slight diagonal decline. Once it reaches the edge, or it hits someone, it causes a small explosion of fire.

Up SpecialElwind

Robin's up special is the Elwind tome. This special has Robin cast out a cresent piece of wind energy beneath him/her. This causes Robin to gain some extra lift in the air and damages anything that it hits.

Down SpecialNosferatu

Robin's down special is the Nosferatu tome. This special has Robin create a small dark portal. If any opponent is caught within it, they will have their energy sapped as, not only does it damage them, it will heal Robin.

 Final Smash:

Robin's Final Smash calls upon Chrom. If the Final Smash makes contact with anybody in proximity to Robin, then Chrom will knock them into the air. While in the air, Chrom will slice at the opponents repeatedly while Robin casts magic on them before one final hit that sends the opponents crashing back down.

Custom Moves

Coming soon.

 
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