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Name: Donkey Kong Game Series: Donkey Kong Unlock Criteria:
Alternate Costumes |
Special
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Donkey Kong's Neutral Special attack is a massive punch. This punch requires charging in order to get ti to its maximum strength. After charging, some steam will come out of Donkey Kong's head and he is ready for punching, allowing you to move around with the charge. Press the button and you send the punch out firmly in the direction you're facing, causing massive damage to any opponent caught in its wake. |
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Donkey Kong's side special is a simple headbutt. Donkey Kong lunges at the opponent with his head and causes damage. If the opponent is on the ground, they get pushed into the ground, stunning them temporarily leaving them open for any powerful attack at Donkey Kong's disposal. |
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Donkey Kong's up special is his recovery move, but can also be done on the ground. Like many recovery moves, this move has Donkey Kong spin around, with his fists out, to act like a propeller. If anyone is hit by this, they will receive decent damage. |
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Donkey Kong's down move is a commonly used one in Multi-Man Melees since Super Smash Bros. Melee.. Donkey Kong slams his hands down on the ground repeatedly as you press the button. This sends out shockwaves that damage and throw the opponent whenever they come near. If the opponent has got high damage, this will knock them flying. |
Final Smash
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Donkey Kong's Final Smash is a very simple one. Donkey Kong lays out a punch and, if it makes contact, it sends out a flurry of powerful punches to the opponent and any others that get in the way. This does significant damage. It ends with an uppercut which sends any caught up opponent flying |