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Name: Robin Game Series: Fire Emblem Unlock Criteria: Robin has a unique feature in that he/she has durability with each of the specials and smash attacks. This comes with a special meter shown above the damage which shows how much is left. When it reaches the bottom, it needs time to recharge Alternate Costumes |
Special
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Robin's neutral special is a simple Thunder move. This Tome has you get the ability to charge, and doing so has it go through three levels of colour: blue, yellow and red. Once charged to the point you desire, Robin then casts the spell and sends out a projectile of electricty horizontally forwardss. Red has the highest amount of damage and distance. |
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Robin's side special is the Arcfire tome. This move sends out a ball of fire outwards in front of him, with a slight diagonal decline. Once it reaches the edge, or it hits someone, it causes a small explosion of fire. |
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Robin's up special is the Elwind tome. This special has Robin cast out a cresent piece of wind energy beneath him/her. This causes Robin to gain some extra lift in the air and damages anything that it hits. |
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Robin's down special is the Nosferatu tome. This special has Robin create a small dark portal. If any opponent is caught within it, they will have their energy sapped as, not only does it damage them, it will heal Robin. |
Final Smash
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Robin's Final Smash calls upon Chrom. If the Final Smash makes contact with anybody in proximity to Robin, then Chrom will knock them into the air. While in the air, Chrom will slice at the opponents repeatedly while Robin casts magic on them before one final hit that sends the opponents crashing back down. |