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Fireball |
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Mario's neutral moveis a common Mario move used in many of the main games. Mario shoots out a fireball that travels in the direction you're facing, bouncing off the ground where necessary. It causes small amounts of damage but is fast enough for multiple use
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Cape |
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Mario's side move is the cape from Super Mario World. It does minor damage but if used on another character, it will turn them round so they're facing the other way than before. It also has the ability of reflecting projectile weapons back away from Mario |
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Super Jump Punch |
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Mario's recovery move is the classic Mario style jump. Mario jumps diagonally with his fist up in the air. If he hits any characters he will inflict some damage and some aesthetic coins will appear for a second to add to the effect |
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F.L.U.D.D. |
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Mario's down attack is essentially an annoyer attack. F.L.U.D.D. does no damage to the opponent and is only capable of knocking the opponents back a bit from where they are in comparison to you, the distance the water goes is dependant on the amount of charge you put into it. Once you get F.L.U.D.D. out, it will stay on your back until you lose a stock.
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