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 #584 Vanilluxe
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Vanilluxe
Japan: Baibanira
バイバニラ
French: Sorbouboul
German: Gelatwino
Korean: 배바닐라
National: #584
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #087
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Snowstorm Pokémon 4'03"
1.3m
126.8lbs
57.5kg
455,120
Abilities: Ice Body - Weak Armor (Hidden Ability)
Ice Body: HP is restored by 1/16th of maximum HP when its hailing.
Hidden Ability (Available):
Weak Armor: When hit by an attack, the Pokémon's Defense is lowered by one stage but Speed is increased by one stage.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
70 3 Sp. Attack Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 
Mineral
Evolutionary Chain
Locations
X Evolve Vanillish
Y Evolve Vanillish
Omega Ruby  
Alpha Sapphire  
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Sheer Cold
Badly startles all Pokémon that successfully showed their appeal.
Freeze-Dry  
An appealing move that can be used repeatedly without boring the audience.
Weather Ball  
An appealing move that can be used repeatedly without boring the audience.
Icicle Spear  
Effectiveness varies depending on when it is used.
Harden  
Prevents the user from being startled one time this turn.
Astonish
Badly startles the last Pokémon to act before the user.
Uproar
Badly startles Pokémon that the audience has high expectations of.
4 Harden  
Prevents the user from being startled one time this turn.
7 Astonish
Badly startles the last Pokémon to act before the user.
10 Uproar
Badly startles Pokémon that the audience has high expectations of.
13 Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
16 Mist  
Prevents the user from being startled until the turn ends.
19 Avalanche  
Affected by how well the previous Pokémon's move went.
22 Taunt
Badly startles Pokémon that the audience has high expectations of.
26 Mirror Shot
Startles the last Pokémon to act before the user.
31 Acid Armor  
Prevents the user from being startled until the turn ends.
36 Ice Beam
Badly startles the last Pokémon to act before the user.
42 Hail
Badly startles all Pokémon that successfully showed their appeal.
50 Mirror Coat  
Works great if the user goes last this turn.
59 Blizzard
Badly startles the last Pokémon to act before the user.
67 Sheer Cold
Badly startles all Pokémon that successfully showed their appeal.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM07 Hail
Badly startles all Pokémon that successfully showed their appeal.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM12 Taunt
Badly startles Pokémon that the audience has high expectations of.
TM13 Ice Beam
Badly startles the last Pokémon to act before the user.
TM14 Blizzard
Badly startles the last Pokémon to act before the user.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM16 Light Screen  
Prevents the user from being startled one time this turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM27 Return  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM64 Explosion  
A move of huge appeal, but using it prevents the user from taking further contest moves.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM79 Frost Breath  
Makes the audience quickly grow bored when an appeal move has little effect.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM91 Flash Cannon  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
Egg Moves (Details)
Attack NameTypeAppealJam  
Autotomize   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Ice Shard   Details
Causes the user to move earlier on the next turn.
Imprison   Details
Temporarily stops the crowd from growing excited.
Iron Defense   Details
Prevents the user from being startled until the turn ends.
Magnet Rise   Details
Makes the remaining Pokémon nervous.
Natural Gift   Details
Works better the more the crowd is excited.
Powder Snow   Details
Quite an appealing move.
Water Pulse   Details
Makes audience expect little of other contestants.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Icy Wind  
Makes the audience quickly grow bored when an appeal move has little effect.
Iron Defense  
Prevents the user from being startled until the turn ends.
Magic Coat  
Works great if the user goes last this turn.
Magnet Rise  
Makes the remaining Pokémon nervous.
Signal Beam  
Makes audience expect little of other contestants.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Uproar
Badly startles Pokémon that the audience has high expectations of.
Water Pulse  
Makes audience expect little of other contestants.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 535 71 95 85 110 95 79
Max Stats
Hindering Nature
Lv. 50 131 - 178 90 - 132 81 - 123 103 - 145 90 - 132 75 - 117
Lv. 100 252 - 346 175 - 260 157 - 242 202 - 287 175 - 260 146 - 231
Max Stats
Neutral Nature
Lv. 50 131 - 178 100 - 147 90 - 137 115 - 162 100 - 147 84 - 131
Lv. 100 252 - 346 195 - 289 175 - 269 225 - 319 195 - 289 163 - 257
Max Stats
Beneficial Nature
Lv. 50 131 - 178 110 - 161 99 - 150 126 - 178 110 - 161 92 - 144
Lv. 100 252 - 346 214 - 317 192 - 295 247 - 350 214 - 317 179 - 282

<--- #583
Vanillish
#585
Deerling
--->

 
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