|
Name
|
Type
|
Appeal
|
Jam
|
Effect
|
|
Acrobatics
|
 |
 |
|
Works well if the user is pumped up. |
|
Aerial Ace
|
 |
  |
|
Works great if the user goes first this turn. |
|
Aeroblast
|
 |
   |
|
Excites the audience a lot if used last. |
|
Agility
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Air Cutter
|
 |
    |
|
Quite an appealing move. |
|
Air Slash
|
 |
 |
    |
Badly startles the last Pokémon to act before the user. |
|
Aqua Jet
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Barrier
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Blaze Kick
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Brave Bird
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Brick Break
|
 |
    |
|
Quite an appealing move. |
|
Bulk Up
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Bullet Seed
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Circle Throw
|
 |
   |
|
Causes the user to move later on the next turn. |
|
Cross Chop
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Cross Poison
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Crush Claw
|
 |
 |
    |
Badly startles the last Pokémon to act before the user. |
|
Cut
|
 |
    |
|
Quite an appealing move. |
|
Dark Pulse
|
 |
    |
|
Quite an appealing move. |
|
Defog
|
 |
  |
|
Works great if the user goes first this turn. |
|
Detect
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Double Hit
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Double Kick
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Double Team
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Dragon Breath
|
 |
  |
   |
Badly startles the last Pokémon to act before the user. |
|
Dragon Claw
|
 |
    |
|
Quite an appealing move. |
|
Dragon Dance
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Dragon Rage
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Drill Peck
|
 |
   |
|
Shows off the Pokémon’s appeal about as well as the move used just before it. |
|
Dynamic Punch
|
 |
  |
 |
Badly startles Pokémon that the audience has high expectations of. |
|
Electro Ball
|
 |
   |
|
Excites the audience a lot if used first. |
|
Extrasensory
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Extreme Speed
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
False Swipe
|
 |
    |
|
Makes the audience quickly grow bored when an appeal move has little effect. |
|
Fell Stinger
|
 |
 |
|
Works better the more the crowd is excited. |
|
Fire Fang
|
 |
    |
|
Quite an appealing move. |
|
Flame Charge
|
 |
 |
|
Works well if the user is pumped up. |
|
Flare Blitz
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Focus Blast
|
 |
    |
|
Quite an appealing move. |
|
Focus Energy
|
 |
 |
|
Gets the Pokémon pumped up. Helps prevent nervousness, too. |
|
Force Palm
|
 |
    |
|
Quite an appealing move. |
|
Frenzy Plant
|
 |
    |
    |
Startles all other Pokémon. User cannot act in the next turn. |
|
Fury Attack
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Fury Cutter
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Fusion Bolt
|
 |
 |
|
Works better the later it is used in a turn. |
|
Guillotine
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Gyro Ball
|
 |
 |
|
Works better the later it is used in a turn. |
|
High Jump Kick
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Hold Back
|
 |
    |
|
Makes the audience quickly grow bored when an appeal move has little effect. |
|
Horn Attack
|
 |
    |
|
Quite an appealing move. |
|
Horn Drill
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |
|
Howl
|
 |
  |
|
Works great if the user goes last this turn. |
|
Hyper Beam
|
 |
    |
    |
Startles all other Pokémon. User cannot act in the next turn. |
|
Hyper Fang
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Hyper Voice
|
 |
  |
  |
Startles all of the Pokémon to act before the user. |
|
Ice Fang
|
 |
    |
|
Quite an appealing move. |
|
Iron Tail
|
 |
    |
|
Quite an appealing move. |
|
Jump Kick
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
King's Shield
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Leaf Blade
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Leaf Tornado
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Leer
|
 |
  |
 |
Badly startles Pokémon that the audience has high expectations of. |
|
Mach Punch
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Magnet Bomb
|
 |
  |
|
Works great if the user goes first this turn. |
|
Mat Block
|
 |
 |
   |
Startles all of the Pokémon to act before the user. |
|
Mega Kick
|
 |
 |
|
Works better the more the crowd is excited. |
|
Megahorn
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Metal Burst
|
 |
  |
|
Works great if the user goes last this turn. |
|
Metal Claw
|
 |
    |
|
Quite an appealing move. |
|
Meteor Mash
|
 |
   |
|
Quite an appealing move. |
|
Night Daze
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Night Slash
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Oblivion Wing
|
 |
 |
|
Shows off the Pokémon’s appeal about as well as all the moves before it this turn. |
|
Outrage
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Parting Shot
|
 |
   |
|
Excites the audience a lot if used last. |
|
Peck
|
 |
    |
|
Quite an appealing move. |
|
Phantom Force
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Pin Missile
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Precipice Blades
|
 |
   |
|
Excites the audience a lot if used last. |
|
Psycho Cut
|
 |
    |
|
Quite an appealing move. |
|
Psystrike
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Punishment
|
 |
  |
 |
Badly startles Pokémon that the audience has high expectations of. |
|
Quick Attack
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Quick Guard
|
 |
  |
|
Works great if the user goes first this turn. |
|
Rapid Spin
|
 |
 |
|
Works better the more the crowd is excited. |
|
Razor Leaf
|
 |
    |
|
Quite an appealing move. |
|
Razor Shell
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Razor Wind
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Retaliate
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Reversal
|
 |
 |
|
Works better the later it is used in a turn. |
|
Roar
|
 |
   |
|
Causes the user to move later on the next turn. |
|
Rolling Kick
|
 |
    |
|
Quite an appealing move. |
|
Sacred Sword
|
 |
  |
|
Excites the audience in any kind of contest. |
|
Searing Shot
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Shadow Claw
|
 |
    |
|
Quite an appealing move. |
|
Shadow Force
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Shock Wave
|
 |
  |
|
Works great if the user goes first this turn. |
|
Sky Attack
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Sky Uppercut
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Slash
|
 |
    |
|
Quite an appealing move. |
|
Solar Beam
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Sonic Boom
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Spark
|
 |
    |
|
Quite an appealing move. |
|
Spike Cannon
|
 |
 |
|
Effectiveness varies depending on when it is used. |
|
Stealth Rock
|
 |
  |
|
Makes the remaining Pokémon nervous. |
|
Steel Wing
|
 |
   |
|
Affected by how well the previous Pokémon's move went. |
|
Storm Throw
|
 |
  |
|
Excites the audience in any kind of contest. |
|
Submission
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Swift
|
 |
  |
|
Works great if the user goes first this turn. |
|
Tailwind
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Techno Blast
|
 |
 |
|
Works well if the user is pumped up. |
|
Teleport
|
 |
 |
|
Prevents the user from being startled until the turn ends. |
|
Thunder
|
 |
 |
|
Works better the more the crowd is excited. |
|
Thunder Fang
|
 |
    |
|
Quite an appealing move. |
|
Thunder Punch
|
 |
    |
|
Quite an appealing move. |
|
Thunder Shock
|
 |
    |
|
Quite an appealing move. |
|
Thunder Wave
|
 |
 |
   |
Startles all of the Pokémon to act before the user. |
|
Thunderbolt
|
 |
    |
|
Quite an appealing move. |
|
Triple Kick
|
 |
   |
|
An appealing move that can be used repeatedly without boring the audience. |
|
Trump Card
|
 |
 |
|
Works better the later it is used in a turn. |
|
Twineedle
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Twister
|
 |
    |
|
Quite an appealing move. |
|
V-create
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Vacuum Wave
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Vine Whip
|
 |
    |
|
Quite an appealing move. |
|
Vital Throw
|
 |
  |
|
Works great if the user goes last this turn. |
|
Volt Switch
|
 |
    |
|
Makes the audience quickly grow bored when an appeal move has little effect. |
|
Volt Tackle
|
 |
      |
|
A very appealing move, but after using this move, the user is more easily startled. |
|
Water Shuriken
|
 |
   |
|
Causes the user to move earlier on the next turn. |
|
Wing Attack
|
 |
    |
|
Quite an appealing move. |
|
X-Scissor
|
 |
  |
 |
Badly startles Pokémon that used a move of the same type. |
|
Zap Cannon
|
 |
  |
 |
Badly startles all Pokémon that successfully showed their appeal. |