| Generation VI Level Up | 
|
				| — | Growl |  |   |  | 
				| Works great if the user goes last this turn. | 
				| 5 | Powder Snow |  |     |  | 
				| Quite an appealing move. | 
				| 9 | Bide |  |    |  | 
				| Causes the user to move later on the next turn. | 
				| 13 | Icy Wind |  |     |  | 
				| Makes the audience quickly grow bored when an appeal move has little effect. | 
				| 15 | Play Nice |  |  |  | 
				| Works better the more the crowd is excited. | 
				| 17 | Fury Swipes |  |  |  | 
				| Effectiveness varies depending on when it is used. | 
				| 21 | Brine |  |    |  | 
				| Affected by how well the previous Pokémon's move went. | 
				| 25 | Endure |  |    |  | 
				| Causes the user to move later on the next turn. | 
				| 29 | Charm |  |   |  | 
				| Badly startles Pokémon that the audience has high expectations of. | 
				| 33 | Slash |  |     |  | 
				| Quite an appealing move. | 
				| 36 | Flail |  |  |  | 
				| Works better the later it is used in a turn. | 
				| 41 | Rest |  |  |  | 
				| Prevents the user from being startled until the turn ends. | 
				| 45 | Blizzard |  |  |    | 
				| Badly startles the last Pokémon to act before the user. | 
				| 49 | Hail |  |   |  | 
				| Badly startles all Pokémon that successfully showed their appeal. | 
				| 53 | Thrash |  |       |  | 
				| A very appealing move, but after using this move, the user is more easily startled. | 
				| 57 | Sheer Cold |  |   |  | 
				| Badly startles all Pokémon that successfully showed their appeal. | 
| TM & HM Attacks | 
|
| TM01 | Hone Claws |  |  |  | 
				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| TM06 | Toxic |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM07 | Hail |  |   |  | 
				| Badly startles all Pokémon that successfully showed their appeal. | 
| TM10 | Hidden Power |  |    |  | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| TM13 | Ice Beam |  |  |     | 
				| Badly startles the last Pokémon to act before the user. | 
| TM14 | Blizzard |  |  |    | 
				| Badly startles the last Pokémon to act before the user. | 
| TM17 | Protect |  |   |  | 
				| Prevents the user from being startled one time this turn. | 
| TM18 | Rain Dance |  |  |  | 
				| Works better the more the crowd is excited. | 
| TM21 | Frustration |  |   |    | 
				| Badly startles the last Pokémon to act before the user. | 
| TM27 | Return |  |     |  | 
				| Quite an appealing move. | 
| TM28 | Dig |  |   |  | 
				| Prevents the user from being startled one time this turn. | 
| TM32 | Double Team |  |  |  | 
				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| TM39 | Rock Tomb |  |    |  | 
				| Makes audience expect little of other contestants. | 
| TM40 | Aerial Ace |  |   |  | 
				| Works great if the user goes first this turn. | 
| TM42 | Facade |  |   |  | 
				| Works great if the user goes last this turn. | 
| TM44 | Rest |  |  |  | 
				| Prevents the user from being startled until the turn ends. | 
| TM45 | Attract |  |   |  | 
				| Makes the remaining Pokémon nervous. | 
| TM48 | Round |  |   |  | 
				| Works well if it is the same type as the move used by the last Pokémon. | 
| TM49 | Echoed Voice |  |    |  | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| TM56 | Fling |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM65 | Shadow Claw |  |     |  | 
				| Quite an appealing move. | 
| TM79 | Frost Breath |  |     |  | 
				| Makes the audience quickly grow bored when an appeal move has little effect. | 
| TM86 | Grass Knot |  |  |  | 
				| Works better the later it is used in a turn. | 
| TM87 | Swagger |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM88 | Sleep Talk |  |  |  | 
				| Effectiveness varies depending on when it is used. | 
| TM90 | Substitute |  |   |  | 
				| Prevents the user from being startled one time this turn. | 
| TM94 (XY) HM06 (ΩRαS)
 | Rock Smash |  |     |  | 
				| Quite an appealing move. | 
| TM94 (ΩRαS) | Secret Power |  |  |  | 
				| Works well if the user is pumped up. | 
| TM98 | Power-Up Punch |  |  |  | 
				| Works well if the user is pumped up. | 
| TM100 | Confide |  |    |  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| HM01 | Cut |  |     |  | 
				| Quite an appealing move. | 
| HM03 | Surf |  |   |   | 
				| Startles all of the Pokémon to act before the user. | 
| HM04 | Strength |  |     |  | 
				| Quite an appealing move. |