Octillery, The Jet Pokémon. It instinctively sneaks into rocky holes. If it gets sleepy, it steals the nest of a fellow OCTILLERY. It traps foes with the suction cups on its tentacles, then smashes them with its rock-hard head. It loves to lurk inside holes in rocks. It sometimes sprays ink on prey by sticking out only its mouthIt obscures its foe's vision by spitting a cloud of murky ink. It makes its nest among boulders. It lives in the gaps of boulders and in holes on the seafloor. Its suction cups grip prey tightly.
Overview
Octillery is awesome. I remember using it on my first team on my Silver cartridge, and I found it awesome. Although nothing really special, Octillery has got some good offensive stats and acceptable bulk, but its main weakness lies in its horrific Speed. Thankfully, you can get around this weakness easily enough by using Octillery on a Trick Room team, as a Baton Pass recipient, or as a powerhouse that only attacks Pokémon on the switch.
Ability
Suction Cups: the best ability for a Baton Pass recipient. It's also useful regardless, but especially for a Baton Pass based set.
Sniper: if you trust your luck to get critical hits, you will be doing huge damage if you run Sniper. Obivously a more luck based ability, but if you get lucky at the right time, something is getting hurt..
Move Sets
Give Octillery the goods. Supply that octopus with Speed.
- Surf
- Fire Blast
- Ice Beam
- Energy Ball
Item Attached: Life Orb
Ability: Suction Cups
EVs and Nature:
EVs: 252 SAtk / 4 SDef / 252 Spd
Modest Nature (+SAtk, -Atk)
Such a cool special sweeper, if you can pull it off. Throw at least +2 Speed at it and watch it go. Surf is your main move here as it is the best STAB move Octillery has. Fire Blast helps handle Steel types that take special hits for a living, such as Registeel. Ice Beam has good coverage with Surf, as well as being a good move in general. Energy Ball exists so Octillery has a chance against bulky Waters.
Trick your opponent into thinking Octillery is fast.
- Surf
- Ice Beam
- Energy Ball
- Water Spout
Item Attached: Expert Belt / Mystic Water
Ability: Sniper
EVs and Nature:
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
Set up Trick Room and try to get Octillery in safely. Surf is a great move, always worth using. Ice Beam has good coverage with Surf, and Energy Ball handles bulky Waters that want to wall you. However, the cherry on the sundae is Water Spout. This attack is pure power. At max HP (this is the reason you aren't using Life Orb) it has 150 base power, more than Surf has including STAB. It's ridiculously strong, and works best on this set with Trick Room support as Octillery doesn't have to worry as much about its low Speed.
Special beatdown
- Water Spout
- Surf
- Ice Beam
- Energy Ball
Item Attached: Choice Specs
Ability: Sniper
EVs and Nature:
EVs: 4 HP / 252 SAtk / 252 Spd
Modest Nature (+SAtk, -Atk)
Hit and run. Hit something on the switch, run away. Water Spout will be hurting anything that comes in, with Surf acting as a back up Water move. Ice Beam and Energy Ball add coverage and should be used anyway, as they are Octillery's best special moves.
Physical beatdown
- Waterfall
- Seed Bomb
- Return
- Rock Blast / Fire Blast
Item Attached: Choice Band / Life Orb
Ability: Sniper
EVs and Nature:
EVs: 252 Atk / 4 SAtk / 252 Spd
Adamant Nature (+Atk, -SAtk) / Lovely Nature (+Atk, -Def)
Although not as powerful as special Octillery, this set comes as a surprise and hits normal switch ins hard. Waterfall is your physical Surf, although the flinch really won't come in useful at all due to having pathetic Speed. Seed Bomb replaces Energy Ball as a way of dealing with bulky Waters. Return is a great physical attack, and it also combos with Waterfall really well. Rock Blast hits Pokémon like Altaria much harder than your other moves, but Fire Blast can really hurt Registeel.
EVs and Nature:
Give Octillery the goods. Supply that octopus with Speed.
You want Octillery as fast as possible so the Baton Pass isn't wasted. Max Special Attack and Speed, then add the 4 into Defence or Special Defence. Don't worry about HP, Octillery is already as minimum Life Orb damage and gets 11 turns with it.
Trick your opponent into thinking Octillery is fast.
No reason to use anything other than max HP and max Special Attack.
Special beatdown
You want Octillery fast and able to hit hard, so max Speed and max Special Attack.
Physical beatdown
Max Speed and Attack, then put the 4 leftover into either Special Defence if using Rock Blast, or Special Attack if using Fire Blast.
Other Options
Bounce, Charge Beam, Gunk Shot, Psychic, Sludge Bomb
Bounce is an okay physical attack... it's usable.
Charge Beam is Octillery's only way of raising its Special Attack, but its a pretty bad move.
Gunk Shot is a strong physical move, but has pretty poor coverage and awful accuracy.
Psychic is another good Special Attack Octillery has access to, but it really isn't that good.
Sludge Bomb is in the same boat as Psychic.
Countering Octillery
Revenge killing it is the best way to beat it. It cannot outspeed anything to save its life, outside of gaining Speed boosts or when under the effects of Trick Room. Bulky Waters are the next best thing to beat Octillery with. Pokémon like Mantine, Ludicolo and Lanturn are the best examples, but there are others like Quagsire and Milotic. Just watch out for Energy Ball and Seed Bomb. Chansey does really well against Octillery as it is mainly a special based Pokémon, but the physical version will be hurting Chansey a lot. Registeel does well against both kinds, but has to watch out for repeated Water attacks and Fire Blast.
Locations in Games
Ruby/Sapphire/Emerald Safari Zone (Emerald) Trade from ELGC (RS) Colosseum/XD Evolve Remoraid (Col) Trade from ELG (XD) Fire Red/Leaf Green Evolve Remoraid (LG) Trade from ELGC (FR) Diamond/Pearl/Platinum Route 223 (Good/Super Rod)Route 212 South, Route 213, Route 222, Route 224, Route 230, Pastoria City, Sunyshore City, Pokemon League (Fish With Super Rod) HeartGold/SoulSilver Evolve Remoraid
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Animé Appearences
Octillery has had a few Animé Appearences. Most of its appearances were cameos, but most notably it was used by Harley against May in various contests
Episode 217: Octillery the Outcast |