#507 Herdier
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Herdier Haderia
ハーデリア
National: #507
Typing:
PokéPark


Locations
Pokémon Rumble Blast 1-2 Seabreeze Trail Meadow
World Axle B1F Meadow
Pokémon Rumble U Dream Gate - Wet and Wild Battle
Pokémon Mystery Dungeon:
Gates to Infinity
Rusty Mountain
Slumbering Cave
Path of No Return
Ultimate Wilds


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
•• ••• •••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Pursuit ★★ 2 Close Short-Distance Medium Doubles damage if you hit the opponent from behind
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Sand-attack - 1 Wave Wide Slow Lowers opponent's accuracy
Tackle 2 Assault Short-Distance Medium No additional effect
Howl - 1 - Wide Slow Increases the user's Attack
Mud-slap 1 Wave Wide Medium Lowers the opponent's Accuracy
Leer - 1 Wave Wide Slow Lowers opponent's Defense
Work Up - 1 - Wide Slow Increases user's Attack


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Yawn - 1 Wave Long Distance Slow Makes opponent fall asleep
Charm - 1 Wave Wide Medium Lowers opponent's Attack
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Rock Smash ★★ 1 Close Wide Medium Lowers opponent's Defense
Bite ★★ 1 Close Short-Distance Fast May make opponent flinch
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Rock Tomb ★★ 1 - Short-Distance Fast Lowers opponent's Speed
Lick ★★ 1 Close Short-Distance Fast May paralyse the opponent
Aerial Ace ★★ 1 Assault Wide Medium No additional effect
Thunder Wave - 1 Wave Wide Medium Paralyses opponent
Roar - 1 - Wide Medium Knocks the opponent back
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Thunder Fang ★★★ 1 Close Short-Distance Fast May paralyse opponent or make opponent flinch
Ice Fang ★★★★ 1 Close Short-Distance Fast May freeze opponent or cause opponent to flinch
Endure - 1 - Wide Fast Allows you to survive to 1 Hit Point when attacked
Payback ★★★ 1 Close Wide Fast Doubles damage if the user has just been hit
Helping Hand - 1 Close Short-Distance Fast Increases the strength of partners by 50%
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Snarl ★★★ 1 All Directions Wide Slow Lowers the opponent's Attack
Fire Fang ★★★ 1 Close Short-Distance Fast May cause the opponent to be Burned or to flinch
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Dig ★★★★ 1 Assault Long Distance Slow No additional effect
Strength ★★★★ 1 Close Wide Medium No additional effect
Retaliate ★★★★ 2 Close Short-Distance Fast No additional effect
Crunch ★★★★ 2 Close Wide Medium May lower opponent's Defense
Reversal ★★★★ 1 All Directions Wide Medium Does more damage the lower your Hit Points
Shadow Ball ★★★★ 1 Projectile Short-Distance Medium Lowers opponent's Defense
Thunderbolt ★★★★ 3 Distant Point Long Distance Slow No additional effect
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Take Down ★★★★ 4 Assault Wide Medium Damages yourself
Protect - 1 - Wide Fast Protects the user from damage
Wild Charge ★★★★ 4 Assault Short-Distance Medium Inflicts damage on the user

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Giga Impact ★★★★★ 1 Close Long Distance Medium No additional effect
Last Resort ★★★★★ 1 Distant Point Wide Medium Damage may increase when you use it
Surf ★★★★★ 1 Wave Wide Slow No additional effect
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Leer The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Tackle A physical attack in which the user charges and slams into the target with its whole body.
Odor Sleuth Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Bite The target is bitten with viciously sharp fangs. It may make the target flinch.
5 Odor Sleuth Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
8 Bite The target is bitten with viciously sharp fangs. It may make the target flinch.
12 Helping Hand The user assists an ally by boosting the power of its attack.
15 Take Down A reckless, full-body charge attack for slamming into the target. It also damages the user a little.
20 Work Up The user is roused, and its Attack and Sp. Atk stats increase.
24 Crunch The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
29 Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
33 Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
38 Reversal An all-out attack that becomes more powerful the less HP the user has.
42 Last Resort This move can be used only after the user has used all the other moves it knows in the battle.
47 Giga Impact The user charges at the target using every bit of its power. The user must rest on the next turn.

Machine Moves
Attack NameTypeEffect
Roar The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Sunny Day The user intensifies the sun for five turns, powering up Fire-type moves.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Thunderbolt A strong electric blast is loosed at the target. It may also leave the target with paralysis.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Dig The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Shadow Ball The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock Tomb Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
Aerial Ace The user confounds the target with speed, then slashes. The attack lands without fail.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Payback If the user moves after the target, this attack's power will be doubled.
Retaliate The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases.
Giga Impact The user charges at the target using every bit of its power. The user must rest on the next turn.
Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits.
Work Up The user is roused, and its Attack and Sp. Atk stats increase.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild Charge The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
Rock Smash The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
Snarl The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
Surf It swamps the area around the user with a giant wave. It can also be used for crossing water.
Strength The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders.
<--- #506
Lillipup
#508
Stoutland
--->