Machine Moves |
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Hone Claws |
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The user sharpens its claws to boost its Attack stat and accuracy. |
Toxic |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
Sunny Day |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
Taunt |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
Hyper Beam |
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The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Protect |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Frustration |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
Solarbeam |
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A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
Return |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
Dig |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
Brick Break |
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The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. |
Double Team |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Flamethrower |
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The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
Fire Blast |
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The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
Rock Tomb |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
Torment |
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The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Flame Charge |
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The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. |
Rest |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Thief |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Low Sweep |
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The user attacks the target's legs swiftly, reducing the target's Speed stat. |
Round |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Overheat |
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The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Focus Blast |
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The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
Fling |
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The user flings its held item at the target to attack. Its power and effects depend on the item. |
Incinerate |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
Will-o-wisp |
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The user shoots a sinister, bluish-white flame at the target to inflict a burn. |
Acrobatics |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
Shadow Claw |
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The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Payback |
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If the user moves after the target, this attack's power will be doubled. |
Giga Impact |
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The user charges at the target using every bit of its power. The user must rest on the next turn. |
Rock Slide |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
Work Up |
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The user is roused, and its Attack and Sp. Atk stats increase. |
Grass Knot |
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The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
Swagger |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Substitute |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Rock Smash |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
Cut |
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The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |
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