#193 Yanma
General Location Attacks Egg Moves Stats
Gen VII Dex Gen VI Dex Gen V Dex Gen IV Dex Gen III Dex Gen II Dex

Picture
Name Other Names No. Gender Ratio Type
Yanma
Japan: Yanyanma
ヤンヤンマ
French: Yanma
German: Yanma
Korean: 왕자리
National: #193
Johto: #101
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Clear Wing Pokémon 3'11"
1.2m
83.8lbs
38kg
755,120
Experience Growth Base Happiness Effort Values Earned
1,000,000 Points
Medium Fast
70 65 Hit Points
65 Attack
45 Defense
75 Special Attack
45 Special Defense
95 Speed
Damage Taken
*1 *2 *1 *2 *0.25 *2 *0.25 *1 *0 *2 *1 *0.5 *4 *1 *1 *1 *1
Wild Hold Item Egg Groups
 
Bug
Evolutionary Chain
Locations - In-Depth Details
Gold Route 35Details
Silver Route 35Details
Crystal Route 35Details

Level Up Anchors GS Crystal
Gold & Silver Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle 35 95 35 --
A NORMAL-type attack. Many Pokémon know this attack right from the start.
Foresight -- 100 40 --
Neutralizes the foe's evasiveness. Also makes the GHOST type vulnerable to physical attacks.
7 Quick Attack 40 100 30 --
Always strikes first. If both Pokémon use this, the one with higher SPEED attacks first.
13 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
19 SonicBoom 20 90 20 --
A NORMAL-type attack. It always inflicts a set amount of damage.
25 Detect -- 100 5 --
Allows user to completely evade attack. If used consecutively, its success rate decreases.
31 Supersonic -- 55 20 --
A special NORMAL-type move. Supersonic sound waves are used to confuse the target.
37 Swift 60 100 20 --
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
43 Screech -- 85 40 --
A move that makes a horrible noise. It sharply reduces the target's DEFENSE.

Crystal Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Tackle 35 95 35 --
A NORMAL-type attack. Many Pokémon know this attack right from the start.
Foresight -- 100 40 --
Neutralizes the foe's evasiveness. Also makes the GHOST type vulnerable to physical attacks.
7 Quick Attack 40 100 30 --
Always strikes first. If both Pokémon use this, the one with higher SPEED attacks first.
13 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
19 SonicBoom 20 90 20 --
A NORMAL-type attack. It always inflicts a set amount of damage.
25 Detect -- 100 5 --
Allows user to completely evade attack. If used consecutively, its success rate decreases.
31 Supersonic -- 55 20 --
A special NORMAL-type move. Supersonic sound waves are used to confuse the target.
37 Wing Attack 60 100 35 --
A FLYING-type attack. The attacking Pokémon spreads its wings and charges.
43 Screech -- 85 40 --
A move that makes a horrible noise. It sharply reduces the target's DEFENSE.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM02 Headbutt 70 100 15 30
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits.
TM03 Curse -- -- 10 --
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type.
TM06 Toxic -- 85 10 --
A move that badly poisons the target. The amount of poison damage increases every turn.
TM10 Hidden Power ?? 100 15 --
A peculiar move that changes type and power depending on the Pokémon using it.
TM11 Sunny Day -- 90 5 --
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful.
TM13 Snore 40 100 15 30
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon.
TM17 Protect -- 100 10 --
Completely foils an opponent's attack. If used consecutively, its success rate decreases.
TM19 Giga Drain 60 100 5 --
Half of the HP drained from the target is added to the attacker's HP.
TM20 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
TM21 Frustration ?? 100 20 --
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move.
TM22 SolarBeam 120 100 10 --
Strongest GRASS-type attack. Energy is absorbed in the first turn, then fired on the next.
TM27 Return ?? 100 20 --
A NORMAL-type attack. The tamer the user, the more powerful the move.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
TM34 Swagger -- 90 15 100
A move that infuriates and confuses the opponent, but it increases the target's ATTACK.
TM35 Sleep Talk -- 100 10 --
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon.
TM39 Swift 60 100 20 --
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
TM43 Detect -- 100 5 --
Allows user to completely evade attack. If used consecutively, its success rate decreases.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM45 Attract -- 100 15 --
Infatuates targets, making it hard for them to attack foes of the opposite gender.
TM46 Thief 40 100 10 100
A DARK-type attack. The attacking Pokémon may steal an item held by the target.
HM05 Flash -- 70 20 --
Blinds the target with a bright flash of light, reducing the opponent's accuracy.
Egg Moves (Details)
Attack NameTypeAtt.Acc.PPEffect %  
Leech Life 20 100 15 -- Details
An HP-draining attack. It adds half the HP it drained from the target to the attacker's HP.
Reversal ?? 100 15 -- Details
An attack that increases in power if the user's HP is low. It could turn the tide in battle.
Whirlwind -- 100 20 -- Details
A powerful wind that blows the target away. The opposing trainer must use a new Pokémon.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 390 65 65 45 75 45 95
Max Stats Lv. 50 125 - 171 70 - 116 50 - 96 80 - 126 50 - 96 100 - 146
Lv. 100 240 - 333 135 - 228 95 - 188 155 - 248 95 - 188 195 - 288

<--- #192
Sunflora
#194
Wooper
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