#227 Skarmory
General Location Attacks Egg Moves Stats
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex Gen II Dex

Picture
Name Other Names No. Gender Ratio Type
Skarmory
Japan: Airmd
エアームド
French: Airmure
German: Panzaeron
Korean: 무장조
National: #227
Johto: #198
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Armor Bird Pokémon 5'07"
1.7m
111.3lbs
50.5kg
256,400
Experience Growth Base Happiness Effort Values Earned
1,250,000 Points
Slow
70 65 Hit Points
80 Attack
140 Defense
40 Special Attack
70 Special Defense
70 Speed
Damage Taken
*0.5 *2 *1 *2 *0.25 *1 *1 *0 *0 *0.5 *0.5 *0.25 *1 *0.5 *0.5 *0.5 *0.5
Wild Hold Item Egg Groups
 
Flying
Evolutionary Chain
Locations - In-Depth Details
Gold Trade from Silver/Crystal
Silver Route 45Details
Crystal Route 45Details

Generation II Level Up
LevelAttack NameTypeAtt.Acc.PPEffect %
Leer -- 100 30 --
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon.
Peck 35 100 35 --
A standard FLYING-type attack. It is favored by Pokémon with beaks or horns.
13 Sand-Attack -- 100 15 --
An attack in which sand is used to blind the target and reduce its attack accuracy.
19 Swift 60 100 20 --
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
25 Agility -- 100 30 --
A special move that greatly boosts the user's SPEED. Normally used up to three times.
37 Fury Attack 15 85 20 --
A NORMAL-type attack. The Pokémon rapidly jabs at its opponent several times.
49 Steel Wing 70 90 25 10
Strikes the target with stiff wings. Has a one-in-ten chance of raising the user's DEFENSE.
TM & HM Attacks
TM/HM #Attack NameTypeAtt.Acc.PPEffect %
TM03 Curse -- -- 10 --
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type.
TM06 Toxic -- 85 10 --
A move that badly poisons the target. The amount of poison damage increases every turn.
TM10 Hidden Power ?? 100 15 --
A peculiar move that changes type and power depending on the Pokémon using it.
TM11 Sunny Day -- 90 5 --
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful.
TM13 Snore 40 100 15 30
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon.
TM15 Hyper Beam 150 90 5 --
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn.
TM17 Protect -- 100 10 --
Completely foils an opponent's attack. If used consecutively, its success rate decreases.
TM20 Endure -- 100 10 --
Always leaves the user with at least one HP. Success rate decreases if used repeatedly.
TM21 Frustration ?? 100 20 --
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move.
TM27 Return ?? 100 20 --
A NORMAL-type attack. The tamer the user, the more powerful the move.
TM31 Mud-Slap 20 100 10 100
An attack that fires dirt, inflicting damage and reducing the target's accuracy.
TM32 Double Team -- 100 15 --
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy.
TM34 Swagger -- 90 15 100
A move that infuriates and confuses the opponent, but it increases the target's ATTACK.
TM35 Sleep Talk -- 100 10 --
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon.
TM37 Sandstorm -- 100 10 --
An attack that creates a sandstorm. The effect causes damage to both combatants.
TM39 Swift 60 100 20 --
A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage.
TM43 Detect -- 100 5 --
Allows user to completely evade attack. If used consecutively, its success rate decreases.
TM44 Rest -- 100 10 --
The user takes a nap to fully restore its HP and recover from any status abnormalities.
TM45 Attract -- 100 15 --
Infatuates targets, making it hard for them to attack foes of the opposite gender.
TM46 Thief 40 100 10 100
A DARK-type attack. The attacking Pokémon may steal an item held by the target.
TM47 Steel Wing 70 90 25 10
Strikes the target with stiff wings. Has a one-in-ten chance of raising the user's DEFENSE.
HM01 Cut 50 95 30 --
A NORMAL-type attack. Also used for cutting small bushes to open new paths.
HM02 Fly 70 95 15 --
The Pokémon flies high, then strikes in the next turn. Used to fly to places already visited.
Egg Moves (Details)
Attack NameTypeAtt.Acc.PPEffect %  
Drill Peck 80 100 20 -- Details
A standard FLYING-type attack. It is strong and highly likely to hit the target.
Pursuit 40 100 20 -- Details
A DARK-type attack. It inflicts major damage if the target switches out in the same turn.
Sky Attack
Crystal Only
140 90 5 -- Details
Strongest FLYING-type attack. Stores energy in the first turn, then fires in the next.
Whirlwind -- 100 20 -- Details
A powerful wind that blows the target away. The opposing trainer must use a new Pokémon.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 465 65 80 140 40 70 70
Max Stats Lv. 50 125 - 171 85 - 131 145 - 191 45 - 91 75 - 121 75 - 121
Lv. 100 240 - 333 165 - 258 285 - 378 85 - 178 145 - 238 145 - 238

<--- #226
Mantine
#228
Houndour
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