| X & Y Level Up |
|
| — |
Scratch |
 |
    |
|
| Quite an appealing move. |
| — |
Growl |
 |
  |
|
| Works great if the user goes last this turn. |
| — |
Focus Energy |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| — |
Ember |
 |
    |
|
| Quite an appealing move. |
| 7 |
Focus Energy |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 13 |
Ember |
 |
    |
|
| Quite an appealing move. |
| 16 |
Double Kick |
 |
  |
 |
| Badly startles Pokémon that used a move of the same type. |
| 17 |
Peck |
 |
    |
|
| Quite an appealing move. |
| 21 |
Sand Attack |
 |
   |
|
| Makes audience expect little of other contestants. |
| 28 |
Bulk Up |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 32 |
Quick Attack |
 |
   |
|
| Causes the user to move earlier on the next turn. |
| 39 |
Slash |
 |
    |
|
| Quite an appealing move. |
| 43 |
Mirror Move |
 |
 |
|
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| 50 |
Sky Uppercut |
 |
  |
 |
| Badly startles Pokémon that used a move of the same type. |
| 54 |
Flare Blitz |
 |
      |
|
| A very appealing move, but after using this move, the user is more easily startled. |
| ΩRαS Level Up |
|
| — |
Scratch |
 |
    |
|
| Quite an appealing move. |
| — |
Growl |
 |
  |
|
| Works great if the user goes last this turn. |
| — |
Ember |
 |
    |
|
| Quite an appealing move. |
| — |
Sand Attack |
 |
   |
|
| Makes audience expect little of other contestants. |
| 5 |
Ember |
 |
    |
|
| Quite an appealing move. |
| 10 |
Sand Attack |
 |
   |
|
| Makes audience expect little of other contestants. |
| 14 |
Peck |
 |
    |
|
| Quite an appealing move. |
| 16 |
Double Kick |
 |
  |
 |
| Badly startles Pokémon that used a move of the same type. |
| 20 |
Flame Charge |
 |
 |
|
| Works well if the user is pumped up. |
| 25 |
Quick Attack |
 |
   |
|
| Causes the user to move earlier on the next turn. |
| 31 |
Bulk Up |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 36 |
Focus Energy |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| 42 |
Slash |
 |
    |
|
| Quite an appealing move. |
| 47 |
Mirror Move |
 |
 |
|
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| 53 |
Sky Uppercut |
 |
  |
 |
| Badly startles Pokémon that used a move of the same type. |
| 58 |
Flare Blitz |
 |
      |
|
| A very appealing move, but after using this move, the user is more easily startled. |
| TM & HM Attacks |
|
| TM01 |
Hone Claws |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM06 |
Toxic |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM08 |
Bulk Up |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM10 |
Hidden Power |
 |
   |
|
| An appealing move that can be used repeatedly without boring the audience. |
| TM11 |
Sunny Day |
 |
 |
|
| Works better the more the crowd is excited. |
| TM17 |
Protect |
 |
  |
|
| Prevents the user from being startled one time this turn. |
| TM21 |
Frustration |
 |
  |
   |
| Badly startles the last Pokémon to act before the user. |
| TM27 |
Return |
 |
    |
|
| Quite an appealing move. |
| TM28 |
Dig |
 |
  |
|
| Prevents the user from being startled one time this turn. |
| TM31 |
Brick Break |
 |
    |
|
| Quite an appealing move. |
| TM32 |
Double Team |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM35 |
Flamethrower |
 |
    |
|
| Quite an appealing move. |
| TM38 |
Fire Blast |
 |
 |
|
| Works better the more the crowd is excited. |
| TM39 |
Rock Tomb |
 |
   |
|
| Makes audience expect little of other contestants. |
| TM40 |
Aerial Ace |
 |
  |
|
| Works great if the user goes first this turn. |
| TM42 |
Facade |
 |
  |
|
| Works great if the user goes last this turn. |
| TM43 |
Flame Charge |
 |
 |
|
| Works well if the user is pumped up. |
| TM44 |
Rest |
 |
 |
|
| Prevents the user from being startled until the turn ends. |
| TM45 |
Attract |
 |
  |
|
| Makes the remaining Pokémon nervous. |
| TM47 |
Low Sweep |
 |
  |
   |
| Prevents the user from being startled until the turn ends. |
| TM48 |
Round |
 |
  |
|
| Works well if it is the same type as the move used by the last Pokémon. |
| TM49 |
Echoed Voice |
 |
   |
|
| An appealing move that can be used repeatedly without boring the audience. |
| TM50 |
Overheat |
 |
      |
|
| A very appealing move, but after using this move, the user is more easily startled. |
| TM52 |
Focus Blast |
 |
    |
|
| Quite an appealing move. |
| TM56 |
Fling |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM59 |
Incinerate |
 |
   |
|
| Makes audience expect little of other contestants. |
| TM61 |
Will-O-Wisp |
 |
   |
|
| Makes audience expect little of other contestants. |
| TM65 |
Shadow Claw |
 |
    |
|
| Quite an appealing move. |
| TM75 |
Swords Dance |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM80 |
Rock Slide |
 |
  |
  |
| Startles all of the Pokémon to act before the user. |
| TM84 |
Poison Jab |
 |
    |
|
| Quite an appealing move. |
| TM87 |
Swagger |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM88 |
Sleep Talk |
 |
 |
|
| Effectiveness varies depending on when it is used. |
| TM90 |
Substitute |
 |
  |
|
| Prevents the user from being startled one time this turn. |
TM94 (XY) HM06 (ΩRαS) |
Rock Smash |
 |
    |
|
| Quite an appealing move. |
| TM94 (ΩRαS) |
Secret Power |
 |
 |
|
| Works well if the user is pumped up. |
| TM98 |
Power-Up Punch |
 |
 |
|
| Works well if the user is pumped up. |
| TM100 |
Confide |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| HM01 |
Cut |
 |
    |
|
| Quite an appealing move. |
| HM04 |
Strength |
 |
    |
|
| Quite an appealing move. |
| Transfer Only Moves (Details) |
|
| Work Up |
 |
   |
|
Gen V TM83 |
| Excites the audience a lot if used first. |
| Fire Pledge |
 |
  |
| Move Tutor - B2W2 |
| Excites the audience in any kind of contest. |
| Captivate |
 |
    |
|
Gen IV 445 |
| Makes the audience quickly grow bored when an appeal move has little effect. |
| Natural Gift |
 |
 |
|
Gen IV 363 |
| Works better the more the crowd is excited. |
| Fury Cutter |
 |
   |
|
Move Tutor - PtHGSS |
| An appealing move that can be used repeatedly without boring the audience. |
| Vacuum Wave |
 |
   |
|
Move Tutor - PtHGSS |
| Causes the user to move earlier on the next turn. |
| Swift |
 |
  |
|
Move Tutor - PtHGSS |
| Works great if the user goes first this turn. |
| Mud-slap |
 |
   |
|
Move Tutor - PtHGSS |
| Makes audience expect little of other contestants. |
| Headbutt |
 |
    |
|
Move Tutor - HGSS |
| Quite an appealing move. |
| Mega Punch |
 |
   |
| Move Tutor - FRLG |
| An appealing move that can be used repeatedly without boring the audience. |
| Mega Kick |
 |
 |
| Move Tutor - FRLG |
| Works better the more the crowd is excited. |
| Body Slam |
 |
 |
    | Move Tutor - FRLG |
| Badly startles the last Pokémon to act before the user. |
| Double-edge |
 |
      |
| Move Tutor - FRLG |
| A very appealing move, but after using this move, the user is more easily startled. |
| Seismic Toss |
 |
   |
| Move Tutor - FRLG |
| An appealing move that can be used repeatedly without boring the audience. |
| Mimic |
 |
 |
| Move Tutor - FRLG |
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| Dynamic Punch |
 |
  |
 |
Move Tutor - Emerald |
| Badly startles Pokémon that the audience has high expectations of. |