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    		|  | #284 Masquerain |  |  
	| This database deals with Contests ONLY, for the battle version, Click here |  
		
			| Picture | Name | Other Names | No. | Gender Ratio | Type |  
			|  | Masquerain | 
			 | Japan: | Amemoth アメモース
 |   | French: | Maskadra |   | German: | Maskeregen |   | Korean: | 비나방 |  |  | National: | #284 |  | Central Kalos: | #048 |  | Coastal Kalos: | #--- |  | Mountain Kalos: | #--- | 
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			| Classification | Height | Weight | Capture Rate | Base Egg Steps |  
			| Eyeball Pokémon | 2'07" 0.8m
 | 7.9lbs 3.6kg
 | 75 | 3,840 |  		
			| Abilities: Intimidate - Unnerve (Hidden Ability) |  
			| Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Hidden Ability (Available):
 Unnerve: The opponent Pokémon will never use their held Berry while the Pokémon is in battle
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			| Experience Growth | Base Happiness | Effort Values Earned | Eligible for Sky Battle? |  
		| 1,000,000 Points Medium Fast
 | 70 | 1 Sp. Attack Point(s) 1 Sp. Defense Point(s)
 
 | Eligible |  
	
		| Locations - In-Depth Details |  
		| X | Route 3 Friend Safari
 | Details |  
		| Y | Route 3 Friend Safari
 | Details |  
		| Omega Ruby | Route 102, Route 111, Route 114, Route 117, Route 120, Route 123, Petalburg City | Details |  
		| Alpha Sapphire | Route 102, Route 111, Route 114, Route 117, Route 120, Route 123, Petalburg City | Details |  
		| Trainer Locations |  | Details |  | X & Y Level Up |  |
 
				| — | Quiver Dance |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. |  
				| — | Bug Buzz |  |  |     |  | Badly startles the last Pokémon to act before the user. |  
				| — | Whirlwind |  |    |  |  | Causes the user to move later on the next turn. |  
				| — | Ominous Wind |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. |  
				| — | Bubble |  |     |  |  | Quite an appealing move. |  
				| — | Quick Attack |  |    |  |  | Causes the user to move earlier on the next turn. |  
				| — | Sweet Scent |  |   |  |  | Prevents the user from being startled one time this turn. |  
				| — | Water Sport |  |   |  |  | Excites the audience in any kind of contest. |  
				| 7 | Quick Attack |  |    |  |  | Causes the user to move earlier on the next turn. |  
				| 13 | Sweet Scent |  |   |  |  | Prevents the user from being startled one time this turn. |  
				| 19 | Water Sport |  |   |  |  | Excites the audience in any kind of contest. |  
				| 22 | Gust |  |   |    |  | Badly startles the last Pokémon to act before the user. |  
				| 26 | Scary Face |  |    |  |  | Brings down the energy of any Pokémon that have already used a move this turn. |  
				| 33 | Stun Spore |  |   |  |  | Badly startles all Pokémon that successfully showed their appeal. |  
				| 40 | Silver Wind |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. |  
				| 47 | Air Slash |  |  |     |  | Badly startles the last Pokémon to act before the user. |  
				| 54 | Whirlwind |  |    |  |  | Causes the user to move later on the next turn. |  
				| 61 | Bug Buzz |  |  |     |  | Badly startles the last Pokémon to act before the user. |  
				| 68 | Quiver Dance |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
 | ΩRαS Level Up |  |
 
				| — | Quiver Dance |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. |  
				| — | Whirlwind |  |    |  |  | Causes the user to move later on the next turn. |  
				| — | Bug Buzz |  |  |     |  | Badly startles the last Pokémon to act before the user. |  
				| — | Ominous Wind |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. |  
				| — | Bubble |  |     |  |  | Quite an appealing move. |  
				| — | Quick Attack |  |    |  |  | Causes the user to move earlier on the next turn. |  
				| — | Sweet Scent |  |   |  |  | Prevents the user from being startled one time this turn. |  
				| — | Water Sport |  |   |  |  | Excites the audience in any kind of contest. |  
				| 6 | Quick Attack |  |    |  |  | Causes the user to move earlier on the next turn. |  
				| 9 | Sweet Scent |  |   |  |  | Prevents the user from being startled one time this turn. |  
				| 14 | Water Sport |  |   |  |  | Excites the audience in any kind of contest. |  
				| 17 | Gust |  |   |    |  | Badly startles the last Pokémon to act before the user. |  
				| 22 | Scary Face |  |    |  |  | Brings down the energy of any Pokémon that have already used a move this turn. |  
				| 22 | Air Cutter |  |     |  |  | Quite an appealing move. |  
				| 26 | Stun Spore |  |   |  |  | Badly startles all Pokémon that successfully showed their appeal. |  
				| 32 | Silver Wind |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. |  
				| 38 | Air Slash |  |  |     |  | Badly startles the last Pokémon to act before the user. |  
				| 42 | Bug Buzz |  |  |     |  | Badly startles the last Pokémon to act before the user. |  
				| 48 | Whirlwind |  |    |  |  | Causes the user to move later on the next turn. |  
				| 52 | Quiver Dance |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
 | TM & HM Attacks |  |
 | TM06 | Toxic |  |    |  |  | Brings down the energy of any Pokémon that have already used a move this turn. |  | TM10 | Hidden Power |  |    |  |  | An appealing move that can be used repeatedly without boring the audience. |  | TM11 | Sunny Day |  |  |  |  | Works better the more the crowd is excited. |  | TM13 | Ice Beam |  |  |     |  | Badly startles the last Pokémon to act before the user. |  | TM14 | Blizzard |  |  |    |  | Badly startles the last Pokémon to act before the user. |  | TM15 | Hyper Beam |  |     |     |  | Startles all other Pokémon. User cannot act in the next turn. |  | TM17 | Protect |  |   |  |  | Prevents the user from being startled one time this turn. |  | TM18 | Rain Dance |  |  |  |  | Works better the more the crowd is excited. |  | TM19 | Roost |  |     |  |  | Makes the audience quickly grow bored when an appeal move has little effect. |  | TM21 | Frustration |  |   |    |  | Badly startles the last Pokémon to act before the user. |  | TM22 | Solar Beam |  |    |  |  | Affected by how well the previous Pokémon's move went. |  | TM27 | Return |  |     |  |  | Quite an appealing move. |  | TM30 | Shadow Ball |  |     |  |  | Quite an appealing move. |  | TM32 | Double Team |  |  |  |  | Gets the Pokémon pumped up. Helps prevent nervousness, too. |  | TM40 | Aerial Ace |  |   |  |  | Works great if the user goes first this turn. |  | TM42 | Facade |  |   |  |  | Works great if the user goes last this turn. |  | TM44 | Rest |  |  |  |  | Prevents the user from being startled until the turn ends. |  | TM45 | Attract |  |   |  |  | Makes the remaining Pokémon nervous. |  | TM46 | Thief |  |  |  |  | Shows off the Pokémon’s appeal about as well as the move used just before it. |  | TM48 | Round |  |   |  |  | Works well if it is the same type as the move used by the last Pokémon. |  | TM53 | Energy Ball |  |     |  |  | Quite an appealing move. |  | TM55 | Scald |  |   |  |  | Makes the remaining Pokémon nervous. |  | TM68 | Giga Impact |  |     |     |  | Startles all other Pokémon. User cannot act in the next turn. |  | TM70 | Flash |  |    |  |  | Makes audience expect little of other contestants. |  | TM76 | Struggle Bug |  |   |  |  | Works great if the user goes last this turn. |  | TM77 | Psych Up |  |   |  |  | Works well if it is the same type as the move used by the last Pokémon. |  | TM83 | Infestation |  |    |  |  | Temporarily stops the crowd from growing excited. |  | TM87 | Swagger |  |    |  |  | Brings down the energy of any Pokémon that have already used a move this turn. |  | TM88 | Sleep Talk |  |  |  |  | Effectiveness varies depending on when it is used. |  | TM89 | U-turn |  |     |  |  | Makes the audience quickly grow bored when an appeal move has little effect. |  | TM90 | Substitute |  |   |  |  | Prevents the user from being startled one time this turn. |  | TM94 (ΩRαS) | Secret Power |  |  |  |  | Works well if the user is pumped up. |  | TM100 | Confide |  |    |  |  | Brings down the energy of any Pokémon that have already used a move this turn. | 
 | Omega Ruby/Alpha Sapphire Move Tutor Attacks |  |
 | Bug Bite |  |    |  |  | Makes audience expect little of other contestants. |  | Giga Drain |  |  |     |  | Badly startles the last Pokémon to act before the user. |  | Icy Wind |  |     |  |  | Makes the audience quickly grow bored when an appeal move has little effect. |  | Signal Beam |  |    |  |  | Makes audience expect little of other contestants. |  | Snore |  |     |  |  | Makes the audience quickly grow bored when an appeal move has little effect. |  | Tailwind |  |    |  |  | Causes the user to move earlier on the next turn. |  | Water Pulse |  |    |  |  | Makes audience expect little of other contestants. | 
 | Pre-Evolution Only Moves |    | Bubble Beam |  |   |    |   |  | Lv. 17 |  |  | Badly startles the last Pokémon to act before the user. |  | Agility |  |    |  |   |  | Lv. 22 |  |  | Causes the user to move earlier on the next turn. |  | Mist |  |  |  |   |  | Lv. 25 |  |  | Prevents the user from being startled until the turn ends. |  | Haze |  |    |  |   |  | Lv. 25 |  |  | Makes audience expect little of other contestants. |  | Aqua Jet |  |    |  |   |  | Lv. 30 |  |  | Causes the user to move earlier on the next turn. |  | Baton Pass |  |  |  |   |  | Lv. 35 |  |  | Works well if the user is pumped up. |  | Sticky Web |  |   |  |   |  | Lv. 38 |  |  | Badly startles Pokémon that the audience has high expectations of. | 
 | Transfer Only Moves (Details) |  |
 | Captivate |  |     |  | Gen IV 445 |  | Makes the audience quickly grow bored when an appeal move has little effect. |  | Natural Gift |  |  |  | Gen IV 363 |  | Works better the more the crowd is excited. |  | Defog |  |   |  | Gen IV 432 |  | Works great if the user goes first this turn. |  | Swift |  |   |  | Move Tutor - PtHGSS |  | Works great if the user goes first this turn. |  | Mud-slap |  |    |  | Move Tutor - PtHGSS |  | Makes audience expect little of other contestants. |  | Twister |  |     |  | Move Tutor - PtHGSS |  | Quite an appealing move. |  | String Shot |  |   |    | Move Tutor - HGSS |  | Startles the last Pokémon to act before the user. |  | Double-edge |  |       |  | Move Tutor - FRLG |  | A very appealing move, but after using this move, the user is more easily startled. |  | Mimic |  |  |  | Move Tutor - FRLG |  | Shows off the Pokémon’s appeal about as well as the move used just before it. |  | Swift |  |   |  | Move Tutor - Emerald |  | Works great if the user goes first this turn. |  | Nightmare |  |  |    | Move Tutor - XD |  | Startles all of the Pokémon to act before the user. | 
 
| Stats |  
|  | HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed |  | Base Stats - Total: 414 | 70 | 60 | 62 | 80 | 82 | 60 |  | Max Stats Hindering Nature
 | Lv. 50 | 130 - 177 | 58 - 100 | 60 - 102 | 76 - 118 | 78 - 120 | 58 - 100 |  | Lv. 100 | 250 - 344 | 112 - 197 | 116 - 200 | 148 - 233 | 152 - 236 | 112 - 197 |  | Max Stats Neutral Nature
 | Lv. 50 | 130 - 177 | 65 - 112 | 67 - 114 | 85 - 132 | 87 - 134 | 65 - 112 |  | Lv. 100 | 250 - 344 | 125 - 219 | 129 - 223 | 165 - 259 | 169 - 263 | 125 - 219 |  | Max Stats Beneficial Nature
 | Lv. 50 | 130 - 177 | 71 - 123 | 73 - 125 | 93 - 145 | 95 - 147 | 71 - 123 |  | Lv. 100 | 250 - 344 | 137 - 240 | 141 - 245 | 181 - 284 | 185 - 289 | 137 - 240 | 
 
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