King K. Rool

Name: King K. Rool

Game Series: Donkey Kong
First Appearance: Donkey Kong Country (1994)

Unlock Criteria:

Alternate Costumes

Special

Neutral SpecialBlunderbuss

King K. Rool's neutral special has him fire out an Iron Ball from his gun which does decent damage. However, if you hold the button down, it can suck in nearby opponents, or the Iron Ball, and shoot them out further to do even more damage

Side SpecialCrownerang

King K. Rool's side special has him throw his crown out, doing damage. This crown acts like a boomerang and will return back to him, but can be stopped. It can't be used again until King K. Rool retrieves the crown

Up SpecialPropellerpack

King K. Rool's up special is his recovery move where he gets a propeller pack out and flies upwards, with angle always being alterable. If any opponents are hit by the propellers, then they are damaged

Down SpecialGut Check

King K. Rool's down special is a general counter. If, during use, King K. Rool is damaged from the front by an opponent's attacks, it will reflect the attack and do significant damage. It does not protect from behind

Final Smash

Final Smash SpecialBlast-o-Matic

King K. Rool's Final Smash has King K. Rool charge forwards to grab some opponents then jump into his island fortress and send a massive energy beam towards DK Island, where the opponents are, which destroys the island and does major damage to any and all opponents