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General | Location | Rumble Attacks | Rumble Stats | Dungeon Data |
| Name | Jp. Name | No. | Type | ||||||||
| Munna | Munna ムンナ |
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| Locations | ||
| Pokémon Typing Adventure | Z Islands S Garden A Fields E Tall Forest L Dark Path Sunset Forward Slash Way Caps Lock Museum |
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| Pokémon Rumble Blast | 1-4 Challengers' Ground Tower | |
| Pokémon Rumble U | Model Train Room - Rush Hour |
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| PokéPark 2: Worlds Beyond | Crag Area - Colosseum | Retrieve from Wish Park |
| Pokémon Conquest | Illusio | |
| Pokémon Mystery Dungeon: Gates to Infinity |
Worldcore Axe Road |
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| Learn with Pokémon: Typing Adventure Details | ||
| Image | Base Name | |
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Munna MUNNNA |
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| PokéPark 2: Worlds Beyond Details | |||||
| Image | Befriended By | Callable into Battle | Weak To | Resistant To | |
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Give 10 Aroma Candles | No | |||
| Pokémon Conquest Details | |||||||||||||||
| Image | Stats | Move | Abilities | Evolution | |||||||||||
| HP | Attack | Defence | Speed | Movement | |||||||||||
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3 | 2 | 2 | 1 | 3 |
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Perception Insight Deep Sleep |
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| Pokémon Rumble Blast & Rumble U Details | ||||
| Image | Attack | Defense | Speed | |
| •• | •• | •• | |
| Attack Anchors | Toy Town | East Town | West Town | North Town | Other Moves |
| Toy Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
| Double Team | ![]() |
- | 1 | - | Short-Distance | Medium | Increases user's Evasion |
| Defense Curl | ![]() |
- | 1 | - | Long Distance | Slow | Increases the user's Defense |
| East Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
| Yawn | ![]() |
- | 1 | Wave | Long Distance | Slow | Makes opponent fall asleep |
| Torment | ![]() |
- | 1 | Wave | Wide | Slow | Can't use the same attack twice |
| Swagger | ![]() |
- | 1 | Wave | Wide | Medium | Increases strength but confuses user |
| Facade | ![]() |
★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition |
| Rock Tomb | ![]() |
★★ | 1 | - | Short-Distance | Fast | Lowers opponent's Speed |
| Hypnosis | ![]() |
- | 1 | Wave | Wide | Slow | Puts the opponent to sleep |
| Synchronoise | ![]() |
★★ | 1 | All Directions | Wide | Slow | Only damages Pokémon of the same type |
| Sonicboom | ![]() |
★★ | 3 | Wave | Wide | Medium | Does fixed damage of 20 |
| Telekinesis | ![]() |
- | 1 | Distant Point | Wide | Medium | Makes the opponent float |
| Thunder Wave | ![]() |
- | 1 | Wave | Wide | Medium | Paralyses opponent |
| Curse | ![]() |
- | 1 | - | Long Distance | Slow | For Ghost types; Afflicts opponents with a curse which saps HP Non-Ghost types; Increases user's Attack and Defense but lowers the user's Speed |
| Flash | ![]() |
- | 1 | Wave | Wide | Medium | Lowers the opponent's Accuracy |
| Calm Mind | ![]() |
- | 1 | - | Long Distance | Slow | Increases the user's Attack & Defense |
| Round | ![]() |
★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move |
| West Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
| Stored Power | ![]() |
★★★ | 1 | All Directions | Wide | Slow | Increases user's Attack |
| Psybeam | ![]() |
★★★ | 1 | Wave | Wide | Slow | May confuse opponent |
| Psywave | ![]() |
★★★ | 1 | Wave | Wide | Slow | Damage varies |
| Safeguard | ![]() |
- | 1 | All Directions | Long Distance | Slow | Prevents status afflictions |
| Swift | ![]() |
★★★ | 1 | Projectile | Wide | Medium | Homes in on enemies |
| Charge Beam | ![]() |
★★★ | 2 | Wave | Wide | Slow | May raise the user's Attack |
| Moonlight | ![]() |
- | 1 | - | Long Distance | Slow | Heals the user's HP by up to 50% |
| Helping Hand | ![]() |
- | 1 | Close | Short-Distance | Fast | Increases the strength of partners by 50% |
| Rest | ![]() |
- | 1 | - | Long Distance | Medium | Puts the user to sleep but heals all HP |
| Barrier | ![]() |
- | 1 | - | Long Distance | Slow | Increases the user's Defense |
| Light Screen | ![]() |
- | 1 | All Directions | Long Distance | Slow | Halves damage received while this move is in effect |
| Secret Power | ![]() |
★★★ | 1 | Wave | Short-Distance | Fast | Has different effects depending on terrain; Causes Sleep in Forest, Green & Beach Areas, Causes Paralysis in Tower & Magma Areas & Battle Royale. Causes opponent to be dizzy in Cave Areas |
| Magic Coat | ![]() |
- | 1 | - | Long Distance | Slow | Makes the opponent have the same status affliction |
| Substitute | ![]() |
- | 1 | - | Long Distance | Slow | Lowers your HP but creates a substitute |
| Hidden Power | ![]() |
★★★ | 1 | All Directions | Short-Distance | Medium | Does different damage depending on the Pokémon species |
| Reflect | ![]() |
- | 1 | All Directions | Long Distance | Slow | Halves damage received while this move is in effect |
| North Town Moves | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
| Rock Slide | ![]() |
★★★★ | 1 | Distant Point | Wide | Medium | Causes opponent to Flinch |
| Energy Ball | ![]() |
★★★ | 1 | Projectile | Short-Distance | Medium | Lowers opponent's Defense |
| Psyshock | ![]() |
★★★★ | 1 | Distant Point | Wide | Medium | No additional effect |
| Zen Headbutt | ![]() |
★★★★ | 3 | Assault | Long Distance | Slow | Causes opponent to Flinch |
| Gyro Ball | ![]() |
★★★★ | 1 | Assault | Wide | Slow | Does more damage if the opponent's Speed is low |
| Shadow Ball | ![]() |
★★★★ | 1 | Projectile | Short-Distance | Medium | Lowers opponent's Defense |
| Toxic | ![]() |
- | 1 | Distant Point | Wide | Medium | Badly poisons the opponent |
| Protect | ![]() |
- | 1 | - | Wide | Fast | Protects the user from damage |
| Other Moves - Move School | |||||||
| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
| Return | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | More powerful the longer the Pokémon has been out in battle |
| Psychic | ![]() |
★★★★★ | 2 | Wave | Short-Distance | Medium | May lower opponent's Defense |
| Future Sight | ![]() |
★★★★★ | 1 | Distant Point | Wide | Medium | Does delayed damage |
| Frustration | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased |
| Pokémon Mystery Dungeon: Gates to Infinity Data | |||
| Evolutionary Chain | |||
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| Level Up | ||||||||||
| Level | Attack Name | Type | Effect | |||||||
|---|---|---|---|---|---|---|---|---|---|---|
| — | Psywave | ![]() |
The target is attacked with an odd psychic wave. The attack varies in intensity. | |||||||
| — | Defense Curl | ![]() |
The user curls up to conceal weak spots and raise its Defense stat. | |||||||
| 5 | Lucky Chant | ![]() |
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits. | |||||||
| 7 | Yawn | ![]() |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | |||||||
| 11 | Psybeam | ![]() |
The target is attacked with a peculiar ray. It may also cause confusion. | |||||||
| 13 | Imprison | ![]() |
If the opponents know any move also known by the user, the opponents are prevented from using it. | |||||||
| 17 | Moonlight | ![]() |
The user restores its own HP. The amount of HP regained varies with the weather. | |||||||
| 19 | Hypnosis | ![]() |
The user employs hypnotic suggestion to make the target fall into a deep sleep. | |||||||
| 23 | Zen Headbutt | ![]() |
The user focuses its willpower to its head and attacks the target. It may also make the target flinch. | |||||||
| 25 | Synchronoise | ![]() |
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. | |||||||
| 29 | Nightmare | ![]() |
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||
| 31 | Future Sight | ![]() |
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||
| 35 | Calm Mind | ![]() |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| 37 | Psychic | ![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||
| 41 | Dream Eater | ![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||
| 43 | Telekinesis | ![]() |
The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||
| 47 | Stored Power | ![]() |
The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. | |||||||
| Machine Moves | |||||||||
| Attack Name | Type | Effect | |||||||
|---|---|---|---|---|---|---|---|---|---|
| Psyshock | ![]() |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||
| Calm Mind | ![]() |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
| Toxic | ![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
| Hidden Power | ![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
| Light Screen | ![]() |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||
| Protect | ![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
| Rain Dance | ![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
| Telekinesis | ![]() |
The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||
| Safeguard | ![]() |
The user creates a protective field that prevents status problems for five turns. | |||||||
| Frustration | ![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
| Return | ![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
| Psychic | ![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||
| Shadow Ball | ![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||
| Double Team | ![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
| Reflect | ![]() |
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||
| Rock Tomb | ![]() |
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||
| Torment | ![]() |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
| Facade | ![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
| Rest | ![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
| Attract | ![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
| Round | ![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
| Energy Ball | ![]() |
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||
| Charge Beam | ![]() |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
| Flash | ![]() |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||
| Thunder Wave | ![]() |
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||
| Gyro Ball | ![]() |
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||
| Psych Up | ![]() |
The user hypnotizes itself into copying any stat change made by the target. | |||||||
| Rock Slide | ![]() |
Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | |||||||
| Dream Eater | ![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||
| Swagger | ![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||
| Substitute | ![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
| Trick Room | ![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||
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