Level Up |
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Quick Attack |
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The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. |
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Leer |
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The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. |
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Wing Attack |
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The target is struck with large, imposing wings spread wide to inflict damage. |
5 |
Rock Throw |
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The user picks up and throws a small rock at the target to attack. |
8 |
Double Team |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
11 |
Scary Face |
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The user frightens the target with a scary face to harshly reduce its Speed stat. |
15 |
Pluck |
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The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
18 |
Ancientpower |
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The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
21 |
Agility |
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The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. |
25 |
Quick Guard |
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The user protects itself and its allies from priority moves. If used in succession, its chance of failing rises. |
28 |
Acrobatics |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
31 |
Dragonbreath |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
35 |
Crunch |
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The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
38 |
Endeavor |
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An attack move that cuts down the target's HP to equal the user's HP. |
41 |
U-turn |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
45 |
Rock Slide |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
48 |
Dragon Claw |
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The user slashes the target with huge, sharp claws. |
51 |
Thrash |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
Machine Moves |
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Hone Claws |
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The user sharpens its claws to boost its Attack stat and accuracy. |
Dragon Claw |
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The user slashes the target with huge, sharp claws. |
Roar |
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The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
Toxic |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
Taunt |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
Protect |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Frustration |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
Smack Down |
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The user throws a stone or projectile to attack an opponent. A flying Pokémon will fall to the ground when hit. |
Earthquake |
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The user sets off an earthquake that strikes those around it. |
Return |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
Dig |
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The user burrows, then attacks on the second turn. It can also be used to exit dungeons. |
Double Team |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Sandstorm |
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A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. |
Rock Tomb |
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Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. |
Aerial Ace |
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The user confounds the target with speed, then slashes. The attack lands without fail. |
Torment |
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The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Round |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Acrobatics |
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The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. |
Shadow Claw |
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The user slashes with a sharp claw made from shadows. Critical hits land more easily. |
Rock Polish |
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The user polishes its body to reduce drag. It can sharply raise the Speed stat. |
Stone Edge |
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The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. |
Bulldoze |
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The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. |
Rock Slide |
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Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. |
Swagger |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Pluck |
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The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. |
U-turn |
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After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Substitute |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Rock Smash |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
Cut |
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The target is cut with a scythe or a claw. It can also be used to cut down thin trees. |