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Name Type Cat. PP Att. Acc. Effect
Acrobatics Acrobatics - FLYING 15 55 100 The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Aerial Ace Aerial Ace - FLYING 20 60 -- The user confounds the target with speed, then slashes. This attack never misses.
Aeroblast Aeroblast - FLYING 5 100 95 A vortex of air is shot at the target to inflict damage. Critical hits land more easily.
Air Cutter Air Cutter - FLYING 25 60 95 The user launches razor-like wind to slash the opposing Pokémon. Critical hits land more easily.
Air Slash Air Slash - FLYING 15 75 95 The user attacks with a blade of air that slices even the sky. This may also make the target flinch.
Beak Blast Beak Blast - FLYING 15 100 100 The user first heats up its beak, and then it attacks the target. Making direct contact with the Pokémon while it's heating up its beak results in a burn.
Bounce Bounce - FLYING 5 85 85 The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.
Brave Bird Brave Bird - FLYING 15 120 100 The user tucks in its wings and charges from a low altitude. This also damages the user quite a lot.
Chatter Chatter - FLYING 20 65 100 The user attacks the target with sound waves of deafening chatter. This confuses the target.
Defog Defog - FLYING 15 -- -- A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Dragon Ascent Dragon Ascent - FLYING 5 120 100 After soaring upward, the user attacks its target by dropping out of the sky at high speeds. But it lowers its own Defense and Sp. Def stats in the process.
Drill Peck Drill Peck - FLYING 20 80 100 A corkscrewing attack with a sharp beak acting as a drill.
Feather Dance Feather Dance - FLYING 15 -- 100 The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Floaty Fall Floaty Fall - FLYING 15 90 95 The user floats in the air, and then dives at a steep angle to attack the target. This may also make the target flinch.
Fly Fly - FLYING 15 90 95 The user soars and then strikes its target on the next turn.
Gust Gust - FLYING 35 40 100 A gust of wind is whipped up by wings and launched at the target to inflict damage.
Hurricane Hurricane - FLYING 10 110 70 The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.
Mirror Move Mirror Move - FLYING 20 -- -- The user counters the target by mimicking the target's last move.
Oblivion Wing Oblivion Wing - FLYING 10 80 100 The user absorbs its target's HP. The user's HP is restored by over half of the damage taken by the target.
Peck Peck - FLYING 35 35 100 The target is jabbed with a sharply pointed beak or horn.
Pluck Pluck - FLYING 20 60 100 The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect.
Roost Roost - FLYING 10 -- -- The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Sky Attack Sky Attack - FLYING 5 140 90 A second-turn attack move where critical hits land more easily. This may also make the target flinch.
Sky Drop Sky Drop - FLYING 10 60 100 The user takes the target into the sky, then drops it during the next turn. The target cannot attack while in the sky.
Supersonic Skystrike Supersonic Skystrike - FLYING 1 -- -- The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Supersonic Skystrike Supersonic Skystrike - FLYING 1 -- -- The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tailwind Tailwind - FLYING 15 -- -- The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Wing Attack Wing Attack - FLYING 35 60 100 The target is struck with large, imposing wings spread wide to inflict damage.