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 #524 Roggenrola
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Roggenrola
Japan: Dangoro
ダンゴロ
French: Nodulithe
German: Kiesling
Korean: 단굴
National: #524
Central Kalos: #---
Coastal Kalos: #120
Mountain Kalos: #---
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Mantle Pokémon 1'04"
0.4m
39.7lbs
18kg
2553,840
Abilities: Sturdy - Sand Force (Hidden Ability)
Sturdy: The Pokémon will remain with 1 HP if it was going to be knocked out by a move when at full Hit Points, and it is immune to One Hit KO moves.
Hidden Ability (Available):
Sand Force: Ground-type, Rock-type & Steel-type moves have their power increased by 33% in a Sandstorm
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,059,860 Points
Medium Slow
70 1 Defense Point(s)
Not Eligible/Known
Wild Hold Item Egg Groups
 

Everstone
- 50%

Hard Stone
- 5%
Mineral
Evolutionary Chain
Locations - In-Depth Details
X Reflection CaveDetails
Y Reflection CaveDetails
Omega Ruby Fiery PathDetails
Alpha Sapphire Fiery PathDetails
Trainer Locations  Details
Generation VI Level Up
LevelAttack NameTypeAppealJam
Tackle  
Quite an appealing move.
4 Harden  
Prevents the user from being startled one time this turn.
7 Sand Attack  
Makes audience expect little of other contestants.
10 Headbutt  
Quite an appealing move.
14 Rock Blast  
Effectiveness varies depending on when it is used.
17 Mud-Slap  
Makes audience expect little of other contestants.
20 Iron Defense  
Prevents the user from being startled until the turn ends.
23 Smack Down
Badly startles Pokémon that the audience has high expectations of.
27 Rock Slide
Startles all of the Pokémon to act before the user.
30 Stealth Rock  
Makes the remaining Pokémon nervous.
33 Sandstorm
Badly startles all Pokémon that successfully showed their appeal.
36 Stone Edge  
Affected by how well the previous Pokémon's move went.
40 Explosion  
A move of huge appeal, but using it prevents the user from taking further contest moves.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM23 Smack Down
Badly startles Pokémon that the audience has high expectations of.
TM26 Earthquake
Badly startles all Pokémon that successfully showed their appeal.
TM27 Return  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM37 Sandstorm
Badly startles all Pokémon that successfully showed their appeal.
TM39 Rock Tomb  
Makes audience expect little of other contestants.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM64 Explosion  
A move of huge appeal, but using it prevents the user from taking further contest moves.
TM69 Rock Polish  
Causes the user to move earlier on the next turn.
TM71 Stone Edge  
Affected by how well the previous Pokémon's move went.
TM78 Bulldoze
Badly startles the last Pokémon to act before the user.
TM80 Rock Slide
Startles all of the Pokémon to act before the user.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM91 Flash Cannon  
Quite an appealing move.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM96 Nature Power  
Works better the more the crowd is excited.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM04 Strength  
Quite an appealing move.
Egg Moves (Details)
Attack NameTypeAppealJam  
Autotomize   Details
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Curse   Details
Causes the user to move later on the next turn.
Gravity   Details
Makes the remaining Pokémon nervous.
Heavy Slam   Details
Works great if the user goes last this turn.
Lock-On   Details
Causes the user to move earlier on the next turn.
Magnitude   Details
Works better the more the crowd is excited.
Rock Tomb   Details
Makes audience expect little of other contestants.
Take Down   Details
A very appealing move, but after using this move, the user is more easily startled.
Wide Guard   Details
Prevents the user from being startled until the turn ends.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Block  
Makes the remaining Pokémon nervous.
Earth Power  
Quite an appealing move.
Gravity  
Makes the remaining Pokémon nervous.
Iron Defense  
Prevents the user from being startled until the turn ends.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Stealth Rock  
Makes the remaining Pokémon nervous.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 280 55 75 85 25 25 15
Max Stats
Hindering Nature
Lv. 50 115 - 162 72 - 114 81 - 123 27 - 69 27 - 69 18 - 60
Lv. 100 220 - 314 139 - 224 157 - 242 49 - 134 49 - 134 31 - 116
Max Stats
Neutral Nature
Lv. 50 115 - 162 80 - 127 90 - 137 30 - 77 30 - 77 20 - 67
Lv. 100 220 - 314 155 - 249 175 - 269 55 - 149 55 - 149 35 - 129
Max Stats
Beneficial Nature
Lv. 50 115 - 162 88 - 139 99 - 150 33 - 84 33 - 84 22 - 73
Lv. 100 220 - 314 170 - 273 192 - 295 60 - 163 60 - 163 38 - 141

<--- #523
Zebstrika
#525
Boldore
--->

 
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