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 #635 Hydreigon
General Location Attacks Stats Egg Moves Battle
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Picture Name Other Names No. Gender Ratio Type
Hydreigon
Japan: Sazandora
サザンドラ
French: Trioxhydre
German: Trikephalo
Korean: 삼삼드래
National: #635
Central Kalos: #---
Coastal Kalos: #---
Mountain Kalos: #144
Male :50%
Female :50%
Classification Height Weight Capture Rate Base Egg Steps
Brutal Pokémon 5'11"
1.8m
352.7lbs
160kg
4510,240
Abilities: Levitate
Levitate: Damage dealing Ground-type moves have no effect on this Pokémon. Cannot be trapped by Arena Trap ability. Takes no damage from Spikes.
Experience Growth Base Happiness Effort Values Earned Eligible for Sky Battle?
1,250,000 Points
Slow
35 3 Sp. Attack Point(s)
Eligible
Wild Hold Item Egg Groups
 
Dragon
Evolutionary Chain
Locations - In-Depth Details
X Victory Road
Y Victory RoadDetails
Omega Ruby Evolve Zweilous
Alpha Sapphire Evolve Zweilous
Generation VI Level Up
LevelAttack NameTypeAppealJam
Outrage  
A very appealing move, but after using this move, the user is more easily startled.
Hyper Voice
Startles all of the Pokémon to act before the user.
Tri Attack  
Effectiveness varies depending on when it is used.
Dragon Rage  
An appealing move that can be used repeatedly without boring the audience.
Focus Energy  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
Bite
Badly startles the last Pokémon to act before the user.
4 Focus Energy  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
9 Bite
Badly startles the last Pokémon to act before the user.
12 Headbutt  
Quite an appealing move.
17 Dragon Breath
Badly startles the last Pokémon to act before the user.
20 Roar  
Causes the user to move later on the next turn.
25 Crunch
Badly startles the last Pokémon to act before the user.
28 Slam  
Quite an appealing move.
32 Dragon Pulse  
Quite an appealing move.
38 Work Up  
Excites the audience a lot if used first.
42 Dragon Rush  
Affected by how well the previous Pokémon's move went.
48 Body Slam
Badly startles the last Pokémon to act before the user.
55 Scary Face  
Brings down the energy of any Pokémon that have already used a move this turn.
68 Hyper Voice
Startles all of the Pokémon to act before the user.
79 Outrage  
A very appealing move, but after using this move, the user is more easily startled.
TM & HM Attacks
TM/HM #Attack NameTypeAppealJam
TM05 Roar  
Causes the user to move later on the next turn.
TM06 Toxic  
Brings down the energy of any Pokémon that have already used a move this turn.
TM10 Hidden Power  
An appealing move that can be used repeatedly without boring the audience.
TM11 Sunny Day  
Works better the more the crowd is excited.
TM12 Taunt
Badly startles Pokémon that the audience has high expectations of.
TM15 Hyper Beam
Startles all other Pokémon. User cannot act in the next turn.
TM17 Protect  
Prevents the user from being startled one time this turn.
TM18 Rain Dance  
Works better the more the crowd is excited.
TM19 Roost  
Makes the audience quickly grow bored when an appeal move has little effect.
TM21 Frustration
Badly startles the last Pokémon to act before the user.
TM26 Earthquake
Badly startles all Pokémon that successfully showed their appeal.
TM27 Return  
Quite an appealing move.
TM32 Double Team  
Gets the Pokémon pumped up. Helps prevent nervousness, too.
TM33 Reflect  
Prevents the user from being startled one time this turn.
TM35 Flamethrower  
Quite an appealing move.
TM38 Fire Blast  
Works better the more the crowd is excited.
TM39 Rock Tomb  
Makes audience expect little of other contestants.
TM41 Torment  
Makes the remaining Pokémon nervous.
TM42 Facade  
Works great if the user goes last this turn.
TM44 Rest  
Prevents the user from being startled until the turn ends.
TM45 Attract  
Makes the remaining Pokémon nervous.
TM46 Thief  
Shows off the Pokémon’s appeal about as well as the move used just before it.
TM48 Round  
Works well if it is the same type as the move used by the last Pokémon.
TM49 Echoed Voice  
An appealing move that can be used repeatedly without boring the audience.
TM51 Steel Wing  
Affected by how well the previous Pokémon's move went.
TM52 Focus Blast  
Quite an appealing move.
TM57 Charge Beam  
Works well if the user is pumped up.
TM59 Incinerate  
Makes audience expect little of other contestants.
TM62 Acrobatics  
Works well if the user is pumped up.
TM66 Payback  
Works great if the user goes last this turn.
TM68 Giga Impact
Startles all other Pokémon. User cannot act in the next turn.
TM71 Stone Edge  
Affected by how well the previous Pokémon's move went.
TM73 Thunder Wave
Startles all of the Pokémon to act before the user.
TM77 Psych Up  
Works well if it is the same type as the move used by the last Pokémon.
TM78 Bulldoze
Badly startles the last Pokémon to act before the user.
TM80 Rock Slide
Startles all of the Pokémon to act before the user.
TM82 Dragon Tail  
Causes the user to move later on the next turn.
TM87 Swagger  
Brings down the energy of any Pokémon that have already used a move this turn.
TM88 Sleep Talk  
Effectiveness varies depending on when it is used.
TM89 U-turn  
Makes the audience quickly grow bored when an appeal move has little effect.
TM90 Substitute  
Prevents the user from being startled one time this turn.
TM91 Flash Cannon  
Quite an appealing move.
TM94 (XY)
HM06 (ΩRαS)
Rock Smash  
Quite an appealing move.
TM94 (ΩRαS) Secret Power  
Works well if the user is pumped up.
TM97 Dark Pulse  
Quite an appealing move.
TM100 Confide  
Brings down the energy of any Pokémon that have already used a move this turn.
HM02 Fly  
Prevents the user from being startled one time this turn.
HM03 Surf
Startles all of the Pokémon to act before the user.
HM04 Strength  
Quite an appealing move.
Egg Moves (Details)
Attack NameTypeAppealJam  
Assurance   Details
Works better the later it is used in a turn.
Astonish Details
Badly startles the last Pokémon to act before the user.
Dark Pulse   Details
Quite an appealing move.
Double Hit Details
Badly startles Pokémon that used a move of the same type.
Earth Power   Details
Quite an appealing move.
Fire Fang   Details
Quite an appealing move.
Head Smash   Details
A very appealing move, but after using this move, the user is more easily startled.
Ice Fang   Details
Quite an appealing move.
Screech   Details
Makes audience expect little of other contestants.
Thunder Fang   Details
Quite an appealing move.

Move Tutor Attacks
Attack NameTypeAppealJam
Draco Meteor  
A very appealing move, but after using this move, the user is more easily startled.

Omega Ruby/Alpha Sapphire Move Tutor Attacks
Attack NameTypeAppealJam
Aqua Tail  
Quite an appealing move.
Dragon Pulse  
Quite an appealing move.
Earth Power  
Quite an appealing move.
Heat Wave
Startles all of the Pokémon to act before the user.
Hyper Voice
Startles all of the Pokémon to act before the user.
Iron Tail  
Quite an appealing move.
Outrage  
A very appealing move, but after using this move, the user is more easily startled.
Shock Wave  
Works great if the user goes first this turn.
Signal Beam  
Makes audience expect little of other contestants.
Snore  
Makes the audience quickly grow bored when an appeal move has little effect.
Spite
Badly startles all Pokémon that successfully showed their appeal.
Superpower  
A very appealing move, but after using this move, the user is more easily startled.
Tailwind  
Causes the user to move earlier on the next turn.
Uproar
Badly startles Pokémon that the audience has high expectations of.
Zen Headbutt  
Quite an appealing move.
Pre-Evolution Only Moves
Attack NameTypeAppealJam Method
Double Hit
Lv. 1
Badly startles Pokémon that used a move of the same type.
Tackle  
Lv. 1
Quite an appealing move.
Transfer Only Moves (Details)
Attack NameTypeAppealJamMethod
Draco Meteor   Move Tutor - B2W2
A very appealing move, but after using this move, the user is more easily startled.


Stats
  HP Attack Defense Sp. Attack Sp. Defense Speed
Base Stats - Total: 600 92 105 90 125 90 98
Max Stats
Hindering Nature
Lv. 50 152 - 199 99 - 141 85 - 127 117 - 159 85 - 127 92 - 135
Lv. 100 294 - 388 193 - 278 166 - 251 229 - 314 166 - 251 180 - 265
Max Stats
Neutral Nature
Lv. 50 152 - 199 110 - 157 95 - 142 130 - 177 95 - 142 103 - 150
Lv. 100 294 - 388 215 - 309 185 - 279 255 - 349 185 - 279 201 - 295
Max Stats
Beneficial Nature
Lv. 50 152 - 199 121 - 172 104 - 156 143 - 194 104 - 156 113 - 165
Lv. 100 294 - 388 236 - 339 203 - 306 280 - 383 203 - 306 221 - 324

<--- #634
Zweilous
#636
Larvesta
--->

 
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