Blastoise, The Turtle Pokémon. The jets of water it spouts from the rocket cannons on its shell can punch through thick steel. It deliberately makes itself heavy so it can withstand the recoil of the water jets it fires. It crushes its foe under its heavy body to cause fainting. In a pinch, it will withdraw inside its shell. The pressurized water jets on this brutal Pokémon's shell are used for high-speed tackles. The water spouts are very accurate. They can shoot bullets of water with enough accuracy to strike empty cans from a distance of over 160 feet.


The original Water type starter is sadly doomed to obscurity in the flood (no pun intended) of Water Pokémon that have appeared after it. It isn't as bulky as Milotic, not as offensively strong as... a lot of other Water types. However, it does still do well as a supportive bulky Water in UU, and it even has a niche as one of the few very reliable spinners.


Torrent: not really too useful on Blastoise, to be honest. It shouldn't get that weak.

Move Sets

Blast! I can't beat that darn tortoise

- Rapid Spin
- Toxic
- Protect / Ice Beam
- Surf
Item Attached: Leftovers
Ability: Torrent
EVs and Nature:
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)

Welcome to the Blastoise you will most likely be seeing, if you do see Blastoise that is. Rapid Spin is an obvious move choice for this kind of set. Because of Blastoise's large bulk, spinning is made easy. Toxic helps with any switch ins, and works really well with the tank tortoise's survivability. Protect stalls Leftovers and Toxic, whereas Ice Beam helps against Pokémon that Surf and Toxic don't hit. Surf is Blastoise's best STAB move, and its main offensive attack.

Blastoise attempts yoga

- Surf
- Toxic / Ice Beam
- Rest
- Sleep Talk
Item Attached: Leftovers
Ability: Torrent
EVs and Nature:
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature (+Def, -Atk)

Surf is Blastoise's most accurate move, as well as being one of its most powerful moves regardless. Toxic ruins switch ins, but especially bulky Pokémon. Ice Beam is a great partner move for Surf, hitting a lot of Pokémon for at least neutral damage. Rest and Sleep Talk are obvious moves for a restalk set. Rest heals Blastoise up to full, with Sleep Talk there to let Blastoise do something during sleep.


- Surf
- Ice Beam
- Focus Blast / Water Spout
- Hidden Power [Electric] / Hidden Power [Grass]
Item Attached: Choice Specs
Ability: Torrent
EVs and Nature:
EVs: 64 HP / 252 SAtk / 192 Spd
Modest Nature (+SAtk, -Atk)

A powerhouse rather than a tank. Surf is the best Water attack Blastoise has access to, with Ice Beam as another power attack with great coverage. Focus Blast can wreck havoc on Normal and Fighting types that are fairly common in UU. However, Water Spout can be really powerful early game, even if you only use it to hit switch ins. Hidden Power [Electric] helps take out any Water types that want to wall you, although Hidden Power [Grass] hits Water/Grounds and Lanturn harder.

EVs and Nature:

Blast! I can't beat that darn tortoise
You want as much Defence as possible, on top of max HP. Basically, max HP, max Defence.

Blastoise attempts yoga
Again, max physical bulk. That is what Blastoise is made for.

192 Speed means Blastoise outruns all neutral base 70 Pokémon, a pretty cool Speed number tohit. The Special Attack is necessary considering the offensive nature of the set, with the leftovers in HP.

Other Options

Choice Band, Counter, Haze, Mirror Coat, Roar, SubPunch, Yawn
Choice Band Blastoise is an option if you want a surprise physical powerhouse. Waterfall, Aqua Jet, Earthquake, Fake Out, Focus Punch, Avalanche, Ice Punch, Blastoise has plenty of options to make a good set.
Counter is always an awesome surprise attack, and when coupled with Blastoise's good physical bulk, it can be really effective.
Haze is a way of removing stat gains from the opponent, but there is a better move for that job.
Mirror Coat is the special version of Counter. Most sets focus on Blastoise's Defence, but it can still take a hit on the special side, leading to a surprise KO from Mirror Coat.
Roar forces the opponent to switch, meaning you can scout, deal residual damage and remove any boosts they had.
SubPunch has been a successful strategy in Pokémon for quite a while, and Blastoise can take advantage of it well. Sadly, it isn't really good enough for an actual set. A mention will do though.
Yawn can force switches or put a foe to sleep. Either way, you have the advantage.

Countering Blastoise

Bulky Waters are the best Pokémon to counter Blastoise with, just watch out for Hidden Power [Grass] and [Electric]. Either way, Milotic, Lanturn and Quagsire are all superb counters. Bulky Grass types are also good counters, such as Meganium and Venusaur. Anything that takes neutral damage from any of Blastoise's attacks and is acceptably bulky can be considered a counter. Also, Ghost types do well versus Blastoise. They block Rapid Spin, have good bulkiness in general, and in Rotom's case, STAB Thunderbolt. Blastoise really isn't tough to beat, just watch out for Toxic wearing your Pokémon down, and the rare and surprisingly powerful Choice Specs set.

Locations in Games


Trade from FRLG


Trade from FRLG

Fire Red/Leaf Green

Evolve Wartortle


Trade from FRLGHGSS


Evolve Wartortle

Animé Appearences

Blastoise has had a few Animé Appearences. Most of its appearances have been cameos but various characters have had one, most notably Gary who used it numerous times including in his Johto League match against Ash

Episode 20: The Ghost At Maiden's Peak!
Episode 25: Primeape Goes Bananas!
Episode 60: Beach Blank-Out Blastoise!
Mewtwo Strikes Back
Pikachu's Summer Vacation
Episode 71: Lights Camera Quack-tion!
Episode 87: Fit to be Tide
Episode 108: Pokémon Water War
The Power of One
Episode 149: The Fire-ring Squad
Episode 196: The Ring Masters
Mewtwo Returns
Episode 247: Will The Real Oak Please Stand Up?
Episode 250: One Trick Phoney
Episode 271: The Ties That Bind
Episode 272: Can't Beat The Heat
Episode 274: Johto Photo Finish
Chronicles 5: A Family That Battles Together, Stays Together!!
Episode 338: Disguise Da Limit!
Destiny Deoxys
Episode 368: A Judgment Brawl!
Episode 372: Training Wrecks!
Episode 388: Eight Ain't Enough!
Lucario & The Mystery of Mew
Episode 439: Spontaneous Combusken
Episode 513: Ill Will Hunting
Episode 540: Pokémon Ranger and the Kidnapped Riolu (2)
Episode 559: One Team, Two Team, Red Team, Blue Team!

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