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General | Location | Rumble Attacks | Rumble Stats | Dungeon Data |
Name | Jp. Name | No. | Type | ||||||||
Blitzle | Shimama シママ |
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Locations | ||
Pokémon Typing Adventure | S Garden W Oasis Apostrophe Power Station Sunset Forward Slash Way Caps Lock Museum |
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Pokémon Rumble Blast | 1-4 Challengers' Ground Meadow World Axle B1F Meadow |
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Pokémon Rumble U | Aquatic Hill - The Floors Are Hot! |
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PokéPark 2: Worlds Beyond | Cove Area - Cove Town | Befriend Pansage, Pansear & Panpour |
Pokémon Conquest | Violight Post-Game Only | |
Pokémon Mystery Dungeon: Gates to Infinity |
Mountain Pass Desolate Canyon Inflora Forest Breezy Plains Pika Land Ultimate Wilds |
Learn with Pokémon: Typing Adventure Details | ||
Image | Base Name | |
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Blitzle SIMAMA |
PokéPark 2: Worlds Beyond Details | |||||
Image | Befriended By | Callable into Battle | Weak To | Resistant To | |
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Tag Race | No |
Pokémon Conquest Details | |||||||||||||||
Image | Stats | Move | Abilities | Evolution | |||||||||||
HP | Attack | Defence | Speed | Movement | |||||||||||
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2 | 2 | 1 | 3 | 4 |
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Run Up Lightningrod Motor Drive |
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Pokémon Rumble Blast & Rumble U Details | ||||
Image | Attack | Defense | Speed | |
| •• | • | ••• |
Attack Anchors | Toy Town | East Town | West Town | North Town | Other Moves |
Toy Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Rage | ![]() |
★ | 1 | Close | Wide | Medium | Does less damage the higher your HP |
Pursuit | ![]() |
★★ | 2 | Close | Short-Distance | Medium | Doubles damage if you hit the opponent from behind |
Double Team | ![]() |
- | 1 | - | Short-Distance | Medium | Increases user's Evasion |
Tail Whip | ![]() |
- | 1 | All Directions | Wide | Slow | Lowers opponent's Defense |
Sand-attack | ![]() |
- | 1 | Wave | Wide | Slow | Lowers opponent's accuracy |
East Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Swagger | ![]() |
- | 1 | Wave | Wide | Medium | Increases strength but confuses user |
Screech | ![]() |
- | 1 | Wave | Wide | Medium | Lowers opponent's Defense |
Facade | ![]() |
★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition |
Charge | ![]() |
- | 1 | - | Long Distance | Slow | Increases user's Defense. Increases power of Electric-type moves |
Shock Wave | ![]() |
★★ | 1 | All Directions | Wide | Medium | No additional effect |
Quick Attack | ![]() |
★★ | 3 | Assault | Short-Distance | Medium | No additional effect |
Thunder Wave | ![]() |
- | 1 | Wave | Wide | Medium | Paralyses opponent |
Flame Charge | ![]() |
★★ | 2 | Assault | Wide | Medium | Increases the user's Speed |
Flash | ![]() |
- | 1 | Wave | Wide | Medium | Lowers the opponent's Accuracy |
Volt Switch | ![]() |
★★ | 2 | Assault | Wide | Medium | No additional effect |
Round | ![]() |
★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move |
West Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Agility | ![]() |
- | 1 | - | Short-Distance | Medium | Increases user's Speed |
Endure | ![]() |
- | 1 | - | Wide | Fast | Allows you to survive to 1 Hit Point when attacked |
Spark | ![]() |
★★★ | 1 | Close | Short-Distance | Fast | May paralyse the opponent |
Charge Beam | ![]() |
★★★ | 2 | Wave | Wide | Slow | May raise the user's Attack |
Double Kick | ![]() |
★★★ | 1 | Close | Short-Distance | Fast | No additional effect |
Rest | ![]() |
- | 1 | - | Long Distance | Medium | Puts the user to sleep but heals all HP |
Light Screen | ![]() |
- | 1 | All Directions | Long Distance | Slow | Halves damage received while this move is in effect |
Stomp | ![]() |
★★★ | 1 | Assault | Wide | Slow | Causes opponent to Flinch |
Substitute | ![]() |
- | 1 | - | Long Distance | Slow | Lowers your HP but creates a substitute |
Hidden Power | ![]() |
★★★ | 1 | All Directions | Short-Distance | Medium | Does different damage depending on the Pokémon species |
North Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Thunderbolt | ![]() |
★★★★ | 3 | Distant Point | Long Distance | Slow | No additional effect |
Toxic | ![]() |
- | 1 | Distant Point | Wide | Medium | Badly poisons the opponent |
Take Down | ![]() |
★★★★ | 4 | Assault | Wide | Medium | Damages yourself |
Discharge | ![]() |
★★★★ | 1 | All Directions | Wide | Slow | May paralyse the opponent |
Protect | ![]() |
- | 1 | - | Wide | Fast | Protects the user from damage |
Wild Charge | ![]() |
★★★★ | 4 | Assault | Short-Distance | Medium | Inflicts damage on the user |
Other Moves - Move School | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Thrash | ![]() |
★★★★★ | 2 | All Directions | Wide | Slow | Causes confusion |
Return | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | More powerful the longer the Pokémon has been out in battle |
Thunder | ![]() |
★★★★★ | 1 | Distant Point | Wide | Medium | May paralyse opponent |
Double-edge | ![]() |
★★★★★ | 4 | Assault | Wide | Medium | Does damage to the user |
Frustration | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased |
Pokémon Mystery Dungeon: Gates to Infinity Data | |||
Evolutionary Chain | |||
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Level Up | ||||||||||
Level | Attack Name | Type | Effect | |||||||
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— | Quick Attack | ![]() |
The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first. | |||||||
4 | Tail Whip | ![]() |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||||
8 | Charge | ![]() |
The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat. | |||||||
11 | Shock Wave | ![]() |
The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. | |||||||
15 | Thunder Wave | ![]() |
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||
18 | Flame Charge | ![]() |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. | |||||||
22 | Pursuit | ![]() |
An attack move that inflicts double damage if used on a target that is switching out of battle. | |||||||
25 | Spark | ![]() |
The user throws an electrically charged tackle at the target. It may also leave the target with paralysis. | |||||||
29 | Stomp | ![]() |
The target is stomped with a big foot. It may also make the target flinch. | |||||||
32 | Discharge | ![]() |
A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. | |||||||
36 | Agility | ![]() |
The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat. | |||||||
39 | Wild Charge | ![]() |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||
43 | Thrash | ![]() |
The user rampages and attacks for two to three turns. It then becomes confused, however. |
Machine Moves | |||||||||
Attack Name | Type | Effect | |||||||
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Toxic | ![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | ![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
Light Screen | ![]() |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||
Protect | ![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | ![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Frustration | ![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Thunderbolt | ![]() |
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||
Thunder | ![]() |
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||
Return | ![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Double Team | ![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Facade | ![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Flame Charge | ![]() |
The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat. | |||||||
Rest | ![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
Attract | ![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Round | ![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Charge Beam | ![]() |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
Flash | ![]() |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||
Volt Switch | ![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
Thunder Wave | ![]() |
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||
Swagger | ![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||
Substitute | ![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
Wild Charge | ![]() |
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. |
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