#587 Emolga
General Location Rumble Attacks Rumble Stats Dungeon Data

Name Jp. Name No. Type
Emolga Emonga
エモンガ
National: #587
Typing:099
PokéPark040


Locations
Pokémon Typing Adventure E Tall Forest
Apostrophe Power Station
Equals Rapids
Caps Lock Museum
No. 2 Rainbow Railroad
Pokémon Rumble Blast 1-1 Trailhead Field Forest
World Axle B2F Treetops
Pokémon Rumble U Jungle Area - Serperior Jungle
Aquatic Hill - The Floors Are Hot!
PokéPark 2: Worlds Beyond Cove Area - Sea Song Beach (After game completion)Complete the game
Pokémon Conquest Violight
Swarm
Pokémon Mystery Dungeon:
Gates to Infinity
Silent Tundra
Pika Land
Kecleon Bazaar


Learn with Pokémon: Typing Adventure Details
Image Base Name
Emolga
EMONNGA


PokéPark 2: Worlds Beyond Details
Image Befriended By Callable into Battle Weak To Resistant To
Play hide & seek No    


Pokémon Conquest Details
Image Stats Move Abilities Evolution
HP Attack Defence Speed Movement
2 2 2 4 4
Volt SwitchPower
★★★★
Celebrate
Insight
Static
None


Pokémon Rumble Blast & Rumble U Details
Image Attack Defense Speed
••• •• ••••

Attack AnchorsToy TownEast TownWest TownNorth TownOther Moves
Toy Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Pursuit ★★ 2 Close Short-Distance Medium Doubles damage if you hit the opponent from behind
Double Team - 1 - Short-Distance Medium Increases user's Evasion
Tickle - 1 Close Short-Distance Fast Lowers opponent's Attack & Defense
Tail Whip - 1 All Directions Wide Slow Lowers opponent's Defense


East Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Charm - 1 Wave Wide Medium Lowers opponent's Attack
Cut ★★ 1 Close Short-Distance Fast No additional effect
Swagger - 1 Wave Wide Medium Increases strength but confuses user
Astonish ★★ 2 Close Short-Distance Medium Causes opponent to Flinch
Facade ★★ 1 Close Short-Distance Medium Doubles damage if user is affected by a status condition
Charge - 1 - Long Distance Slow Increases user's Defense. Increases power of Electric-type moves
Aerial Ace ★★ 1 Assault Wide Medium No additional effect
Thundershock ★★ 1 Close Short-Distance Fast May paralyse the opponent
Shock Wave ★★ 1 All Directions Wide Medium No additional effect
Quick Attack ★★ 3 Assault Short-Distance Medium No additional effect
Thunder Wave - 1 Wave Wide Medium Paralyses opponent
U-turn ★★ 2 Assault Wide Slow Removes itself from play after user
Flash - 1 Wave Wide Medium Lowers the opponent's Accuracy
Volt Switch ★★ 2 Assault Wide Medium No additional effect
Round ★★ 1 Wave Wide Medium Increases damage if partners also use this move

West Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Acrobatics ★★★ 1 Assault Wide Medium Increases damage if no coins have been collected
Agility - 1 - Short-Distance Medium Increases user's Speed
Spark ★★★ 1 Close Short-Distance Fast May paralyse the opponent
Charge Beam ★★★ 2 Wave Wide Slow May raise the user's Attack
Fling ★★★ 1 Projectile Short-Distance Medium Throws coins at the opponent
Rest - 1 - Long Distance Medium Puts the user to sleep but heals all HP
Roost - 1 - Short-Distance Slow Heals the user's HP by up to 50%
Light Screen - 1 All Directions Long Distance Slow Halves damage received while this move is in effect
Covet ★★★ 1 Close Wide Medium Increases the amount of coins dropped by the opponents
Substitute - 1 - Long Distance Slow Lowers your HP but creates a substitute
Hidden Power ★★★ 1 All Directions Short-Distance Medium Does different damage depending on the Pokémon species

North Town Moves
Name Type Strength Hits Direction Distance SpeedEffect
Air Slash ★★★ 1 Close Short-Distance Fast Causes opponent to Flinch
Electro Ball ★★★★ 1 Projectile Short-Distance Medium Increases damage the higher the opponent's Speed
Thunderbolt ★★★★ 3 Distant Point Long Distance Slow No additional effect
Toxic - 1 Distant Point Wide Medium Badly poisons the opponent
Discharge ★★★★ 1 All Directions Wide Slow May paralyse the opponent
Protect - 1 - Wide Fast Protects the user from damage
Wild Charge ★★★★ 4 Assault Short-Distance Medium Inflicts damage on the user

Other Moves - Move School
Name Type Strength Hits Direction Distance SpeedEffect
Iron Tail ★★★★★ 1 Close Short-Distance Medium Lowers opponent's Defense
Return ★★★★★ 1 Close Short-Distance Fast More powerful the longer the Pokémon has been out in battle
Thunder ★★★★★ 1 Distant Point Wide Medium May paralyse opponent
Frustration ★★★★★ 1 Close Short-Distance Fast If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased

Pokémon Mystery Dungeon: Gates to Infinity Data
Evolutionary Chain
Level Up
LevelAttack NameTypeEffect
Thundershock A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis.
4 Quick Attack The user lunges at the target at a speed that makes it almost invisible. It is sure to strike first.
7 Tail Whip The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
10 Charge The user boosts the power of the Electric move it uses on the next turn. It also raises the user's Sp. Def stat.
13 Spark The user throws an electrically charged tackle at the target. It may also leave the target with paralysis.
16 Pursuit An attack move that inflicts double damage if used on a target that is switching out of battle.
19 Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
22 Shock Wave The user strikes the target with a quick jolt of electricity. This attack cannot be evaded.
26 Electro Ball The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage.
30 Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
34 Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns.
38 Encore The user compels the target to keep using only the move it last used for three turns.
42 Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
46 Agility The user relaxes and lightens its body to move faster. It sharply boosts the Speed stat.
50 Discharge A flare of electricity is loosed to strike the area around the user. It may also cause paralysis.

Machine Moves
Attack NameTypeEffect
Toxic A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden Power A unique attack that varies in type and intensity depending on the Pokémon using it.
Taunt The target is taunted into a rage that allows it to use only attack moves for three turns.
Light Screen A wondrous wall of light is put up to suppress damage from special attacks for five turns.
Protect It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance The user summons a heavy rain that falls for five turns, powering up Water-type moves.
Frustration A full-power attack that grows more powerful the less the user likes its Trainer.
Thunderbolt A strong electric blast is loosed at the target. It may also leave the target with paralysis.
Thunder A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
Return A full-power attack that grows more powerful the more the user likes its Trainer.
Double Team By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Aerial Ace The user confounds the target with speed, then slashes. The attack lands without fail.
Facade An attack move that doubles its power if the user is poisoned, burned, or has paralysis.
Rest The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
Attract If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Round The user attacks the target with a song. Others can join in the Round and make the attack do greater damage.
Fling The user flings its held item at the target to attack. Its power and effects depend on the item.
Charge Beam The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.
Acrobatics The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Flash The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Volt Switch After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Thunder Wave A weak electric charge is launched at the target. It causes paralysis if it hits.
Swagger The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
U-turn After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Substitute The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild Charge The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
Cut The target is cut with a scythe or a claw. It can also be used to cut down thin trees.
<--- #586
Sawsbuck
#588
Karrablast
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