Level Up |
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— |
Double Hit |
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The user slams the target with a long tail, vines, or tentacle. The target is hit twice in a row. |
— |
Dragon Rage |
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This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
— |
Focus Energy |
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The user takes a deep breath and focuses so that critical hits land more easily. |
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Bite |
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The target is bitten with viciously sharp fangs. It may make the target flinch. |
4 |
Focus Energy |
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The user takes a deep breath and focuses so that critical hits land more easily. |
9 |
Bite |
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The target is bitten with viciously sharp fangs. It may make the target flinch. |
12 |
Headbutt |
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The user sticks out its head and attacks by charging straight into the target. It may also make the target flinch. |
17 |
Dragonbreath |
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The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
20 |
Roar |
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The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
25 |
Crunch |
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The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. |
28 |
Slam |
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The target is slammed with a long tail, vines, etc., to inflict damage. |
32 |
Dragon Pulse |
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The target is attacked with a shock wave generated by the user's gaping mouth. |
38 |
Work Up |
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The user is roused, and its Attack and Sp. Atk stats increase. |
42 |
Dragon Rush |
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The user tackles the target while exhibiting overwhelming menace. It may also make the target flinch. |
48 |
Body Slam |
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The user drops onto the target with its full body weight. It may also leave the target with paralysis. |
55 |
Scary Face |
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The user frightens the target with a scary face to harshly reduce its Speed stat. |
64 |
Hyper Voice |
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The user lets loose a horribly echoing shout with the power to inflict damage. |
71 |
Outrage |
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The user rampages and attacks for two to three turns. It then becomes confused, however. |
Machine Moves |
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Roar |
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The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. |
Toxic |
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A move that leaves the target badly poisoned. Its poison damage worsens every turn. |
Hidden Power |
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A unique attack that varies in type and intensity depending on the Pokémon using it. |
Sunny Day |
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The user intensifies the sun for five turns, powering up Fire-type moves. |
Taunt |
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The target is taunted into a rage that allows it to use only attack moves for three turns. |
Protect |
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It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. |
Rain Dance |
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The user summons a heavy rain that falls for five turns, powering up Water-type moves. |
Frustration |
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A full-power attack that grows more powerful the less the user likes its Trainer. |
Return |
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A full-power attack that grows more powerful the more the user likes its Trainer. |
Double Team |
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By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. |
Torment |
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The user torments and enrages the target, making it incapable of using the same move twice in a row. |
Facade |
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An attack move that doubles its power if the user is poisoned, burned, or has paralysis. |
Rest |
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The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. |
Attract |
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If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. |
Thief |
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The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. |
Round |
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The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Incinerate |
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The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
Thunder Wave |
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A weak electric charge is launched at the target. It causes paralysis if it hits. |
Psych Up |
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The user hypnotizes itself into copying any stat change made by the target. |
Dragon Tail |
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The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends. |
Work Up |
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The user is roused, and its Attack and Sp. Atk stats increase. |
Swagger |
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The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. |
Substitute |
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The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. |
Rock Smash |
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The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. |
Strength |
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The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
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