The Evolution Booster packs are another main booster packs you will get. Adorned with a Charizard on their packaging, this set houses many evolution chains
Set Number |
Picture |
Card Name |
Card Details |
B1 |
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Bulbasaur |
40HP |
Weakness | Resistance | Retreat Cost |
| | |
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Leech Seed
Unless all damage from this attack is prevented, you may remove one damage counter from Bulbasaur. |
20 |
|
B2 |
|
Ivysaur |
60HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Vine Whip
|
30 |
|
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Poisonpowder
The Defending Pokémon is now Poisoned. |
20 |
|
B3 |
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Venusaur |
100HP |
Weakness | Resistance | Retreat Cost |
| | |
|
Pokémon Power |
Energy Trans
As often as you like during your turn (before your attack), you may take 1 Grass Energy card attached to 1 of your Pokémon and attach it to a different one. This power can't be used if Venusaur is Asleep, Confused, or Paralyzed.
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Solarbeam
|
60 |
|
B4 |
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Caterpie |
40HP |
Weakness | Resistance | Retreat Cost |
| | |
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String Shot
Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
10 |
|
B5 |
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Metapod |
70HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Stiffen
Flip a coin. If heads, prevent all damage done to Metapod during your opponent's next turn. (Any other effects that would happen after applying Weakness and Resistance still happen.) |
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Stun Spore
Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
20 |
|
B6 |
|
Butterfree |
70HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
Colorless *2 |
Whirlwind
If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) |
20 |
|
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Mega Drain
Remove a number of damage counters from Butterfree equal to half the damage done to the Defending Pokémon (after applying Weakness and Resistance) (rounded up to the nearest 10). |
40 |
|
B7 |
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Weedle |
40HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Poison Sting
Flip a coin. If heads, the Defending Pokémon is now Poisoned. |
10 |
|
B8 |
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Kakuna |
80HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Stiffen
Flip a coin. If heads, prevent all damage done to Kakuna during your opponent's next turn. (Any other effects that would happen after applying Weakness and Resistance still happen.). |
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Poisonpowder
The Defending Pokémon is now Poisoned. |
20 |
|
B9 |
|
Beedrill |
80HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
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Twineedle
Flip a coin. If heads, the Defending Pokémon is now Poisoned. |
30x |
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Poison Sting
Flip a coin. If heads, the Defending Pokémon is now Poisoned. |
40 |
|
B10 |
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Nidoking |
90HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Thrash
Flip a coin. If heads, this attack does 30 damage plus 10 more damage; if tails, this attack does 30 damage and Nidoking does 10 damage to itself. |
30+ |
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Toxic
The Defending Pokémon is now Poisoned. It now takes 20 Poison damage instead of 10 after each player's turn (even if it was already Poisoned). |
20 |
|
B11 |
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Bellsprout |
40HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Vine Whip
|
10 |
|
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Call for Family
Search your deck for a Basic Pokémon named Bellsprout and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your Bench is full.) |
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B12 |
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Weepinbell |
70HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Poisonpowder
Flip a coin. If heads, the Defending Pokémon is now Poisoned. |
10 |
|
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Razor Leaf
|
30 |
|
B13 |
|
Victreebel |
80HP |
Weakness | Resistance | Retreat Cost |
| | |
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Lure
If your opponent has any Benched Pokémon, choose 1 of them and switch it with his or her Active Pokémon. |
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Acid
Flip a coin. If heads, the Defending Pokémon can't retrat during your next turn. |
20 |
|
B14 |
|
Charizard |
120HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
Pokémon Power |
Energy Burn
As often as you like during your turn (before your attack), you may turn all Energy attached to Charizard into Fire Energy for the rest of the turn. This power can't be used if Charizard is Asleep, Confused, or Paralyzed.
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Fire Spin
Discard 2 Energy cards attached to Charizard in order to use this attack. |
100 |
|
B15 |
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Rapidash |
70HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Stomp
Flip a coin. If heads, this attack does 20 damage plus 10 more damage; if tails, this attack does 20 damage. |
20+ |
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Agility
Flip a coin. If heads, during your opponent's next turn, prevent all effects of attacks, including damage, done to Rapidash. |
30 |
|
B16 |
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Flareon |
70HP |
Weakness | Resistance | Retreat Cost |
| | |
|
|
Quick Attack
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 20 damage. |
10+ |
|
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Flamethrower
Discard 1 Fire Energy card attached to Flareon in order to use this attack. |
60 |
|
B17 |
|
Squirtle |
40HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Bubble
Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
10 |
|
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Withdraw
Flip a coin. If heads, prevent all damage done to Squirtle during your opponent's next turn. (Any other effects that would happen after applying Weakness and Resistance still happen.) |
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|
B18 |
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Wartortle |
70HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Withdraw
Flip a coin. If heads, prevent all damage done to Wartortle during your opponent's next turn. (Any other effects that would happen after applying Weakness and Resistance still happen.) |
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|
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Bite
|
40 |
|
B19 |
|
Blastoise |
100HP |
Weakness | Resistance | Retreat Cost |
| | |
|
Pokémon Power |
Rain Dance
As often as you like during your turn (before your attack), you may attach 1 Water Energy card to 1 of your Water Pokémon. (This doesn't use up your 1 energy card attachment for the turn.) This power can't be used if Blastoise is Asleep, Confused, or Paralyzed.
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Hydro Pump
Does 40 damage plus 10 more damage for each Water Energy attached to Blastoise but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count. |
40+ |
|
B20 |
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Krabby |
50HP |
Weakness | Resistance | Retreat Cost |
| | |
|
|
Call for Family
Search your deck for a Basic Pokémon named Krabby and put it onto your Bench. Shuffle your deck afterward. (You can't use this attack if your bench is full.) |
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Irongrip
|
20 |
|
B21 |
|
Kingler |
60HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Flail
Does 10 damage times the number of damage counters on Kingler. |
10x |
|
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Crabhammer
|
40 |
|
B22 |
|
Starmie |
60HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Recover
Discard 1 Water Energy card attached to Starmie in order to use this attack. Remove all damage counters from Starmie. |
|
|
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Star Freeze
Flip a coin. If heads, the Defending Pokémon is now Paralyzed. |
20 |
|
B23 |
|
Vaporeon |
80HP |
Weakness | Resistance | Retreat Cost |
| | |
|
|
Quick Attack
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 20 damage. |
10+ |
|
|
Water Gun
Does 30 damage plus 10 more damage for each Water Energy attaches to Vaporeon but not used to pay for this attack's Energy cost. Extra Water Energy after the 2nd doesn't count. |
30+ |
|
B24 |
|
Jolteon |
70HP |
Weakness | Resistance | Retreat Cost |
| | |
|
|
Quick Attack
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 20 damage. |
10+ |
|
|
Pin Missile
Flip 4 coins. This attack does 20 damage times the number of heads. |
20x |
|
B25 |
|
Sandshrew |
40HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Sand-attack
If the Defending Pokémon tries to attack during your opponent's next turn, your opponent flips a coin. If tails, that attack does nothing. |
10 |
|
B26 |
|
Sandslash |
70HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Slash
|
20 |
|
|
Fury Swipes
Flip 3 coins. This attack does 20 damage times the number of heads. |
20x |
|
B27 |
|
Machoke |
80HP |
Weakness | Resistance | Retreat Cost |
| | |
|
|
Karate Chop
Does 50 damage minus 10 damage for each Damage Counter on Machoke. |
50- |
|
|
Submission
Machoke does 20 damage to itself. |
60 |
|
B28 |
|
Machamp |
100HP |
Weakness | Resistance | Retreat Cost |
| | |
|
Pokémon Power |
Strikes Back
Whenever your opponent's attack damages Machamp (even if Machamp is Knocked Out), this power does 10 damage to the attacking Pokémon. (Don't apply Weakness and Resistance.) This power can't be used if Machamp is Asleep, Confused, or Paralyzed.
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Seismic Toss
|
60 |
|
B29 |
|
Geodude |
50HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Stone Barrage
Flip a coin until you get tails. This attack does 10 damage times the number of heads. |
10x |
|
B30 |
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Graveler |
60HP |
Weakness | Resistance | Retreat Cost |
| | |
|
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Harden
During your opponent's next turn, whenever 30 or more damage is done to Graveler (after applying Weakness and Resistance), prevent that damage. (Any other effects that would happen after applying Weakness and Resistance still happen.) |
|
|
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Rock Throw
|
40 |
|
B31 |
|
Golem |
80HP |
Weakness | Resistance | Retreat Cost |
| | |
|
|
Avalanche
|
60 |
|
|
Selfdestruct
Does 20 damage to each Pokémon on each player's Bench. (Don't apply Weakness and Resistance for Benched Pokémon.) Golem does 100 damage to itself. |
100 |
|
B32 |
|
Cubone |
40HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Snivel
If the Defending Pokémon attacks Cubone during your opponent's next turn, any damage done by the attack is reduced by 20 (after applying Weakness and Resistance). (Benching either Pokémon ends this effect.) |
|
|
|
Rage
Does 10 damage plus 10 more damage for each damage counter on Cubone. |
10+ |
|
B33 |
|
Marowak |
60HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Bone Attack
Flip a coin. If heads, the Defending Pokémon can't attack during your opponent's next turn. |
10 |
|
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Wail
Each player fills his or her Bench with Basic Pokémon chosen at random from his or her deck. If a player has fewer Basic Pokémon than that in his or deck, he or she chooses all of them. Each player shuffles his or her deck afterward. |
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|
B34 |
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Gastly |
30HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
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Sleeping Gas
Flip a coin. If heads, the Defending Pokémon is now Asleep. |
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Destiny Bond
Discard 1 Psychic Energy card attached to Gastly in order to use this attack. If a Pokémon Knocks Out Gastly during your opponent's next turn, Knock Out that Pokémon. |
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|
B35 |
|
Haunter |
60HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Hypnosis
The Defending Pokémon is now Asleep. |
|
|
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Dream Eater
You can't use this attack unless the Defending Pokémon is Asleep. |
50 |
|
B36 |
|
Gengar |
80HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
Pokémon Power |
Curse
Once during your turn (before your attak), you may move 1 damage counter from 1 of your opponent's Pokémon to another (even if it would Knock Out the other Pokémon). This power can't be used if Gengar is Asleep, Confused, or Paralyzed.
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|
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Dark Mind
If your opponent has any Benched Pokémon, choose 1 of them and this attack does 10 damage to it. (Don't apply Weakness and Resistance for Benched Pokémon.) |
30 |
|
B37 |
|
Jynx |
70HP |
Weakness | Resistance | Retreat Cost |
| | |
|
|
Doubleslap
Flip 2 coins. This attack does 10 damage times the number of heads. |
10x |
|
|
Meditate
Does 20 damage plus 10 more damage for each damage counter on the Defending Pokémon. |
20+ |
|
B38 |
|
Pidgey |
40HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Whirlwind
If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon) |
10 |
|
B39 |
|
Pidgeotto |
60HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Whirlwind
If your opponent has any Benched Pokémon, he or she chooses 1 of them and switches it with the Defending Pokémon. (Do the damage before switching the Pokémon.) |
20 |
|
|
Mirror Move
If Pidgeotto was attacked last turn, do the final result of that attack on Pidgeotto to the Defending Pokémon. |
|
|
B40 |
|
Pidgeot |
80HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Wing Attack
|
20 |
|
|
Hurricane
Unless this attack Knocks Out the Defending Pokémon, return the Defending Pokémon and all cards attached to it to your opponent's hand. |
30 |
|
B41 |
|
Jigglypuff |
50HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Friendship Song
Flip a coin. If heads, put a Basic Pokémon chosen at random from your deck onto your Bench. (You can't use this attack if your bench is full.) |
|
|
|
Expand
All damage done to Jigglypuff during your opponent's next turn is reduced by 10 (after applying Weakness and Resistance). |
10 |
|
B42 |
|
Eevee |
50HP |
Weakness | Resistance | Retreat Cost |
| -30 | |
|
|
Tail Wag
Flip a coin. If heads, the Defending Pokémon can't attack Eevee during your opponent's next turn. (Benching either Pokémon ends this effect.) |
|
|
|
Quick Attack
Flip a coin. If heads, this attack does 10 damage plus 20 more damage; if tails, this attack does 10 damage. |
10+ |
|
B43 |
|
Pokémon Trader |
Trainer
Trade 1 of the Basic Pokémon or Evolution cards in your hand for 1 of the Basic Pokémon or Evolution cards from your deck. Show both cards to your opponent. Shuffle your deck afterward. |
B44 |
|
Pokémon Breeder |
Trainer
Put a Stage 2 Evolution card from your hand on the matching Basic Pokémon. You can only play this card when you would be allowed to evolve that Pokémon anyway. |
B45 |
|
Clefairy Doll |
Trainer
Play Clefairy Doll as if it were a Basic Pokémon. While in play, Clefairy counts as a Pokémon (Instead of a Trainer card). Clefairy Doll has no attacks, can't retreat, and can't be Asleep, Confused, Paralyzed, or Poisoned. If Clefairy Doll is Knocked Out, it doesn't count as a Knocked Out Pokémon. At any time during your turn before your attack, you may discard Clefairy Doll. |
B46 |
|
Energy Retrieval |
Trainer
Trade 1 of the other cards in your hand for up to 2 basic Energy cards from your discard pile. |
B47 |
|
Energy Search |
Trainer
Search your deck for a basic Energy card and put it into your hand. Shuffle your deck afterward. |
B48 |
|
Gust of Wind |
Trainer
Choose 1 of your opponent's Benched Pokémon and switch it with his or her Active Pokémon. |
B49 |
|
Super Potion |
Trainer
Discard 1 Energy card attached to 1 of your own Pokémon in order to remove up to 4 damage counters from that Pokémon. |
B50 |
|
Pokémon Flute |
Trainer
Choose 1 Basic Pokémon card from your opponent's discard pile and put it onto his or her Bench. (You can't play Pokémon Flute if your opponent's Bench is full.) |