Name Type Cat. PP Att. Acc. Effect
Astonish 15 30 100 The user attacks the target while shouting in a startling fashion. It may also make the target flinch.
Confuse Ray 10 -- 100 The target is exposed to a sinister ray that triggers confusion.
Curse 10 -- -- A move that works differently for the Ghost type than for all other types.
Destiny Bond 5 -- -- When this move is used, if the user faints, the Pokémon that landed the knockout hit also faints.
Grudge 5 -- -- If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Hex 10 50 100 This relentless attack does massive damage to a target affected by status problems.
Lick 30 20 100 The target is licked with a long tongue, causing damage. It may also leave the target with paralysis.
Night Shade 15 -- 100 The user makes the target see a frightening mirage. It inflicts damage matching the user's level.
Nightmare 15 -- 100 A sleeping target sees a nightmare that inflicts some damage every turn.
Ominous Wind 5 60 100 The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once.
Shadow Ball 15 80 100 The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
Shadow Claw 15 70 100 The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Shadow Force 5 120 100 The user disappears, then strikes the target on the second turn. It hits even if the target protects itself.
Shadow Punch 20 60 -- The user throws a punch from the shadows. The punch lands without fail.
Shadow Sneak 30 40 100 The user extends its shadow and attacks the target from behind. This move always goes first.
Spite 10 -- 100 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.