Name Type Cat. PP Att. Acc. Effect
Bone Club 20 65 85 The user clubs the target with a bone. It may also make the target flinch.
Bone Rush 10 25 90 The user strikes the target with a hard bone two to five times in a row.
Bonemerang 10 50 90 The user throws the bone it holds. The bone loops to hit the target twice, coming and going.
Bulldoze 20 60 100 The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced.
Dig 10 80 100 The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
Drill Run 10 80 95 The user crashes into its target while rotating its body like a drill. Critical hits land more easily.
Earth Power 10 90 100 The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def.
Earthquake 10 100 100 The user sets off an earthquake that strikes those around it.
Fissure 5 -- 30 The user opens up a fissure in the ground and drops the target in. The target instantly faints if it hits.
Magnitude 30 -- 100 The user looses a ground-shaking quake affecting everyone around the user. Its power varies.
Mud Bomb 10 65 85 The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy.
Mud Shot 15 55 95 The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed.
Mud Sport 15 -- -- The user covers itself with mud. It weakens Electric-type moves while the user is in the battle.
Mud-slap 10 20 100 The user hurls mud in the target's face to inflict damage and lower its accuracy.
Sand Tomb 15 35 85 The user traps the target inside a harshly raging sandstorm for four to five turns.
Sand-attack 15 -- 100 Sand is hurled in the target's face, reducing its accuracy.
Spikes 20 -- -- The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.