Name | Type | Cat. | PP | Att. | Acc. | Effect |
Absorb |
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25 | 20 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Acid |
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30 | 40 | 100 | The opposing team is attacked with a spray of harsh acid. The acid may also lower the targets' Sp. Def stats. |
Acid Spray |
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20 | 40 | 100 | The user spits fluid that works to melt the target. This harshly reduces the target's Sp. Def stat. |
Aeroblast |
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5 | 100 | 95 | A vortex of air is shot at the target to inflict damage. Critical hits land more easily. |
Air Cutter |
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25 | 55 | 95 | The user launches razor-like wind to slash the opposing team. Critical hits land more easily. |
Air Slash |
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20 | 75 | 95 | The user attacks with a blade of air that slices even the sky. It may also make the target flinch. |
Ancientpower |
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5 | 60 | 100 | The user attacks with a prehistoric power. It may also raise all the user's stats at once. |
Aura Sphere |
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20 | 90 | -- | The user looses a blast of aura power from deep within its body at the target. This move is certain to hit. |
Aurora Beam |
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20 | 65 | 100 | The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat. |
Blast Burn |
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5 | 150 | 90 | The target is razed by a fiery explosion. The user must rest on the next turn, however. |
Blizzard |
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5 | 120 | 70 | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. |
Blue Flare |
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5 | 130 | 85 | The user attacks by engulfing the target in an intense, yet beautiful, blue flame. It may leave the target with a burn. |
Brine |
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10 | 65 | 100 | If the target's HP is down to about half, this attack will hit with double the power. |
Bubble |
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30 | 20 | 100 | A spray of countless bubbles is jetted at the opposing team. It may also lower the targets' Speed stats. |
Bubblebeam |
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20 | 65 | 100 | A spray of bubbles is forcefully ejected at the opposing team. It may also lower their Speed stats. |
Bug Buzz |
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10 | 90 | 100 | The user vibrates its wings to generate a damaging sound wave. It may also lower the target's Sp. Def stat. |
Charge Beam |
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10 | 50 | 90 | The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. |
Chatter |
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20 | 60 | 100 | The user attacks using a sound wave based on words it has learned. It may also confuse the target. |
Clear Smog |
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15 | 50 | -- | The user attacks by throwing a clump of special mud. All status changes are returned to normal. |
Confusion |
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25 | 50 | 100 | The target is hit by a weak telekinetic force. It may also leave the target confused. |
Dark Pulse |
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15 | 80 | 100 | The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch. |
Discharge |
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15 | 80 | 100 | A flare of electricity is loosed to strike the area around the user. It may also cause paralysis. |
Doom Desire |
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5 | 140 | 100 | Two turns after this move is used, the user blasts the target with a concentrated bundle of light. |
Draco Meteor |
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5 | 140 | 90 | Comets are summoned down from the sky onto the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Dragon Pulse |
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10 | 90 | 100 | The target is attacked with a shock wave generated by the user's gaping mouth. |
Dragon Rage |
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10 | -- | 100 | This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. |
Dragonbreath |
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20 | 60 | 100 | The user exhales a mighty gust that inflicts damage. It may also leave the target with paralysis. |
Dream Eater |
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15 | 100 | 100 | The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. |
Earth Power |
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10 | 90 | 100 | The user makes the ground under the target erupt with power. It may also lower the target's Sp. Def. |
Echoed Voice |
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15 | 40 | 100 | The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage. |
Electro Ball |
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10 | -- | 100 | The user hurls an electric orb at the target. The faster the user is than the target, the greater the damage. |
Electroweb |
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15 | 55 | 95 | The user captures and attacks opposing Pokémon by using an electric net. It reduces the targets' Speed stat. |
Ember |
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25 | 40 | 100 | The target is attacked with small flames. It may also leave the target with a burn. |
Energy Ball |
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10 | 80 | 100 | The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. |
Eruption |
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5 | 150 | 100 | The user attacks the opposing team with explosive fury. The lower the user's HP, the less powerful this attack becomes. |
Extrasensory |
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30 | 80 | 100 | The user attacks with an odd, unseeable power. It may also make the target flinch. |
Fiery Dance |
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10 | 80 | 100 | Cloaked in flames, the user dances and flaps its wings. It may also raise the user's Sp. Atk stat. |
Final Gambit |
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5 | -- | 100 | The user risks everything to attack its target. The user faints but does damage equal to the user's HP. |
Fire Blast |
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5 | 120 | 85 | The target is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn. |
Fire Pledge |
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10 | 50 | 100 | A column of fire hits opposing Pokémon. When used with its Grass equivalent, its damage increases into a vast sea of fire. |
Fire Spin |
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15 | 35 | 85 | The target becomes trapped within a fierce vortex of fire that rages for four to five turns. |
Flame Burst |
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15 | 70 | 100 | The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well. |
Flamethrower |
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15 | 95 | 100 | The target is scorched with an intense blast of fire. It may also leave the target with a burn. |
Flash Cannon |
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10 | 80 | 100 | The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat. |
Focus Blast |
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5 | 120 | 70 | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. |
Frenzy Plant |
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5 | 150 | 90 | The user slams the target with an enormous tree. The user can't move on the next turn. |
Frost Breath |
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10 | 40 | 90 | The user blows a cold breath on the target. This attack always results in a critical hit. |
Fusion Flare |
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5 | 100 | 100 | The user brings down a giant flame. This attack does greater damage when influenced by an enormous thunderbolt. |
Future Sight |
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10 | 100 | 100 | Two turns after this move is used, a hunk of psychic energy attacks the target. |
Giga Drain |
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10 | 75 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Glaciate |
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10 | 65 | 95 | The user attacks by blowing freezing cold air at opposing Pokémon. This attack reduces the targets' Speed stat. |
Grass Knot |
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20 | -- | 100 | The user snares the target with grass and trips it. The heavier the target, the greater the damage. |
Grass Pledge |
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10 | 50 | 100 | A column of grass hits opposing Pokémon. When used with its water equivalent, its damage increases into a vast swamp. |
Gust |
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35 | 40 | 100 | A gust of wind is whipped up by wings and launched at the target to inflict damage. |
Heat Wave |
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10 | 100 | 90 | The user attacks by exhaling hot breath on the opposing team. It may also leave targets with a burn. |
Hex |
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10 | 50 | 100 | This relentless attack does massive damage to a target affected by status problems. |
Hidden Power |
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15 | -- | 100 | A unique attack that varies in type and intensity depending on the Pokémon using it. |
Hurricane |
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10 | 120 | 70 | The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. It may also confuse the target. |
Hydro Cannon |
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5 | 150 | 90 | The target is hit with a watery blast. The user must rest on the next turn, however. |
Hydro Pump |
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5 | 120 | 80 | The target is blasted by a huge volume of water launched under great pressure. |
Hyper Beam |
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5 | 150 | 90 | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. |
Hyper Voice |
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10 | 90 | 100 | The user lets loose a horribly echoing shout with the power to inflict damage. |
Ice Beam |
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10 | 95 | 100 | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. |
Ice Burn |
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5 | 140 | 90 | On the second turn, an ultracold, freezing wind surrounds the target. This may leave the target with a burn. |
Icy Wind |
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15 | 55 | 95 | The user attacks with a gust of chilled air. It also reduces the targets' Speed stat. |
Incinerate |
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15 | 30 | 100 | The user attacks the target with fire. If the target is holding a Berry, the Berry becomes burnt up and unusable. |
Inferno |
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5 | 100 | 50 | The user attacks by engulfing the target in an intense fire. It leaves the target with a burn. |
Judgment |
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10 | 100 | 100 | The user releases countless shots of light at the target. Its type varies with the kind of Plate the user is holding. |
Lava Plume |
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15 | 80 | 100 | An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. |
Leaf Storm |
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5 | 140 | 90 | The user whips up a storm of leaves around the target. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Leaf Tornado |
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10 | 65 | 90 | The user attacks its target by encircling it in sharp leaves. This attack may also lower the target's accuracy. |
Luster Purge |
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5 | 70 | 100 | The user lets loose a damaging burst of light. It may also reduce the target's Sp. Def stat. |
Magical Leaf |
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20 | 60 | -- | The user scatters curious leaves that chase the target. This attack will not miss. |
Magma Storm |
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5 | 120 | 75 | The target becomes trapped within a maelstrom of fire that rages for four to five turns. |
Mega Drain |
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15 | 40 | 100 | A nutrient-draining attack. The user's HP is restored by half the damage taken by the target. |
Mirror Coat |
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20 | -- | 100 | A retaliation move that counters any special attack, inflicting double the damage taken. |
Mirror Shot |
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10 | 65 | 85 | The user looses a flash of energy at the target from its polished body. It may also lower the target's accuracy. |
Mist Ball |
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5 | 70 | 100 | A mistlike flurry of down envelops and damages the target. It may also lower the target's Sp. Atk. |
Mud Bomb |
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10 | 65 | 85 | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. |
Mud Shot |
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15 | 55 | 95 | The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. |
Mud-slap |
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10 | 20 | 100 | The user hurls mud in the target's face to inflict damage and lower its accuracy. |
Muddy Water |
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10 | 95 | 85 | The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. |
Night Daze |
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10 | 85 | 95 | The user lets loose a pitch-black shock wave at its target. It may also lower the target's accuracy. |
Night Shade |
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15 | -- | 100 | The user makes the target see a frightening mirage. It inflicts damage matching the user's level. |
Octazooka |
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10 | 65 | 85 | The user attacks by spraying ink in the target's face or eyes. It may also lower the target's accuracy. |
Ominous Wind |
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5 | 60 | 100 | The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. |
Overheat |
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5 | 140 | 90 | The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Petal Dance |
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10 | 120 | 100 | The user attacks the target by scattering petals for two to three turns. The user then becomes confused. |
Powder Snow |
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25 | 40 | 100 | The user attacks with a chilling gust of powdery snow. It may also freeze the targets. |
Power Gem |
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20 | 70 | 100 | The user attacks with a ray of light that sparkles as if it were made of gemstones. |
Psybeam |
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20 | 65 | 100 | The target is attacked with a peculiar ray. It may also cause confusion. |
Psychic |
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10 | 90 | 100 | The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. |
Psycho Boost |
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5 | 140 | 90 | The user attacks the target at full power. The attack's recoil harshly reduces the user's Sp. Atk stat. |
Psyshock |
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10 | 80 | 100 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
Psystrike |
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10 | 100 | 100 | The user materializes an odd psychic wave to attack the target. This attack does physical damage. |
Psywave |
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15 | -- | 80 | The target is attacked with an odd psychic wave. The attack varies in intensity. |
Razor Wind |
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10 | 80 | 100 | A two-turn attack. Blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily. |
Relic Song |
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10 | 75 | 100 | The user sings an ancient song and attacks by appealing to the hearts of those listening. It may also induce sleep. |
Roar Of Time |
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5 | 150 | 90 | The user blasts the target with power that distorts even time. The user must rest on the next turn. |
Round |
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15 | 60 | 100 | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. |
Scald |
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15 | 80 | 100 | The user shoots boiling hot water at its target. It may also leave the target with a burn. |
Searing Shot |
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5 | 100 | 100 | An inferno of scarlet flames torches everything around the user. It may leave targets with a burn. |
Secret Sword |
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10 | 85 | 100 | The user cuts with its long horn. The odd power contained in the horn does physical damage to the target. |
Seed Flare |
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5 | 120 | 85 | The user emits a shock wave from its body to attack its target. It may harshly lower the target's Sp. Def. |
Shadow Ball |
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15 | 80 | 100 | The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. |
Sheer Cold |
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5 | -- | 30 | The target is attacked with a blast of absolute-zero cold. The target instantly faints if it hits. |
Shock Wave |
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20 | 60 | -- | The user strikes the target with a quick jolt of electricity. This attack cannot be evaded. |
Signal Beam |
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15 | 75 | 100 | The user attacks with a sinister beam of light. It may also confuse the target. |
Silver Wind |
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5 | 60 | 100 | The target is attacked with powdery scales blown by wind. It may also raise all the user's stats. |
Sludge |
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20 | 65 | 100 | Unsanitary sludge is hurled at the target. It may also poison the target. |
Sludge Bomb |
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10 | 90 | 100 | Unsanitary sludge is hurled at the target. It may also poison the target. |
Sludge Wave |
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10 | 95 | 100 | It swamps the area around the user with a giant sludge wave. It may also poison those hit. |
Smog |
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20 | 20 | 70 | The target is attacked with a discharge of filthy gases. It may also poison the target. |
Snarl |
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15 | 55 | 95 | The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. |
Snore |
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15 | 40 | 100 | An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. |
Solarbeam |
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10 | 120 | 100 | A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn. |
Sonicboom |
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20 | -- | 90 | The target is hit with a destructive shock wave that always inflicts 20 HP damage. |
Spacial Rend |
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5 | 100 | 95 | The user tears the target along with the space around it. Critical hits land more easily. |
Spit Up |
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10 | -- | 100 | The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the damage. |
Stored Power |
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10 | 20 | 100 | The user attacks the target with stored power. The more the user's stats are raised, the greater the damage. |
Struggle Bug |
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20 | 30 | 100 | While resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced. |
Surf |
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15 | 95 | 100 | It swamps the area around the user with a giant wave. It can also be used for crossing water. |
Swift |
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20 | 60 | -- | Star-shaped rays are shot at the opposing team. This attack never misses. |
Synchronoise |
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15 | 70 | 100 | Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
Techno Blast |
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5 | 85 | 100 | The user fires a beam of light at its target. The type changes depending on the Drive the user holds. |
Thunder |
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10 | 120 | 70 | A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. |
Thunderbolt |
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15 | 95 | 100 | A strong electric blast is loosed at the target. It may also leave the target with paralysis. |
Thundershock |
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30 | 40 | 100 | A jolt of electricity is hurled at the target to inflict damage. It may also leave the target with paralysis. |
Tri Attack |
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10 | 80 | 100 | The user strikes with a simultaneous three-beam attack. May also burn, freeze, or leave the target with paralysis. |
Trump Card |
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5 | -- | -- | The fewer PP this move has, the greater its attack power. |
Twister |
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20 | 40 | 100 | The user whips up a vicious tornado to tear at the opposing team. It may also make targets flinch. |
Uproar |
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10 | 90 | 100 | The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Vacuum Wave |
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30 | 40 | 100 | The user whirls its fists to send a wave of pure vacuum at the target. This move always goes first. |
Venoshock |
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10 | 65 | 100 | The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned. |
Volt Switch |
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20 | 70 | 100 | After making its attack, the user rushes back to switch places with a party Pokémon in waiting. |
Water Gun |
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25 | 40 | 100 | The target is blasted with a forceful shot of water. |
Water Pledge |
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10 | 50 | 100 | A column of water strikes the target. When combined with its fire equivalent, the damage increases and a rainbow appears. |
Water Pulse |
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20 | 60 | 100 | The user attacks the target with a pulsing blast of water. It may also confuse the target. |
Water Spout |
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5 | 150 | 100 | The user spouts water to damage the opposing team. The lower the user's HP, the less powerful it becomes. |
Weather Ball |
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10 | 50 | 100 | An attack move that varies in power and type depending on the weather. |
Whirlpool |
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15 | 35 | 85 | Traps foes in a violent swirling whirlpool for four to five turns. |
Wring Out |
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5 | -- | 100 | The user powerfully wrings the target. The more HP the target has, the greater this attack's power. |
Zap Cannon |
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5 | 120 | 50 | The user fires an electric blast like a cannon to inflict damage and cause paralysis. |