Magic Coat

Details Level Up TM Egg Move
Gen IX Dex Gen VIII Dex Gen VII Dex Gen VI Dex Gen V Dex
Gen IV Dex Gen III Dex

Attack Name Battle Type Category
Magic Coat
Power Points Base Power Accuracy
15 0 101
Battle Effect:
This move can't be used. It's recommended that this move is forgotten. Once forgotten, this move can't be remembered.
In-Depth Effect:

Magic Coat will reflect the moves used by the opponent on the Pokémon during the next turn back at them. This means that any moves which would cause stat reduction or status condition by the opponent onto you will then affect the user of those moves. The moves are as follows

Attract15--100If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Baby-Doll Eyes30--100The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Block5----The user blocks the target's way with arms spread wide to prevent escape.
Captivate20--100If it is the opposite gender of the user, the target is charmed into harshly lowering its Sp. Atk stat.
Charm20--100The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered.
Confide20----The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Confuse Ray10--100The target is exposed to a sinister ray that triggers confusion.
Cotton Spore40--100The user releases cotton-like spores that cling to the target, harshly reducing its Speed stat.
Dark Void10--80Opposing Pokémon are dragged into a world of total darkness that makes them sleep.
Defog15----A strong wind blows away the target's obstacles such as Reflect or Light Screen. It also lowers the target's evasiveness.
Disable20--100For four turns, this move prevents the target from using the move it last used.
Eerie Impulse15--100The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Embargo15--100It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
Encore5--100The user compels the target to keep using only the move it last used for three turns.
Entrainment15--100The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Fake Tears20--100The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Feather Dance15--100The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Flash20--100The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
Flatter15--100Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
Foresight40----Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Forest's Curse20--100The user puts a forest curse on the target. Afflicted targets are now Grass type as well.
Gastro Acid10--100The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Glare30--100The user intimidates the target with the pattern on its belly to cause paralysis.
Grass Whistle15--55The user plays a pleasant melody that lulls the target into a deep sleep.
Growl40--100The user growls in an endearing way, making the opposing team less wary. The foes' Attack stats are lowered.
Heal Block15--100For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal Pulse10----The user emits a healing pulse which restores the target's HP by up to half of its max HP.
Hypnosis20--60The user employs hypnotic suggestion to make the target fall into a deep sleep.
Kinesis15--80The user distracts the target by bending a spoon. It lowers the target's accuracy.
Leech Seed10--90A seed is planted on the target. It steals some HP from the target every turn.
Leer30--100The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced.
Lovely Kiss10--75With a scary face, the user tries to force a kiss on the target. If it succeeds, the target falls asleep.
Mean Look5----The user pins the target with a dark, arresting look. The target becomes unable to flee.
Metal Sound40--85A horrible sound like scraping metal harshly reduces the target's Sp. Def stat.
Miracle Eye40----Enables a Dark-type target to be hit by Psychic-type attacks. It also enables an evasive target to be hit.
Noble Roar30--100Letting out a noble roar, the user intimidates the target and lowers its Attack and Sp. Atk stats.
Odor Sleuth40----Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit.
Parting Shot20--100With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.
Play Nice20----The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Poison Gas40--90A cloud of poison gas is sprayed in the face of opposing Pokémon. It may poison those hit.
Poison Powder35--75The user scatters a cloud of poisonous dust on the target. It may poison the target.
Powder20--100The user covers the target in a powder that explodes and damages the target if it uses a Fire-type move.
Roar20----The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
Sand Attack15--100Sand is hurled in the target's face, reducing its accuracy.
Scary Face10--100The user frightens the target with a scary face to harshly reduce its Speed stat.
Screech40--85An earsplitting screech harshly reduces the target's Defense stat.
Simple Beam15--100The user's mysterious psychic wave changes the target's Ability to Simple.
Sing15--55A soothing lullaby is sung in a calming voice that puts the target into a deep slumber.
Sleep Powder15--75The user scatters a big cloud of sleep-inducing dust around the target.
Smokescreen20--100The user releases an obscuring cloud of smoke or ink. It reduces the target's accuracy.
Soak20--100The user shoots a torrent of water at the target and changes the target's type to Water.
Spider Web10----The user ensnares the target with thin, gooey silk so it can't flee from battle.
Spikes20----The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Spite10--100The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Spore15--100The user scatters bursts of spores that induce sleep.
Stealth Rock20----The user lays a trap of levitating stones around the opponent's team. The trap hurts opponents that switch into battle.
Sticky Web20----The user weaves a sticky net around the opposing team, which lowers their Speed stat upon switching into battle.
String Shot40--95The targets are bound with silk blown from the user's mouth. This silk reduces the targets' Speed stat.
Stun Spore30--75The user scatters a cloud of paralyzing powder. It may leave the target with paralysis.
Supersonic20--55The user generates odd sound waves from its body. It may confuse the target.
Swagger15--90The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
Sweet Kiss10--75The user kisses the target with a sweet, angelic cuteness that causes confusion.
Sweet Scent20--100A sweet scent that harshly lowers the opposing team's evasiveness. It also lures wild Pokémon if used in grass, etc.
Tail Whip30--100The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Taunt20--100The target is taunted into a rage that allows it to use only attack moves for three turns.
Telekinesis15----The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Wave20--100A weak electric charge is launched at the target. It causes paralysis if it hits.
Tickle20--100The user tickles the target into laughing, reducing its Attack and Defense stats.
Topsy-Turvy20--100All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.
Torment15--100The user torments and enrages the target, making it incapable of using the same move twice in a row.
Toxic10--90A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes20----The user lays a trap of poison spikes at the opponent's feet. They poison opponents that switch into battle.
Trick-or-Treat20--100The user takes the target trick-or-treating. This adds Ghost type to the target's type.
Venom Drench20--100Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Whirlwind20----The target is blown away, to be replaced by another Pokémon in its party. In the wild, the battle ends.
Will-O-Wisp15--85The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Worry Seed10--100A seed that causes worry is planted on the target. It prevents sleep by making its Ability Insomnia.
Yawn10----The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Secondary Effect: Effect Rate:
Reflects Status moves back to the user of the move -- %
Base Critical Hit Rate Speed Priority Pokémon Hit in Battle
None 4 Self
Physical Contact Sound-Type - Details Punch Move - Details Biting Move - Details Snatchable
No No No No No
Slicing Move - Details Bullet-Type - Details Wind Move - Details Powder Move Metronome
No No No No Yes
Affected by Gravity Defrosts When Used? Reflected By Magic Coat/Magic Bounce? Blocked by Protect/Detect? Copyable by Mirror Move?
No No No No No

Pokémon That Learn Magic Coat By Breeding

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd