Magic Bounce

Details Pokémon

Name Jp. Name
Magic Bounce Magic Mirror
マジックミラー
Game's Text:
Reflects status moves, instead of getting hit by them.
In-Depth Effect:
Reflects non-attacking moves used on the Pokémon back to the attacking Pokémon
Blocks Role Play & Doodle Blocks Receive & Power of Alchemy Blocks Entrainment Blocks Trace
No No No No
Blocks Skill Swap & Wandering Spirit Blocks Gastro Acid & Neutralizing Gas Removed by Mold Breaker / Turboblaze / Teravolt Not used if user is Transformed
No No Yes No
Attacks Effected
Name Type Cat. PP Att. Acc. Effect
Attract Attract - NORMAL 15 -- 100 If the target is of the opposite gender to the user, it becomes infatuated with the user and will sometimes be unable to use its moves.
Baby-Doll Eyes Baby-Doll Eyes - FAIRY 30 -- 100 The user stares at the target with its baby-doll eyes, which lowers the target's Attack stat. This move always goes first.
Block Block - NORMAL 5 -- 101 The user blocks the target's way with arms spread wide to prevent the target from fleeing.
Captivate Captivate - NORMAL 20 -- 100 If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Charm Charm - FAIRY 20 -- 100 The user gazes at the target rather charmingly, making it less wary. This harshly lowers the target's Attack stat.
Confide Confide - NORMAL 20 -- 101 The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.
Confuse Ray Confuse Ray - GHOST 10 -- 100 The target is exposed to a sinister ray that causes confusion.
Corrosive Gas Corrosive Gas - POISON 40 -- 100 The user surrounds everything around it with highly acidic gas and melts away items held by other Pokémon.
Cotton Spore Cotton Spore - GRASS 40 -- 100 The user releases cotton-like spores that cling to opposing Pokémon. This harshly lowers their Speed stats.
Dark Void Dark Void - DARK 10 -- 50 Opposing Pokémon are dragged into a world of total darkness that puts them to sleep.
Defog Defog - FLYING 15 -- 101 A strong wind blows away the target's barriers such as Reflect or Light Screen. This also lowers the target's evasiveness.
Disable Disable - NORMAL 20 -- 100 For four turns, the target will be unable to use whichever move it last used.
Eerie Impulse Eerie Impulse - ELECTRIC 15 -- 100 The user's body generates an eerie impulse. Exposing the target to it harshly lowers the target's Sp. Atk stat.
Embargo Embargo - DARK 15 -- 100 This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Encore Encore - NORMAL 5 -- 100 The user compels the target to keep using the move it encored for three turns.
Entrainment Entrainment - NORMAL 15 -- 100 The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Fake Tears Fake Tears - DARK 20 -- 100 The user feigns crying to fluster the target. This harshly lowers the target's Sp. Def stat.
Feather Dance Feather Dance - FLYING 15 -- 100 The user covers the target's body with a mass of down that harshly lowers its Attack stat.
Flash Flash - NORMAL 20 -- 100 The user flashes a bright light that cuts the target's accuracy.
Flatter Flatter - DARK 15 -- 100 Flattery is used to confuse the target. However, this also boosts the target's Sp. Atk stat.
Floral Healing Floral Healing - FAIRY 10 -- 101 The user restores the target's HP by up to half its max HP. More HP is restored when the ground is Grassy Terrain.
Foresight Foresight - NORMAL 40 -- 101 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Forest's Curse Forest's Curse - GRASS 20 -- 100 The user puts a forest curse on the target. This adds Grass type to the target's type.
Gastro Acid Gastro Acid - POISON 10 -- 100 The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Glare Glare - NORMAL 30 -- 100 The user intimidates the target with the pattern on its belly to cause paralysis.
Grass Whistle Grass Whistle - GRASS 15 -- 55 The user plays a pleasant melody that lulls the target into a deep sleep.
Growl Growl - NORMAL 40 -- 100 The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stats.
Heal Block Heal Block - PSYCHIC 15 -- 100 For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Heal Pulse Heal Pulse - PSYCHIC 10 -- 101 The user emits a healing pulse that restores the target's HP by up to half its max HP.
Hypnosis Hypnosis - PSYCHIC 20 -- 60 The user employs hypnotic suggestion to make the target fall asleep.
Kinesis Kinesis - PSYCHIC 15 -- 80 The user distracts the target by bending a spoon. This lowers the target's accuracy.
Leech Seed Leech Seed - GRASS 10 -- 90 A seed is planted on the target. It steals some HP from the target every turn.
Leer Leer - NORMAL 30 -- 100 The user gives opposing Pokémon an intimidating leer that lowers their Defense stats.
Lovely Kiss Lovely Kiss - NORMAL 10 -- 75 With a scary face, the user tries to kiss the target. If it succeeds, the target falls asleep.
Magic Powder Magic Powder - PSYCHIC 20 -- 100 The user scatters a cloud of magic powder that changes the target's type to Psychic.
Mean Look Mean Look - NORMAL 5 -- 101 The user pins the target with a dark, arresting look. The target becomes unable to flee.
Metal Sound Metal Sound - STEEL 40 -- 85 A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Miracle Eye Miracle Eye - PSYCHIC 40 -- 101 Enables a Dark-type target to be hit by Psychic-type attacks. This also enables an evasive target to be hit.
Noble Roar Noble Roar - NORMAL 30 -- 100 Letting out a noble roar, the user intimidates the target and lowers the target's Attack and Sp. Atk stats.
Odor Sleuth Odor Sleuth - NORMAL 40 -- 101 Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Parting Shot Parting Shot - DARK 20 -- 100 With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches places with a party Pokémon in waiting.
Play Nice Play Nice - NORMAL 20 -- 101 The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.
Poison Gas Poison Gas - POISON 40 -- 90 A cloud of poison gas is sprayed in the faces of opposing Pokémon, poisoning those it hits.
Poison Powder Poison Powder - POISON 35 -- 75 The user scatters a cloud of poisonous dust that poisons the target.
Powder Powder - BUG 20 -- 100 The user covers the target in a combustible powder. If the target uses a Fire-type move, the powder explodes and damages the target.
Purify Purify - POISON 20 -- 101 The user cures the target's status condition. If the move succeeds, it also restores the user's own HP.
Roar Roar - NORMAL 20 -- 101 The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Sand Attack Sand Attack - GROUND 15 -- 100 Sand is hurled in the target's face, lowering the target's accuracy.
Sappy Seed Sappy Seed - GRASS 10 100 90 The user grows a gigantic stalk that scatters seeds to attack the target. The seeds drain the target's HP every turn.
Scary Face Scary Face - NORMAL 10 -- 100 The user frightens the target with a scary face to harshly lower its Speed stat.
Screech Screech - NORMAL 40 -- 85 An earsplitting screech harshly lowers the target's Defense stat.
Simple Beam Simple Beam - NORMAL 15 -- 100 The user emits a mysterious psychic wave that changes the target's Ability to Simple.
Sing Sing - NORMAL 15 -- 55 A soothing lullaby is sung in a beautiful voice that puts the target to sleep.
Sleep Powder Sleep Powder - GRASS 15 -- 75 The user scatters a cloud of soporific dust that puts the target to sleep.
Smokescreen Smokescreen - NORMAL 20 -- 100 The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy.
Soak Soak - WATER 20 -- 100 The user shoots a torrent of water that changes the target's type to Water.
Spicy Extract Spicy Extract - GRASS 15 -- 101 The user emits an incredibly spicy extract, sharply boosting the target's Attack stat and harshly lowering the target's Defense stat.
Spider Web Spider Web - BUG 10 -- 101 The user ensnares the target with thin, gooey silk so it can't flee from battle.
Spikes Spikes - GROUND 20 -- 101 The user lays a trap of spikes at the feet of the opposing team. The spikes will damage opposing Pokémon that switch into battle.
Spite Spite - GHOST 10 -- 100 The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Spore Spore - GRASS 15 -- 100 The user scatters bursts of spores that induce sleep.
Spotlight Spotlight - NORMAL 15 -- 101 The user shines a spotlight on the target so that only the target will be attacked during the turn.
Stealth Rock Stealth Rock - ROCK 20 -- 101 The user lays a trap of levitating stones around the opposing team. The trap damages opposing Pokémon that switch into battle.
Sticky Web Sticky Web - BUG 20 -- 101 The user weaves a sticky net around the opposing team, which lowers their Speed stats upon switching into battle.
Strength Sap Strength Sap - GRASS 10 -- 100 The user restores its own HP by the same amount as the target's Attack stat. It then lowers the target's Attack stat.
String Shot String Shot - BUG 40 -- 95 The user blows silk from its mouth that binds opposing Pokémon and harshly lowers their Speed stats.
Stun Spore Stun Spore - GRASS 30 -- 75 The user scatters a cloud of numbing powder that paralyzes the target.
Supersonic Supersonic - NORMAL 20 -- 55 The user generates odd sound waves from its body that confuse the target.
Swagger Swagger - NORMAL 15 -- 85 The user enrages and confuses the target. However, this also sharply boosts the target's Attack stat.
Sweet Kiss Sweet Kiss - FAIRY 10 -- 75 The user kisses the target with a sweet, angelic cuteness that causes confusion.
Sweet Scent Sweet Scent - NORMAL 20 -- 100 The user releases a scent that harshly lowers opposing Pokémon's evasiveness.
Tail Whip Tail Whip - NORMAL 30 -- 100 The user wags its tail cutely, making opposing Pokémon less wary. This lowers their Defense stats.
Tar Shot Tar Shot - ROCK 15 -- 100 The user pours sticky tar over the target, lowering the target's Speed stat. The target becomes weaker to Fire-type moves.
Taunt Taunt - DARK 20 -- 100 The target is taunted into a rage that allows it to use only attack moves for three turns.
Tearful Look Tearful Look - NORMAL 20 -- 101 The user gets teary-eyed to make the target lose its combative spirit. This lowers the target's Attack and Sp. Atk stats.
Telekinesis Telekinesis - PSYCHIC 15 -- 101 The user makes the target float with its psychic power. The target is easier to hit for three turns.
Thunder Wave Thunder Wave - ELECTRIC 20 -- 90 The user launches a weak jolt of electricity that paralyzes the target.
Tickle Tickle - NORMAL 20 -- 100 The user tickles the target into laughing, lowering its Attack and Defense stats.
Topsy-Turvy Topsy-Turvy - DARK 20 -- 101 All stat changes affecting the target turn topsy-turvy and become the opposite of what they were.
Torment Torment - DARK 15 -- 100 The user torments and enrages the target, making it incapable of using the same move twice in a row.
Toxic Toxic - POISON 10 -- 90 A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Toxic Spikes Toxic Spikes - POISON 20 -- 101 The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.
Toxic Thread Toxic Thread - POISON 20 -- 100 The user shoots poisonous threads to poison the target and lower the target's Speed stat.
Trick-or-Treat Trick-or-Treat - GHOST 20 -- 100 The user takes the target trick-or-treating. This adds Ghost type to the target's type.
Venom Drench Venom Drench - POISON 20 -- 100 Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.
Whirlwind Whirlwind - NORMAL 20 -- 101 The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Will-O-Wisp Will-O-Wisp - FIRE 15 -- 85 The user shoots a sinister flame at the target to inflict a burn.
Worry Seed Worry Seed - GRASS 10 -- 100 A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Yawn Yawn - NORMAL 10 -- 101 The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.

Pokémon that can have the Magic Bounce ability:

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#0302
Mega Sableye Magic Bounce 50 85 125 85 115 20
#0359
Mega Absol Magic Bounce 65 150 60 115 60 115
#0719
Mega Diancie Magic Bounce 50 160 110 160 110 110

Pokémon that can have the Magic Bounce ability as their Hidden Ability:

No. Pic Name Type Abilities Base Stats
HP Att Def S.Att S.Def Spd
#0177
Natu Magic Bounce 40 50 45 70 45 70
#0178
Xatu Magic Bounce 65 75 70 95 70 95
#0196
Espeon Magic Bounce 65 65 60 130 95 110
#0856
Hatenna Magic Bounce 42 30 45 56 53 39
#0857
Hattrem Magic Bounce 57 40 65 86 73 49
#0858
Hatterene Magic Bounce 57 90 95 136 103 29