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Movement: 2
Rarity: R
Type: Water / Flying
Special Ability: Speed Booster - When this Pokémon evolves, it will gain +1 MP
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Move List
Base Wheel Size |
Name |
Move Type |
Additional Notes |
Damage |
8 |
Miss |
Red |
|
|
52 |
Hyper Beam |
White |
If the battle opponent is knocked out, the next turn will always be the other player's |
110 |
8 |
Miss |
Red |
|
|
28 |
Storm |
Purple |
All neighbour Pokémon are moved to the bench and gain Wait. |
☆ |
96 | Supersonic Skystrike | White Z-Move | Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. | 220 |
96 | Hydro Vortex | White Z-Move | The battle opponent and opposing Pokémon within 2 steps of it become confused. | 220 |
Base Wheel Size |
Name |
Move Type |
Additional Notes |
Damage |
8 |
Miss |
Red |
|
|
52 |
Hyper Beam |
White |
If the battle opponent is knocked out, the next turn will always be the other player's |
100 |
8 |
Miss |
Red |
|
|
28 |
Storm |
Purple |
All neighbour Pokémon are moved to the bench and gain Wait. |
☆ |
96 | Supersonic Skystrike | White Z-Move | Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. | 200 |
96 | Hydro Vortex | White Z-Move | The battle opponent and opposing Pokémon within 2 steps of it become confused. | 200 |
Base Wheel Size |
Name |
Move Type |
Additional Notes |
Damage |
8 |
Miss |
Red |
|
|
52 |
Hyper Beam |
White |
If the battle opponent is knocked out, the next turn will always be the other player's |
100 |
8 |
Miss |
Red |
|
|
28 |
Storm |
Purple |
All neighbour Pokémon are moved to the bench and gain Wait. |
☆ |
96 | Supersonic Skystrike | White Z-Move | Any Pokémon adjacent to the battle opponent other than this Pokémon spin. Those that spin White Attacks move to the bench. This Pokémon gains Wait 3. | 200 |
96 | Hydro Vortex | White Z-Move | The battle opponent and opposing Pokémon within 2 steps of it become confused. | 200 |