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Movement: 2 |
Move List
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Base Wheel Size Name Move Type Additional Notes Damage 56 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 160 4 Miss Red 36 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait. ☆ 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 320 96 Black Hole Eclipse White Z-Move Reduces the opponetn's Z-Move gauge by two thirds of its max value 320 -
Base Wheel Size Name Move Type Additional Notes Damage 56 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 140 4 Miss Red 36 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait. ☆ 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 280 96 Black Hole Eclipse White Z-Move Reduces the opponetn's Z-Move gauge by two thirds of its max value 280 -
Base Wheel Size Name Move Type Additional Notes Damage 56 Hyper Beam White If the battle opponent is knocked out, the next turn will always be the other player's 140 4 Miss Red 36 Storm Purple All neighbour Pokémon are moved to the bench and gain Wait. ☆ 96 Hydro Vortex White Z-Move The battle opponent and opposing Pokémon within 2 steps of it become confused. 280 96 Black Hole Eclipse White Z-Move Reduces the opponetn's Z-Move gauge by two thirds of its max value 280