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General | Location | Attacks | Stats | Egg Moves | SpinOff Dex |
Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Images | ||||
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Name | Other Names | No. | Gender Ratio | Type | ||||||||||||||||||
Stoutland |
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Abilities: Intimidate - Sand Rush - Scrappy (Hidden Ability) | ||||||||||||||||||||||
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Sand Rush: Speed is doubled within a sandstorm Hidden Ability (Available): Scrappy: A Ghost-type foe can be hit by Normal-type & Fighting-type attacks. |
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Classification | Height | Weight | Capture Rate | Base Egg Steps | ||||||||||||||||||
Big-Hearted Pokémon | 3’11” 1.2m |
134.5lbs 61kg |
45 | 3,840 | ||||||||||||||||||
Experience Growth | Base Happiness | Effort Values Earned | Flee Flag | |||||||||||||||||||
1,059,860 Points Medium Slow |
70 | 3 Attack Point(s) |
113 |
Damage Taken | ||||||||||||||||
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*1 | *1 | *1 | *1 | *1 | *1 | *2 | *1 | *1 | *1 | *1 | *1 | *1 | *0 | *1 | *1 | *1 |
Wild Hold Item | Egg Groups | ||
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Evolutionary Chain | |||||
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Locations - In-Depth Details | ||
Black | Route 10, P2 Laboratory, Cold Storage | Details |
White | Route 10, P2 Laboratory, Cold Storage | Details |
Black 2 | Route 1, 2, 3, P2 Lab | Details |
White 2 | Route 1, 2, 3, P2 Lab | Details |
Trainer Locations | Details |
Flavor Text | ||
Black | It rescues people stranded by blizzards in the mountains. Its shaggy fur shields it from the cold. | |
White | This extremely wise Pokémon excels at rescuing people stranded at sea or in the mountains. | |
Black 2 | Being wrapped in its long fur is so comfortable that a person would be fine even overnight on a wintry mountain. | |
White 2 |
Black/White/Black 2/White 2 Level Up | |||||||||
Level | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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— | Ice Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. | |||||||||
— | Fire Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | |||||||||
— | Thunder Fang | ![]() |
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65 | 95 | 15 | 10 | ||
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | |||||||||
— | Leer | ![]() |
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-- | 100 | 30 | -- | ||
The opposing team gains an intimidating leer with sharp eyes. The opposing team's Defense stats are reduced. | |||||||||
— | Tackle | ![]() |
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50 | 100 | 35 | -- | ||
A physical attack in which the user charges and slams into the target with its whole body. | |||||||||
— | Odor Sleuth | ![]() |
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-- | -- | 40 | -- | ||
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | |||||||||
— | Bite | ![]() |
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60 | 100 | 25 | -- | ||
The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
5 | Odor Sleuth | ![]() |
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-- | -- | 40 | -- | ||
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | |||||||||
8 | Bite | ![]() |
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60 | 100 | 25 | -- | ||
The target is bitten with viciously sharp fangs. It may make the target flinch. | |||||||||
12 | Helping Hand | ![]() |
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-- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | |||||||||
15 | Take Down | ![]() |
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90 | 85 | 20 | -- | ||
A reckless, full-body charge attack for slamming into the target. It also damages the user a little. | |||||||||
20 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
24 | Crunch | ![]() |
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80 | 100 | 15 | -- | ||
The user crunches up the target with sharp fangs. It may also lower the target's Defense stat. | |||||||||
29 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
36 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
42 | Reversal | ![]() |
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?? | 100 | 15 | -- | ||
An all-out attack that becomes more powerful the less HP the user has. | |||||||||
51 | Last Resort | ![]() |
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140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | |||||||||
59 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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TM05 | Roar | ![]() |
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-- | 100 | 20 | -- | ||
The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends. | |||||||||
TM06 | Toxic | ![]() |
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-- | 90 | 10 | -- | ||
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||||
TM10 | Hidden Power | ![]() |
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?? | 100 | 15 | -- | ||
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
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-- | -- | 5 | -- | ||
The user intensifies the sun for five turns, powering up Fire-type moves. | |||||||||
TM15 | Hyper Beam | ![]() |
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150 | 90 | 5 | -- | ||
The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | |||||||||
TM17 | Protect | ![]() |
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-- | -- | 10 | -- | ||
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||||
TM18 | Rain Dance | ![]() |
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-- | -- | 5 | -- | ||
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||||
TM21 | Frustration | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||||
TM24 | Thunderbolt | ![]() |
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95 | 100 | 15 | 10 | ||
A strong electric blast is loosed at the target. It may also leave the target with paralysis. | |||||||||
TM25 | Thunder | ![]() |
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120 | 70 | 10 | 30 | ||
A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis. | |||||||||
TM27 | Return | ![]() |
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?? | 100 | 20 | -- | ||
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||||
TM28 | Dig | ![]() |
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80 | 100 | 10 | -- | ||
The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | |||||||||
TM30 | Shadow Ball | ![]() |
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80 | 100 | 15 | -- | ||
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||||
TM32 | Double Team | ![]() |
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-- | -- | 15 | -- | ||
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||||
TM39 | Rock Tomb | ![]() |
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50 | 80 | 10 | -- | ||
Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | |||||||||
TM40 | Aerial Ace | ![]() |
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60 | -- | 20 | -- | ||
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||||
TM42 | Facade | ![]() |
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70 | 100 | 20 | -- | ||
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||||
TM44 | Rest | ![]() |
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-- | -- | 10 | -- | ||
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||||
TM45 | Attract | ![]() |
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-- | 100 | 15 | -- | ||
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||||
TM48 | Round | ![]() |
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60 | 100 | 15 | -- | ||
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||||
TM66 | Payback | ![]() |
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50 | 100 | 10 | -- | ||
If the user moves after the target, this attack's power will be doubled. | |||||||||
TM67 | Retaliate | ![]() |
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70 | 100 | 5 | -- | ||
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this attack's damage increases. | |||||||||
TM68 | Giga Impact | ![]() |
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150 | 90 | 5 | -- | ||
The user charges at the target using every bit of its power. The user must rest on the next turn. | |||||||||
TM73 | Thunder Wave | ![]() |
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-- | 100 | 20 | -- | ||
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||||
TM83 | Work Up | ![]() |
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-- | -- | 30 | -- | ||
The user is roused, and its Attack and Sp. Atk stats increase. | |||||||||
TM87 | Swagger | ![]() |
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-- | 90 | 15 | -- | ||
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||||
TM90 | Substitute | ![]() |
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-- | -- | 10 | -- | ||
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||||
TM93 | Wild Charge | ![]() |
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90 | 100 | 15 | -- | ||
The user shrouds itself in electricity and smashes into its target. It also damages the user a little. | |||||||||
TM94 | Rock Smash | ![]() |
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40 | 100 | 15 | -- | ||
The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | |||||||||
TM95 | Snarl | ![]() |
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55 | 95 | 15 | -- | ||
The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease. | |||||||||
HM03 | Surf | ![]() |
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95 | 100 | 15 | -- | ||
It swamps the area around the user with a giant wave. It can also be used for crossing water. | |||||||||
HM04 | Strength | ![]() |
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80 | 100 | 15 | -- | ||
The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Howl | ![]() |
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-- | -- | 40 | -- | Details | |
The user howls loudly to raise its spirit, boosting its Attack stat. | ||||||||
Sand-attack | ![]() |
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-- | 100 | 15 | -- | Details | |
Sand is hurled in the target's face, reducing its accuracy. | ||||||||
Mud-slap | ![]() |
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20 | 100 | 10 | -- | Details | |
The user hurls mud in the target's face to inflict damage and lower its accuracy. | ||||||||
Lick | ![]() |
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20 | 100 | 30 | 30 | Details | |
The target is licked with a long tongue, causing damage. It may also leave the target with paralysis. | ||||||||
Charm | ![]() |
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-- | 100 | 20 | -- | Details | |
The user gazes at the target rather charmingly, making it less wary. The target's Attack is harshly lowered. | ||||||||
Endure | ![]() |
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-- | -- | 10 | -- | Details | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||||||
Yawn | ![]() |
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-- | -- | 10 | -- | Details | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||||||
Pursuit | ![]() |
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40 | 100 | 20 | -- | Details | |
An attack move that inflicts double damage if used on a target that is switching out of battle. | ||||||||
Fire Fang | ![]() |
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65 | 95 | 15 | 10 | Details | |
The user bites with flame-cloaked fangs. It may also make the target flinch or leave it burned. | ||||||||
Thunder Fang | ![]() |
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65 | 95 | 15 | 10 | Details | |
The user bites with electrified fangs. It may also make the target flinch or leave it with paralysis. | ||||||||
Ice Fang | ![]() |
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65 | 95 | 15 | 10 | Details | |
The user bites with cold-infused fangs. It may also make the target flinch or leave it frozen. |
Black 2/White 2 Move Tutor Attacks | ||||||||
Attack Name | Type | Cat. | Att. | Acc. | PP | Effect % | ||
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Covet | ![]() | ![]() | 60 | 100 | 40 | -- | ||
The user endearingly approaches the target, then steals the target's held item. | ||||||||
Helping Hand | ![]() | ![]() | -- | -- | 20 | -- | ||
The user assists an ally by boosting the power of its attack. | ||||||||
Hyper Voice | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user lets loose a horribly echoing shout with the power to inflict damage. | ||||||||
Iron Head | ![]() | ![]() | 80 | 100 | 15 | -- | ||
The user slams the target with its steel-hard head. It may also make the target flinch. | ||||||||
Last Resort | ![]() | ![]() | 140 | 100 | 5 | -- | ||
This move can be used only after the user has used all the other moves it knows in the battle. | ||||||||
Sleep Talk | ![]() | ![]() | -- | -- | 10 | -- | ||
While it is asleep, the user randomly uses one of the moves it knows. | ||||||||
Snore | ![]() | ![]() | 40 | 100 | 15 | -- | ||
An attack that can be used only if the user is asleep. The harsh noise may also make the target flinch. | ||||||||
Superpower | ![]() | ![]() | 120 | 100 | 5 | -- | ||
The user attacks the target with great power. However, it also lowers the user's Attack and Defense. | ||||||||
Uproar | ![]() | ![]() | 90 | 100 | 10 | -- | ||
The user attacks in an uproar for three turns. Over that time, no one can fall asleep. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats | 85 | 100 | 90 | 45 | 90 | 80 | |
Max Stats Hindering Nature |
Lv. 50 | 145 - 192 | 94 - 136 | 85 - 127 | 45 - 87 | 85 - 127 | 76 - 118 |
Lv. 100 | 280 - 374 | 184 - 269 | 166 - 251 | 85 - 170 | 166 - 251 | 148 - 233 | |
Max Stats Neutral Nature |
Lv. 50 | 145 - 192 | 105 - 152 | 95 - 142 | 50 - 97 | 95 - 142 | 85 - 132 |
Lv. 100 | 280 - 374 | 205 - 299 | 185 - 279 | 95 - 189 | 185 - 279 | 165 - 259 | |
Max Stats Beneficial Nature |
Lv. 50 | 145 - 192 | 115 - 167 | 104 - 156 | 55 - 106 | 104 - 156 | 93 - 145 |
Lv. 100 | 280 - 374 | 225 - 328 | 203 - 306 | 104 - 207 | 203 - 306 | 181 - 284 |
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