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General | Location | Attacks | Egg Moves | Stats |
Gen IX Dex | Gen VIII Dex | Gen VII Dex | Gen VI Dex | Gen V Dex |
Gen IV Dex | Gen III Dex | Gen II Dex |
Picture | ||||||
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Experience Growth | Base Happiness | Effort Values Earned |
1,250,000 Points Slow |
35 | 100 Hit Points 134 Attack 110 Defense 95 Special Attack 100 Special Defense 61 Speed |
Damage Taken | |||||||||||||||||
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*0.5 | *0.5 | *2 | *1 | *2 | *1 | *4 | *0.5 | *2 | *0.5 | *0 | *2 | *1 | *0.5 | *1 | *0.5 | *2 |
Wild Hold Item | Egg Groups | |||
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Evolutionary Chain | |||||
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Locations | |||
Gold | Evolve Pupitar | ||
Silver | Evolve Pupitar | ||
Crystal | Evolve Pupitar |
Generation II Level Up | |||||||||
Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
— | Bite | ![]() |
60 | 100 | 25 | 30 | |||
A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | |||||||||
— | Leer | ![]() |
-- | 100 | 30 | -- | |||
A move that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
— | Sandstorm | ![]() |
-- | 100 | 10 | -- | |||
An attack that creates a sandstorm. The effect causes damage to both combatants. | |||||||||
— | Screech | ![]() |
-- | 85 | 40 | -- | |||
A move that makes a horrible noise. It sharply reduces the target's DEFENSE. | |||||||||
8 | Sandstorm | ![]() |
-- | 100 | 10 | -- | |||
An attack that creates a sandstorm. The effect causes damage to both combatants. | |||||||||
15 | Screech | ![]() |
-- | 85 | 40 | -- | |||
A move that makes a horrible noise. It sharply reduces the target's DEFENSE. | |||||||||
22 | Rock Slide | ![]() |
75 | 90 | 10 | 30 | |||
A ROCK-type attack that hits the target with an avalanche of rocks and boulders. | |||||||||
29 | Thrash | ![]() |
90 | 100 | 20 | -- | |||
An attack that lasts two to three turns. Afterwards, the attacker becomes confused. | |||||||||
38 | Scary Face | ![]() |
-- | 90 | 10 | -- | |||
A horrific look that scares the victim, sharply reducing the target's SPEED. | |||||||||
47 | Crunch | ![]() |
80 | 100 | 15 | 20 | |||
A DARK-type attack. Has a one-in-five chance of reducing the target's SPCL.DEF. | |||||||||
61 | Earthquake | ![]() |
100 | 100 | 10 | -- | |||
An attack that inflicts damage by shaking the ground. Useless against the FLYING type. | |||||||||
75 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. |
TM & HM Attacks | |||||||||
TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|---|
TM01 | DynamicPunch | ![]() |
100 | 50 | 5 | 100 | |||
A FIGHTING-type attack. Inaccurate but guaranteed to confuse the opponent if it hits. | |||||||||
TM02 | Headbutt | ![]() |
70 | 100 | 15 | 30 | |||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. | |||||||||
TM03 | Curse | ![]() |
-- | -- | 10 | -- | |||
Raises ATTACK and DEFENSE at the expense of SPEED. It works differently for the GHOST type. | |||||||||
TM05 | Roar | ![]() |
-- | 100 | 20 | -- | |||
A terrifying roar that drives the target away. The opposing trainer must use a new Pokémon. | |||||||||
TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
A move that badly poisons the target. The amount of poison damage increases every turn. | |||||||||
TM08 | Rock Smash | ![]() |
20 | 100 | 15 | 50 | |||
A FIGHTING-type attack. In the field, it can be used to shatter rocks to open new paths. | |||||||||
TM10 | Hidden Power | ![]() |
?? | 100 | 15 | -- | |||
A peculiar move that changes type and power depending on the Pokémon using it. | |||||||||
TM11 | Sunny Day | ![]() |
-- | 90 | 5 | -- | |||
Makes the weather sunny for five turns. When sunny, FIRE-type moves are more powerful. | |||||||||
TM13 | Snore | ![]() |
40 | 100 | 15 | 30 | |||
Has a one-in-three chance of making the target flinch. Can be used only by a sleeping Pokémon. | |||||||||
TM15 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
TM17 | Protect | ![]() |
-- | 100 | 10 | -- | |||
Completely foils an opponent's attack. If used consecutively, its success rate decreases. | |||||||||
TM18 | Rain Dance | ![]() |
-- | 90 | 5 | -- | |||
Summons rain for five turns. While it is raining, the power of WATER-type moves increases. | |||||||||
TM20 | Endure | ![]() |
-- | 100 | 10 | -- | |||
Always leaves the user with at least one HP. Success rate decreases if used repeatedly. | |||||||||
TM21 | Frustration | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The more the user dislikes its trainer, the more powerful the move. | |||||||||
TM23 | Iron Tail | ![]() |
100 | 75 | 15 | 30 | |||
Strikes the target with a stiff tail. Has a one-in-three shot at lowering the target's DEFENSE. | |||||||||
TM24 | DragonBreath | ![]() |
60 | 100 | 20 | 30 | |||
A DRAGON-type attack. Has a one-in-three chance of paralyzing the target. | |||||||||
TM26 | Earthquake | ![]() |
100 | 100 | 10 | -- | |||
An attack that inflicts damage by shaking the ground. Useless against the FLYING type. | |||||||||
TM27 | Return | ![]() |
?? | 100 | 20 | -- | |||
A NORMAL-type attack. The tamer the user, the more powerful the move. | |||||||||
TM28 | Dig | ![]() |
60 | 100 | 10 | -- | |||
The attacker digs underground in the first turn, then pops up in the next turn to attack. | |||||||||
TM31 | Mud-Slap | ![]() |
20 | 100 | 10 | 100 | |||
An attack that fires dirt, inflicting damage and reducing the target's accuracy. | |||||||||
TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
Creates illusionary copies of the user. They disorient the enemy, reducing its accuracy. | |||||||||
TM34 | Swagger | ![]() |
-- | 90 | 15 | 100 | |||
A move that infuriates and confuses the opponent, but it increases the target's ATTACK. | |||||||||
TM35 | Sleep Talk | ![]() |
-- | 100 | 10 | -- | |||
Randomly chooses one of the user's moves. Can be used only by a sleeping Pokémon. | |||||||||
TM37 | Sandstorm | ![]() |
-- | 100 | 10 | -- | |||
An attack that creates a sandstorm. The effect causes damage to both combatants. | |||||||||
TM38 | Fire Blast | ![]() |
120 | 85 | 5 | 10 | |||
Strongest FIRE-type attack. Has a one-in-ten chance of inflicting a burn on the target. | |||||||||
TM43 | Detect | ![]() |
-- | 100 | 5 | -- | |||
Allows user to completely evade attack. If used consecutively, its success rate decreases. | |||||||||
TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
TM45 | Attract | ![]() |
-- | 100 | 15 | -- | |||
Infatuates targets, making it hard for them to attack foes of the opposite gender. | |||||||||
TM48 | Fire Punch | ![]() |
75 | 100 | 15 | 10 | |||
A special FIRE-type attack. Has a one-in-ten chance of inflicting a burn on the target. | |||||||||
TM49 | Fury Cutter | ![]() |
10 | 95 | 20 | -- | |||
A BUG-type attack that grows more powerful with every hit. Returns to normal if it misses. | |||||||||
TM50 | Nightmare | ![]() |
-- | 100 | 15 | -- | |||
A move that makes a sleeping target have bad dreams. The victim will steadily lose HP. | |||||||||
HM01 | Cut | ![]() |
50 | 95 | 30 | -- | |||
A NORMAL-type attack. Also used for cutting small bushes to open new paths. | |||||||||
HM03 | Surf | ![]() |
95 | 100 | 15 | -- | |||
A WATER-type attack. This move is strong and highly accurate. | |||||||||
HM04 | Strength | ![]() |
80 | 100 | 15 | -- | |||
A very powerful NORMAL-type attack. Also used for moving obstacles like boulders. |
Egg Moves (Details) | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
AncientPower | ![]() |
60 | 100 | 5 | 10 | Details | ||
A ROCK-type attack. This prehistoric move may boost all of the user's stats. | ||||||||
Focus Energy | ![]() |
-- | 100 | 30 | -- | Details | ||
Raises the likelihood of nailing the opponent's weak spot for a critical hit. | ||||||||
Outrage | ![]() |
90 | 100 | 15 | -- | Details | ||
An attack that lasts two to three turns. Afterwards, the attacker will become confused. | ||||||||
Pursuit | ![]() |
40 | 100 | 20 | -- | Details | ||
A DARK-type attack. It inflicts major damage if the target switches out in the same turn. | ||||||||
Stomp | ![]() |
65 | 100 | 20 | 30 | Details | ||
A NORMAL-type attack. Has a one-in-three chance of making the target flinch if it hits. |
Crystal Move Tutor Attacks | ||||||||
Attack Name | Type | Att. | Acc. | PP | Effect % | |||
---|---|---|---|---|---|---|---|---|
Flamethrower | ![]() |
95 | 100 | 15 | 10 | |||
A powerful FIRE-type attack. Has a one-in-ten chance of leaving the target with a burn. | ||||||||
Thunderbolt | ![]() |
95 | 100 | 15 | 10 | |||
An ELECTRIC-type attack. Has a one-in-ten chance of paralyzing the target. | ||||||||
Ice Beam | ![]() |
95 | 100 | 10 | 10 | |||
An ICE-type attack. Has a one-in-ten chance of freezing the target solid. |
Stats | |||||||
HP | Attack | Defense | Sp. Attack | Sp. Defense | Speed | ||
Base Stats - Total: 600 | 100 | 134 | 110 | 95 | 100 | 61 | |
Max Stats | Lv. 50 | 160 - 206 | 139 - 185 | 115 - 161 | 100 - 146 | 105 - 151 | 66 - 112 |
Lv. 100 | 310 - 403 | 273 - 366 | 225 - 318 | 195 - 288 | 205 - 298 | 127 - 220 |
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