| Generation VI Level Up | 
|
				| — | 
				Tackle | 
		
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  | 
				| Quite an appealing move. | 
				| 3 | 
				Growl | 
		
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				| Works great if the user goes last this turn. | 
				| 5 | 
				Defense Curl | 
		
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				| Prevents the user from being startled one time this turn. | 
				| 8 | 
				Stomp | 
		
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				| Quite an appealing move. | 
				| 11 | 
				Milk Drink | 
		
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				| Works great if the user goes first this turn. | 
				| 15 | 
				Bide | 
		
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				| Causes the user to move later on the next turn. | 
				| 19 | 
				Rollout | 
		
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				| An appealing move that can be used repeatedly without boring the audience. | 
				| 24 | 
				Body Slam | 
		
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				| Badly startles the last Pokémon to act before the user. | 
				| 29 | 
				Zen Headbutt | 
		
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				| Quite an appealing move. | 
				| 35 | 
				Captivate | 
		
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				| Makes the audience quickly grow bored when an appeal move has little effect. | 
				| 41 | 
				Gyro Ball | 
		
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				| Works better the later it is used in a turn. | 
				| 48 | 
				Heal Bell | 
		
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				| Prevents the user from being startled until the turn ends. | 
				| 50 | 
				Wake-Up Slap | 
		
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				| Affected by how well the previous Pokémon's move went. | 
| TM & HM Attacks | 
|
| TM06 | 
					Toxic | 
		
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				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM10 | 
					Hidden Power | 
		
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				| An appealing move that can be used repeatedly without boring the audience. | 
| TM11 | 
					Sunny Day | 
		
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				| Works better the more the crowd is excited. | 
| TM13 | 
					Ice Beam | 
		
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				| Badly startles the last Pokémon to act before the user. | 
| TM14 | 
					Blizzard | 
		
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				| Badly startles the last Pokémon to act before the user. | 
| TM15 | 
					Hyper Beam | 
		
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				| Startles all other Pokémon. User cannot act in the next turn. | 
| TM17 | 
					Protect | 
		
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				| Prevents the user from being startled one time this turn. | 
| TM18 | 
					Rain Dance | 
		
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				| Works better the more the crowd is excited. | 
| TM21 | 
					Frustration | 
		
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				| Badly startles the last Pokémon to act before the user. | 
| TM22 | 
					Solar Beam | 
		
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				| Affected by how well the previous Pokémon's move went. | 
| TM24 | 
					Thunderbolt | 
		
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				| Quite an appealing move. | 
| TM25 | 
					Thunder | 
		
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				| Works better the more the crowd is excited. | 
| TM26 | 
					Earthquake | 
		
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				| Badly startles all Pokémon that successfully showed their appeal. | 
| TM27 | 
					Return | 
		
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				| Quite an appealing move. | 
| TM30 | 
					Shadow Ball | 
		
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				| Quite an appealing move. | 
| TM31 | 
					Brick Break | 
		
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				| Quite an appealing move. | 
| TM32 | 
					Double Team | 
		
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				| Gets the Pokémon pumped up. Helps prevent nervousness, too. | 
| TM37 | 
					Sandstorm | 
		
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				| Badly startles all Pokémon that successfully showed their appeal. | 
| TM39 | 
					Rock Tomb | 
		
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				| Makes audience expect little of other contestants. | 
| TM42 | 
					Facade | 
		
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				| Works great if the user goes last this turn. | 
| TM44 | 
					Rest | 
		
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				| Prevents the user from being startled until the turn ends. | 
| TM45 | 
					Attract | 
		
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				| Makes the remaining Pokémon nervous. | 
| TM48 | 
					Round | 
		
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				| Works well if it is the same type as the move used by the last Pokémon. | 
| TM49 | 
					Echoed Voice | 
		
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				| An appealing move that can be used repeatedly without boring the audience. | 
| TM52 | 
					Focus Blast | 
		
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				| Quite an appealing move. | 
| TM56 | 
					Fling | 
		
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				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM67 | 
					Retaliate | 
		
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				| Affected by how well the previous Pokémon's move went. | 
| TM68 | 
					Giga Impact | 
		
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				| Startles all other Pokémon. User cannot act in the next turn. | 
| TM73 | 
					Thunder Wave | 
		
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    | 
				| Startles all of the Pokémon to act before the user. | 
| TM74 | 
					Gyro Ball | 
		
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				| Works better the later it is used in a turn. | 
| TM77 | 
					Psych Up | 
		
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				| Works well if it is the same type as the move used by the last Pokémon. | 
| TM78 | 
					Bulldoze | 
		
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				| Badly startles the last Pokémon to act before the user. | 
| TM80 | 
					Rock Slide | 
		
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				| Startles all of the Pokémon to act before the user. | 
| TM87 | 
					Swagger | 
		
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  | 
				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| TM88 | 
					Sleep Talk | 
		
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				| Effectiveness varies depending on when it is used. | 
| TM90 | 
					Substitute | 
		
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				| Prevents the user from being startled one time this turn. | 
TM94 (XY) HM06 (ΩRαS) | 
					Rock Smash | 
		
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				| Quite an appealing move. | 
| TM94 (ΩRαS) | 
					Secret Power | 
		
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				| Works well if the user is pumped up. | 
| TM98 | 
					Power-Up Punch | 
		
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				| Works well if the user is pumped up. | 
| TM100 | 
					Confide | 
		
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				| Brings down the energy of any Pokémon that have already used a move this turn. | 
| HM03 | 
					Surf | 
		
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   | 
				| Startles all of the Pokémon to act before the user. | 
| HM04 | 
					Strength | 
		
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  | 
				| Quite an appealing move. | 
| Transfer Only Moves (Details) | 
|
| Work Up | 
		
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  | 
				Gen V TM83 | 
				| Excites the audience a lot if used first. | 
| Whirlpool | 
		
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  | 
				Gen IV 250 | 
				| Temporarily stops the crowd from growing excited. | 
| Mud-slap | 
		
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		    | 
  | 
				Move Tutor - PtHGSS | 
				| Makes audience expect little of other contestants. | 
| Headbutt | 
		
		  | 
		     | 
  | 
				Move Tutor - HGSS | 
				| Quite an appealing move. | 
| Mega Punch | 
		
		  | 
		    | 
  | 				Move Tutor - FRLG | 
				| An appealing move that can be used repeatedly without boring the audience. | 
| Mega Kick | 
		
		  | 
		  | 
  | 				Move Tutor - FRLG | 
				| Works better the more the crowd is excited. | 
| Counter | 
		
		  | 
		   | 
  | 				Move Tutor - FRLG | 
				| Works great if the user goes last this turn. | 
| Mimic | 
		
		  | 
		  | 
  | 				Move Tutor - FRLG | 
				| Shows off the Pokémon’s appeal about as well as the move used just before it. | 
| Metronome | 
		
		  | 
		  | 
  | 				Move Tutor - FRLG | 
				| Effectiveness varies depending on when it is used. | 
| Dynamic Punch | 
		
		  | 
		   | 
  | 
				Move Tutor - Emerald | 
				| Badly startles Pokémon that the audience has high expectations of. | 
| Mud-slap | 
		
		  | 
		    | 
  | 
				Move Tutor - Emerald | 
				| Makes audience expect little of other contestants. |