| Abilities: Intimidate - Quick Feet - Moxie (Hidden Ability) |
Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
Hidden Ability (Available): Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon |
| Experience Growth |
Base Happiness |
Effort Values Earned |
Eligible for Sky Battle? |
1,000,000 Points Medium Fast |
70 | 2 Attack Point(s)
|
Not Eligible/Known
|
| X & Y Level Up |
|
| — |
Crunch |
 |
 |
    |
| Badly startles the last Pokémon to act before the user. |
| — |
Tackle |
 |
    |
|
| Quite an appealing move. |
| — |
Howl |
 |
  |
|
| Works great if the user goes last this turn. |
| — |
Sand Attack |
 |
   |
|
| Makes audience expect little of other contestants. |
| — |
Bite |
 |
  |
   |
| Badly startles the last Pokémon to act before the user. |
| 5 |
Howl |
 |
  |
|
| Works great if the user goes last this turn. |
| 9 |
Sand Attack |
 |
   |
|
| Makes audience expect little of other contestants. |
| 13 |
Bite |
 |
  |
   |
| Badly startles the last Pokémon to act before the user. |
| 17 |
Odor Sleuth |
 |
  |
|
| Prevents the user from being startled one time this turn. |
| 22 |
Roar |
 |
   |
|
| Causes the user to move later on the next turn. |
| 27 |
Swagger |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 32 |
Assurance |
 |
 |
|
| Works better the later it is used in a turn. |
| 37 |
Scary Face |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 42 |
Taunt |
 |
  |
 |
| Badly startles Pokémon that the audience has high expectations of. |
| 47 |
Embargo |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 52 |
Take Down |
 |
      |
|
| A very appealing move, but after using this move, the user is more easily startled. |
| 57 |
Thief |
 |
 |
|
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| 62 |
Sucker Punch |
 |
   |
|
| Excites the audience a lot if used first. |
| 65 |
Crunch |
 |
 |
    |
| Badly startles the last Pokémon to act before the user. |
| ΩRαS Level Up |
|
| — |
Crunch |
 |
 |
    |
| Badly startles the last Pokémon to act before the user. |
| — |
Thief |
 |
 |
|
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| — |
Tackle |
 |
    |
|
| Quite an appealing move. |
| — |
Howl |
 |
  |
|
| Works great if the user goes last this turn. |
| — |
Sand Attack |
 |
   |
|
| Makes audience expect little of other contestants. |
| — |
Bite |
 |
  |
   |
| Badly startles the last Pokémon to act before the user. |
| 4 |
Howl |
 |
  |
|
| Works great if the user goes last this turn. |
| 7 |
Sand Attack |
 |
   |
|
| Makes audience expect little of other contestants. |
| 10 |
Bite |
 |
  |
   |
| Badly startles the last Pokémon to act before the user. |
| 13 |
Odor Sleuth |
 |
  |
|
| Prevents the user from being startled one time this turn. |
| 16 |
Roar |
 |
   |
|
| Causes the user to move later on the next turn. |
| 18 |
Snarl |
 |
    |
|
| Makes the audience quickly grow bored when an appeal move has little effect. |
| 20 |
Swagger |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 24 |
Assurance |
 |
 |
|
| Works better the later it is used in a turn. |
| 28 |
Scary Face |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 32 |
Embargo |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| 36 |
Taunt |
 |
  |
 |
| Badly startles Pokémon that the audience has high expectations of. |
| 40 |
Take Down |
 |
      |
|
| A very appealing move, but after using this move, the user is more easily startled. |
| 44 |
Crunch |
 |
 |
    |
| Badly startles the last Pokémon to act before the user. |
| 48 |
Sucker Punch |
 |
   |
|
| Excites the audience a lot if used first. |
| TM & HM Attacks |
|
| TM05 |
Roar |
 |
   |
|
| Causes the user to move later on the next turn. |
| TM06 |
Toxic |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM10 |
Hidden Power |
 |
   |
|
| An appealing move that can be used repeatedly without boring the audience. |
| TM11 |
Sunny Day |
 |
 |
|
| Works better the more the crowd is excited. |
| TM12 |
Taunt |
 |
  |
 |
| Badly startles Pokémon that the audience has high expectations of. |
| TM15 |
Hyper Beam |
 |
    |
    |
| Startles all other Pokémon. User cannot act in the next turn. |
| TM17 |
Protect |
 |
  |
|
| Prevents the user from being startled one time this turn. |
| TM18 |
Rain Dance |
 |
 |
|
| Works better the more the crowd is excited. |
| TM21 |
Frustration |
 |
  |
   |
| Badly startles the last Pokémon to act before the user. |
| TM27 |
Return |
 |
    |
|
| Quite an appealing move. |
| TM28 |
Dig |
 |
  |
|
| Prevents the user from being startled one time this turn. |
| TM30 |
Shadow Ball |
 |
    |
|
| Quite an appealing move. |
| TM32 |
Double Team |
 |
 |
|
| Gets the Pokémon pumped up. Helps prevent nervousness, too. |
| TM41 |
Torment |
 |
  |
|
| Makes the remaining Pokémon nervous. |
| TM42 |
Facade |
 |
  |
|
| Works great if the user goes last this turn. |
| TM44 |
Rest |
 |
 |
|
| Prevents the user from being startled until the turn ends. |
| TM45 |
Attract |
 |
  |
|
| Makes the remaining Pokémon nervous. |
| TM46 |
Thief |
 |
 |
|
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| TM48 |
Round |
 |
  |
|
| Works well if it is the same type as the move used by the last Pokémon. |
| TM59 |
Incinerate |
 |
   |
|
| Makes audience expect little of other contestants. |
| TM63 |
Embargo |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM66 |
Payback |
 |
  |
|
| Works great if the user goes last this turn. |
| TM67 |
Retaliate |
 |
   |
|
| Affected by how well the previous Pokémon's move went. |
| TM68 |
Giga Impact |
 |
    |
    |
| Startles all other Pokémon. User cannot act in the next turn. |
| TM87 |
Swagger |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| TM88 |
Sleep Talk |
 |
 |
|
| Effectiveness varies depending on when it is used. |
| TM90 |
Substitute |
 |
  |
|
| Prevents the user from being startled one time this turn. |
TM94 (XY) HM06 (ΩRαS) |
Rock Smash |
 |
    |
|
| Quite an appealing move. |
| TM94 (ΩRαS) |
Secret Power |
 |
 |
|
| Works well if the user is pumped up. |
| TM95 |
Snarl |
 |
    |
|
| Makes the audience quickly grow bored when an appeal move has little effect. |
| TM97 |
Dark Pulse |
 |
    |
|
| Quite an appealing move. |
| TM100 |
Confide |
 |
   |
|
| Brings down the energy of any Pokémon that have already used a move this turn. |
| HM04 |
Strength |
 |
    |
|
| Quite an appealing move. |
| Transfer Only Moves (Details) |
|
| Endure |
 |
   |
|
Gen IV 203 |
| Causes the user to move later on the next turn. |
| Captivate |
 |
    |
|
Gen IV 445 |
| Makes the audience quickly grow bored when an appeal move has little effect. |
| Natural Gift |
 |
 |
|
Gen IV 363 |
| Works better the more the crowd is excited. |
| Mud-slap |
 |
   |
|
Move Tutor - PtHGSS |
| Makes audience expect little of other contestants. |
| Headbutt |
 |
    |
|
Move Tutor - HGSS |
| Quite an appealing move. |
| Body Slam |
 |
 |
    | Move Tutor - FRLG |
| Badly startles the last Pokémon to act before the user. |
| Double-edge |
 |
      |
| Move Tutor - FRLG |
| A very appealing move, but after using this move, the user is more easily startled. |
| Counter |
 |
  |
| Move Tutor - FRLG |
| Works great if the user goes last this turn. |
| Mimic |
 |
 |
| Move Tutor - FRLG |
| Shows off the Pokémon’s appeal about as well as the move used just before it. |
| Psych Up |
 |
  |
|
Move Tutor - Emerald |
| Works well if it is the same type as the move used by the last Pokémon. |
| Endure |
 |
   |
|
Move Tutor - Emerald |
| Causes the user to move later on the next turn. |
| Mud-slap |
 |
   |
|
Move Tutor - Emerald |
| Makes audience expect little of other contestants. |