| Abilities: Intimidate - Quick Feet - Moxie (Hidden Ability) | 
		
			| Intimidate: Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches. Opponents in S.O.S. Battles are more likely to call for help. Quick Feet: Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.
 Hidden Ability (Available through transfer):
 Moxie: Attack is raised by one stage when the Pokémon knocks out another Pokémon
 | 
		
			| Experience Growth | Base Happiness | Effort Values Earned | S.O.S. Calling | 
		
		| 1,000,000 Points Medium Fast
 | 70 | 2 Attack Point(s) 
 | Not Wild | 
	
| Generation VII Level Up | 
|
				| Evolve | Snarl |  |  | 55 | 95 | 15 | 100 | 
				| The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | 
				| — | Fire Fang |  |  | 65 | 95 | 15 | 20 | 
				| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
				| — | Thunder Fang |  |  | 65 | 95 | 15 | 20 | 
				| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | 
				| — | Ice Fang |  |  | 65 | 95 | 15 | 20 | 
				| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | 
				| — | Crunch |  |  | 80 | 100 | 15 | 20 | 
				| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
				| — | Thief |  |  | 60 | 100 | 25 | -- | 
				| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
				| — | Tackle |  |  | 40 | 100 | 35 | -- | 
				| A physical attack in which the user charges and slams into the target with its whole body. | 
				| — | Howl |  |  | -- | -- | 40 | -- | 
				| The user howls loudly to raise its spirit, which raises its Attack stat. | 
				| — | Sand Attack |  |  | -- | 100 | 15 | -- | 
				| Sand is hurled in the target's face, reducing the target's accuracy. | 
				| — | Bite |  |  | 60 | 100 | 25 | 30 | 
				| The target is bitten with viciously sharp fangs. This may also make the target flinch. | 
				| 4 | Howl |  |  | -- | -- | 40 | -- | 
				| The user howls loudly to raise its spirit, which raises its Attack stat. | 
				| 7 | Sand Attack |  |  | -- | 100 | 15 | -- | 
				| Sand is hurled in the target's face, reducing the target's accuracy. | 
				| 10 | Bite |  |  | 60 | 100 | 25 | 30 | 
				| The target is bitten with viciously sharp fangs. This may also make the target flinch. | 
				| 13 | Odor Sleuth |  |  | -- | -- | 40 | -- | 
				| Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | 
				| 16 | Roar |  |  | -- | -- | 20 | -- | 
				| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
				| 20 | Swagger |  |  | -- | 85 | 15 | -- | 
				| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
				| 24 | Assurance |  |  | 60 | 100 | 10 | -- | 
				| If the target has already taken some damage in the same turn, this attack's power is doubled. | 
				| 28 | Scary Face |  |  | -- | 100 | 10 | -- | 
				| The user frightens the target with a scary face to harshly lower its Speed stat. | 
				| 32 | Embargo |  |  | -- | 100 | 15 | -- | 
				| This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | 
				| 36 | Taunt |  |  | -- | 100 | 20 | -- | 
				| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
				| 40 | Crunch |  |  | 80 | 100 | 15 | 20 | 
				| The user crunches up the target with sharp fangs. This may also lower the target's Defense stat. | 
				| 44 | Yawn |  |  | -- | -- | 10 | -- | 
				| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
				| 48 | Take Down |  |  | 90 | 85 | 20 | -- | 
				| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | 
				| 52 | Sucker Punch |  |  | 70 | 100 | 5 | -- | 
				| This move enables the user to attack first. This move fails if the target is not readying an attack. | 
				| 56 | Play Rough |  |  | 90 | 90 | 10 | 10 | 
				| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | 
| TM & HM Attacks | 
|
| TM05 | Roar |  |  | -- | -- | 20 | -- | 
					| The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | 
| TM06 | Toxic |  |  | -- | 90 | 10 | -- | 
					| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
| TM10 | Hidden Power |  |  | 60 | 100 | 15 | -- | 
					| A unique attack that varies in type depending on the Pokémon using it. | 
| TM11 | Sunny Day |  |  | -- | -- | 5 | -- | 
					| The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | 
| TM12 | Taunt |  |  | -- | 100 | 20 | -- | 
					| The target is taunted into a rage that allows it to use only attack moves for three turns. | 
| TM15 | Hyper Beam |  |  | 150 | 90 | 5 | -- | 
					| The target is attacked with a powerful beam. The user can't move on the next turn. | 
| TM17 | Protect |  |  | -- | -- | 10 | -- | 
					| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
| TM18 | Rain Dance |  |  | -- | -- | 5 | -- | 
					| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | 
| TM21 | Frustration |  |  | ?? | 100 | 20 | -- | 
					| This full-power attack grows more powerful the less the user likes its Trainer. | 
| TM27 | Return |  |  | ?? | 100 | 20 | -- | 
					| This full-power attack grows more powerful the more the user likes its Trainer. | 
| TM30 | Shadow Ball |  |  | 80 | 100 | 15 | 20 | 
					| The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat. | 
| TM32 | Double Team |  |  | -- | -- | 15 | -- | 
					| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
| TM41 | Torment |  |  | -- | 100 | 15 | -- | 
					| The user torments and enrages the target, making it incapable of using the same move twice in a row. | 
| TM42 | Facade |  |  | 70 | 100 | 20 | -- | 
					| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | 
| TM44 | Rest |  |  | -- | -- | 10 | -- | 
					| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | 
| TM45 | Attract |  |  | -- | 100 | 15 | -- | 
					| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
| TM46 | Thief |  |  | 60 | 100 | 25 | -- | 
					| The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item. | 
| TM48 | Round |  |  | 60 | 100 | 15 | -- | 
					| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | 
| TM63 | Embargo |  |  | -- | 100 | 15 | -- | 
					| This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it. | 
| TM66 | Payback |  |  | 50 | 100 | 10 | -- | 
					| The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | 
| TM68 | Giga Impact |  |  | 150 | 90 | 5 | -- | 
					| The user charges at the target using every bit of its power. The user can't move on the next turn. | 
| TM87 | Swagger |  |  | -- | 85 | 15 | -- | 
					| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | 
| TM88 | Sleep Talk |  |  | -- | -- | 10 | -- | 
					| While it is asleep, the user randomly uses one of the moves it knows. | 
| TM90 | Substitute |  |  | -- | -- | 10 | -- | 
					| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
| TM95 | Snarl |  |  | 55 | 95 | 15 | 100 | 
					| The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon. | 
| TM97 | Dark Pulse |  |  | 80 | 100 | 15 | 20 | 
					| The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch. | 
| TM100 | Confide |  |  | -- | -- | 20 | 100 | 
					| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat. | 
|  | 
 
| Astonish |  |  | 30 | 100 | 15 | 30 | Details | 
				| The user attacks the target while shouting in a startling fashion. This may also make the target flinch. | 
| Poison Fang |  |  | 50 | 100 | 15 | 50 | Details | 
				| The user bites the target with toxic fangs. This may also leave the target badly poisoned. | 
| Covet |  |  | 60 | 100 | 25 | -- | Details | 
				| The user endearingly approaches the target, then steals the target's held item. | 
| Leer |  |  | -- | 100 | 30 | 100 | Details | 
				| The user gives opposing Pokémon an intimidating leer that lowers the Defense stat. | 
| Yawn |  |  | -- | -- | 10 | -- | Details | 
				| The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
| Sucker Punch |  |  | 70 | 100 | 5 | -- | Details | 
				| This move enables the user to attack first. This move fails if the target is not readying an attack. | 
| Ice Fang |  |  | 65 | 95 | 15 | 20 | Details | 
				| The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen. | 
| Fire Fang |  |  | 65 | 95 | 15 | 20 | Details | 
				| The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn. | 
| Thunder Fang |  |  | 65 | 95 | 15 | 20 | Details | 
				| The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis. | 
| Me First |  |  | ?? | -- | 20 | -- | Details | 
				| The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | 
| Snatch |  |  | -- | -- | 10 | -- | Details | 
				| The user steals the effects of any attempts to use a healing or stat-changing move. | 
| Sleep Talk |  |  | -- | -- | 10 | -- | Details | 
				| While it is asleep, the user randomly uses one of the moves it knows. | 
| Play Rough |  |  | 90 | 90 | 10 | 10 | Details | 
				| The user plays rough with the target and attacks it. This may also lower the target's Attack stat. | 
| Usable Z Moves | 
|
					| Breakneck Blitz |  |   | 200(Phy)/200(Spe) | -- | 1 | -- | 
					| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | 
					| Acid Downpour |  |  | 100 | -- | 1 | -- | 
					| The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | 
					| Never-Ending Nightmare |  |   | 100(Phy)/160(Spe) | -- | 1 | -- | 
					| Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | 
					| Corkscrew Crash |  |  | 180 | -- | 1 | -- | 
					| The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | 
					| Inferno Overdrive |  |  | 120 | -- | 1 | -- | 
					| The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | 
					| Gigavolt Havoc |  |  | 120 | -- | 1 | -- | 
					| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | 
					| Subzero Slammer |  |  | 120 | -- | 1 | -- | 
					| The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | 
					| Black Hole Eclipse |  |   | 175(Phy)/160(Spe) | -- | 1 | -- | 
					| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | 
					| Twinkle Tackle |  |  | 175 | -- | 1 | -- | 
					| The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. | 
| Transfer Only Moves (Details) | 
|
| Dig |  |  | 80 | 100 | 10 | -- | Gen VI TM28 | 
				| The user burrows, then attacks on the next turn. | 
| Incinerate |  |  | 60 | 100 | 15 | -- | Gen VI TM59 | 
				| The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | 
| Retaliate |  |  | 70 | 100 | 5 | -- | Gen VI TM67 | 
				| The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | 
| Rock Smash |  |  | 40 | 100 | 15 | 50 | Gen VI TM94 (XY) HM06 (ΩRαS)
 | 
				| The user attacks with a punch. This may also lower the target's Defense stat. | 
| Secret Power |  |  | 70 | 100 | 20 | 30 | Gen VI TM94 (ΩRαS) | 
				| The additional effects of this attack depend upon where it was used. | 
| Strength |  |  | 80 | 100 | 15 | -- | Gen VI HM04 | 
				| The target is slugged with a punch thrown at maximum power. | 
| Secret Power |  |  | 70 | 100 | 20 | 30 | Gen IV TM43 | 
				| The additional effects of this attack depend upon where it was used. | 
| Endure |  |  | -- | -- | 10 | -- | Gen IV TM58 | 
				| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | 
| Captivate |  |  | -- | 100 | 20 | -- | Gen IV TM78 | 
				| If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | 
| Natural Gift |  |  | ?? | 100 | 15 | -- | Gen IV TM83 | 
				| The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | 
| Mud-slap |  |  | 20 | 100 | 10 | 100 | Move Tutor - PtHGSS | 
				| The user hurls mud in the target's face to inflict damage and lower its accuracy. | 
| Headbutt |  |  | 70 | 100 | 15 | 30 | Move Tutor - HGSS | 
				| The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch. | 
| Body Slam |  |  | 85 | 100 | 15 | 30 | Move Tutor - FRLG | 
				| The user drops onto the target with its full body weight. This may also leave the target with paralysis. | 
| Double-edge |  |  | 120 | 100 | 15 | -- | Move Tutor - FRLG | 
				| A reckless, life-risking tackle. This also damages the user quite a lot. | 
| Counter |  |  | ?? | 100 | 20 | -- | Move Tutor - FRLG | 
				| A retaliation move that counters any physical attack, inflicting double the damage taken. | 
| Mimic |  |  | -- | -- | 10 | -- | Move Tutor - FRLG | 
				| The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | 
| Psych Up |  |  | -- | -- | 10 | -- | Move Tutor - Emerald | 
				| The user hypnotizes itself into copying any stat change made by the target. |