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General | Location | Attacks | Stats |
| Gen IX Dex | Gen VIII Dex | Gen VII Dex Let's Go Dex |
Gen VI Dex | Gen V Dex |
| Gen IV Dex | Gen III Dex | Gen II Dex | Gen I Dex |
| Picture | |||
| Name | Other Names | No. | Type | ||||||||
| Arcanine |
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#059 | ![]() |
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| Classification | Height | Weight | Capture Rate | ||||||||
| Legendary Pokémon | 6'03" 1.9m |
341.7lbs 155kg | 75 |
| Experience Growth | Effort Values Earned |
| 1,250,000 Points Slow |
90 Hit Points 110 Attack 80 Defense 80 Special 95 Speed |
| Damage Taken | |||||||||||||||||
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| *1 | *0.5 | *2 | *1 | *0.5 | *1 | *1 | *1 | *2 | *1 | *1 | *0.5 | *2 | *1 | *1 | |||
| Evolutionary Chain | |||
| Locations | |||
| Red | Evolve Growlithe | ||
| Green (Jp.) | Blue (Intl.) | Trade from Red, Blue (Jp.) or Yellow | |
| Blue (Jp.) | Evolve Growlithe | ||
| Yellow | Evolve Growlithe | ||
| Generation I Level Up | |||||||||
| Level | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| — | Roar | ![]() |
-- | 100 | 20 | -- | |||
| A terrifying roar that drives wild Pokémon away. It is useful only in the wild. | |||||||||
| — | Ember | ![]() |
40 | 100 | 25 | 10 | |||
| A FIRE-type attack. Has a one-in-ten chance of leaving the target with a damaging burn. | |||||||||
| — | Leer | ![]() |
-- | 100 | 30 | -- | |||
| A technique that lowers the target's DEFENSE. Useful against tough, armored Pokémon. | |||||||||
| — | Take Down | ![]() |
90 | 85 | 20 | -- | |||
| A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM & HM Attacks | |||||||||
| TM/HM # | Attack Name | Type | Att. | Acc. | PP | Effect % | |||
|---|---|---|---|---|---|---|---|---|---|
| TM06 | Toxic | ![]() |
-- | 85 | 10 | -- | |||
| A technique that badly poisons the target. The amount of damage from the poison increases every turn. | |||||||||
| TM08 | Body Slam | ![]() |
85 | 100 | 15 | 33 | |||
| A NORMAL-type attack. Has a one-in-three chance of paralyzing the target if it connects. | |||||||||
| TM09 | Take Down | ![]() |
90 | 85 | 20 | -- | |||
| A charging attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM10 | Double-Edge | ![]() |
100 | 100 | 15 | -- | |||
| A charging tackle attack. One quarter of the damage it inflicts comes back to hurt the attacker. | |||||||||
| TM15 | Hyper Beam | ![]() |
150 | 90 | 5 | -- | |||
| An extremely powerful attack. The attacker becomes so tired, it has to rest the next turn. | |||||||||
| TM20 | Rage | ![]() |
20 | 100 | 20 | -- | |||
| A non-stop attack move. The user's ATTACK power increases every time it sustains damage. | |||||||||
| TM23 | Dragon Rage | ![]() |
?? | 100 | 10 | -- | |||
| A DRAGON-type attack. It inflicts a set amount of damage, regardless of the target's type. | |||||||||
| TM28 | Dig | ![]() |
100 | 100 | 10 | -- | |||
| The attacker digs underground in the first turn, then pops up in the next turn to attack. | |||||||||
| TM30 | Teleport | ![]() |
-- | 100 | 20 | -- | |||
| A special technique for instantly escaping from wild Pokémon. Useful in the wild only. | |||||||||
| TM31 | Mimic | ![]() |
-- | 100 | 10 | -- | |||
| A move for learning one of the opponent's moves, for use during that battle only. | |||||||||
| TM32 | Double Team | ![]() |
-- | 100 | 15 | -- | |||
| Creates illusionary copies of the user. The copies disorient the enemy, reducing its accuracy. | |||||||||
| TM33 | Reflect | ![]() |
-- | 100 | 20 | -- | |||
| Reduces damage from physical attacks by about half. A special PSYCHIC-type technique. | |||||||||
| TM34 | Bide | ![]() |
-- | 100 | 10 | -- | |||
| The user waits for several turns. At the end, it returns double the damage it received. | |||||||||
| TM38 | Fire Blast | ![]() |
120 | 85 | 5 | 33 | |||
| The strongest FIRE-type attack. Has a one-in-three chance of inflicting a burn on the target. | |||||||||
| TM39 | Swift | ![]() |
60 | 100 | 20 | -- | |||
| A NORMAL-type attack. It is highly accurate, so it can be counted on to inflict damage. | |||||||||
| TM40 | Skull Bash | ![]() |
100 | 100 | 15 | -- | |||
| In the first turn, the attacker tucks in its head. The next turn, it head-butts at full steam. | |||||||||
| TM44 | Rest | ![]() |
-- | 100 | 10 | -- | |||
| The user takes a nap to fully restore its HP and recover from any status abnormalities. | |||||||||
| TM50 | Substitute | ![]() |
-- | 100 | 10 | -- | |||
| Uses 1/4 of the user's maximum HP to create a substitute that takes the opponent's attacks. | |||||||||
| Pre-Evolution Only Moves | ||||||||
| Attack Name | Type | Att. | Acc. | PP | Effect % | Method | ||
|---|---|---|---|---|---|---|---|---|
| Bite | ![]() |
60 | 100 | 25 | 10 |
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| A bite made using sharp fangs. This may cause the opponent to flinch, and it might not attack. | ||||||||
| Agility | ![]() |
-- | 100 | 30 | -- |
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| A special technique that greatly boosts the user's SPEED. Can normally be used up to three times. | ||||||||
| Flamethrower | ![]() |
95 | 100 | 15 | 10 |
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| A powerful FIRE-type attack. Has a one-in-ten chance of leaving the target with a damaging burn. | ||||||||
| Stats | |||||||
| HP | Attack | Defense | Special | Speed | |||
| Base Stats - Total: 455 | 90 | 110 | 80 | 80 | 95 | ||
| Max Stats | Lv. 50 | 150 - 196 | 115 - 161 | 85 - 131 | 85 - 131 | 100 - 146 | |
| Lv. 100 | 290 - 383 | 225 - 318 | 165 - 258 | 165 - 258 | 195 - 288 | ||
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