First to 500 Mode |
The First to 500 Mode is a new mode introduced in February 2025 that changes the way that Pokémon UNITE is played. Rather than running to a timer, this mode has players battle until the first team gets 500 Points. This allows for different strategies to unfold
As your team gets more points, you can unlock special Aeos Technology. For each milestone, you can pick one of several Aeos Technology that will run either once or passively for the rest of the game
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Name |
Effect |
Cooldown |
Level |
Goal Leveler |
Level up immediately and whenever you score. |
60 seconds |
0 Team Points |
Speedy KOs |
Basic attacks instantly KO wild Pokémon, granting +100% Experience |
45 seconds |
0 Team Points |
KO Leveler |
Level up immediately and whenever you defeat an opposing Pokémon |
30 seconds |
0 Team Points |
Solo Exp. Points Up |
+60% Exp. Points for defeating wild Pokémon solo |
|
0 Team Points |
Passive Exp. Points Up |
+100% passive Exp. Points. +200% if lowest level on team. |
|
0 Team Points |
Shared Growth |
+50% Exp. Points for defeating wild Pokémon with an ally |
|
0 Team Points |
Energy Thief |
Basic attacks steal 20% of opponent's Aeos Energy |
10 seconds |
50 Team Points |
Full Energy |
Immediately max out held Aeos Energy |
|
50 Team Points |
AeosEnergy Aid |
Wild Pokémon drop +0% Energy if you have none |
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50 Team Points |
Energy Magnet |
Collect Aeos energy from farther away and +100% more off the ground |
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50 Team Points |
Aeos Energy Up |
+100% Aeos energy for defeating wild Pokémon. |
|
50 Team Points |
Energy Generator |
+2 Aeos energy every 10s. +4 every 10s if you have less than 20. |
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50 Team Points |
Energy Refill |
Score within 30s of Koing an opponent to regain the scored Aeos Energy |
|
50 Team Points |
Energy Insurance |
Lose no Aeos Energy when knocked out |
|
50 Team Points |
Map Sprinter |
Move 40% faster when leaving combat |
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100 Team Points |
Hindrance Canceler |
Lose all hindrances every 10s and become unstoppable for 1s |
|
100 Team Points |
Goalkeeper |
Shield effects in ally goal zones are 50% stronger |
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100 Team Points |
Cooldown Cooler |
Move cooldowns -10%. Each time you score, -5% more (max -25%) |
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100 Team Points |
Battle Item Stock |
Stock 2 battle item uses |
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100 Team Points |
Extended Aurs |
Auras from defeating wild Pokémon last longer and aren't lost when knocked out |
|
100 Team Points |
Battle Recovery |
100% of max HP restored for defeating wild Pokémon |
|
100 Team Points |
True Sight |
Field of vision widens. Stealthed opponents are visible every 10s |
|
100 Team Points |
Energy Shield |
For every 1 Aeos Energy you collect, gain a shield effect of 1% max HP (max 35%) |
|
100 Team Points |
Energy Clash |
+25% damage to opponents that have less energy than you. |
|
100 Team Points |
Insta-goal |
Score the next goal instantly |
|
200 Team Points |
Goal Posted |
While scoring, take -25% damage and attacks don't interrupt |
|
200 Team Points |
Speedy Scorer |
Score 100% fster |
|
200 Team Points |
Energy Capacity |
Hold up to 100% more Aeos Energy |
|
200 Team Points |
Double Points |
Score double points with the next goal |
|
200 Team Points |
Emergency Recovery |
Recover HP when low |
60 seconds |
350 Team Points |
Turbo Unite Move |
Unite Move instantly charges by 50% and can charge 100% extra. |
|
350 Team Points |
Full-Power Boost |
Deal +50% damage when HP is over 90% |
|
350 Team Points |
Damage Reduction |
Take -10% damage, plus -5% for each nearby opponent |
|
350 Team Points |
HP Recovery Field |
You and nearby ally with lowest HP recover 4% |
|
350 Team Points |
Picture | Pokémon | Points | Spawn Time | Final Timer Change | Special Effect |
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Magnemite |
Points |
2 Minutes
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When both of your forward zones are destroyed, a Magnemite with limited view appears. When both of your middle goal zones are destroyed, a Magnemite with a wide field of vision appears |
Match Time | Base HP | Base Attack | Base XP |
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Stantler |
Points |
2 Minutes - Respawns after 90 seconds
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Defeating it will raise your Pokémon's Attack, Sp. Atk and bassic attack Speed |
Match Time | Base HP | Base Attack | Base XP |
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Rotom |
Points |
1 Minutes
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After defeating, it will move to the nearest enemy goal and give a quick boost to give instant scoring When in the top path, it will use Light Screen to reduce damage. When on the bottom path, it will use Discharge to deal damage |
Match Time | Base HP | Base Attack | Base XP |
Standard | 4290 | 116 | 320 |
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 |
Claydol |
Points |
2 Minutes - Respawns after 90 seconds
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Defeating it will raise your Pokémon's max HP, Defense and Sp. Def. |
Match Time | Base HP | Base Attack | Base XP |
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Regieleki |
Points |
2 Minute - Respawns after 90 seconds
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After defeating, the team that defeats will gain increased goal-scoring speed and be unstoppable when scoring |
Match Time | Base HP | Base Attack | Base XP |
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Regidrago |
Points |
2 Minute - Respawns after 90 seconds
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After defeating, the team that defeats will gain increased goal-scoring speed and be unstoppable when scoring |
Match Time | Base HP | Base Attack | Base XP |
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Zapdos |
20 Points |
8 minutes - reappears every 30 seconds
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After defeating, it will advance towards one of the opposing team's goals. When it reaches, it will charge for a set time and make the goal zone defenseless. This can be interrupted if affected by a hinrance or its shield is destroyed |
Match Time | Base HP | Base Attack | Base XP |
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