Ability |
|
Rattled |
When the Pokémon is damaged by an opposing Pokémon, its movement speed is increased for a short time. This effect can stack up to 5 times. Each time the Pokémon with this Ability knocks out an opposing Pokémon, scores a goal, or otherwise makes a contribution in battle, its effort gauge increases. Once the effort gauge is full, the Pokémon evolves into Gyarados.
Magikarp only |
|
Moxie |
When the Pokémon knocks out an opposing Pokémon or makes an assist, all of its move countdowns are reduced
Gyarados only |
Attacks |
Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
|
Basic Attack |
|
Physical |
400 (Std)
|
|
Has the user attack nearby Pokémon, dealing damage
Magikarp |
|
Basic Attack |
|
|
400 (Std) 700 (Boosted) |
|
Becomes a boosted attack with every third attack, dealing increased damage.
Gyarados |
Special 1 |
|
Flail |
Melee |
Physical |
702 |
7.5 |
Has the user flail about, dealing damage to nearby opposing Pokémon. The lower the user's remaining HP, the more damage this move deals
Upgrade at Level On evolution: Upgrades to 1 of the following moves |
|
Dragon Breath |
Ranged |
Physical |
2178 |
5 |
Has the user exhale a mighty gust, dealing damage to opposing Pokémon and leaving them paralyzed. If the user hits an opposing Pokémon with this move, the user's basic attacks are boosted for a short time, dealing increased damage with increased basic attack speed. The more opposing Pokémon hit by this move, the greater the basic attack speed increase
Upgrade at Level 11: Increases the damage dealt by this move and basic attacks |
|
Aqua Tail |
Ranged |
Physical |
1513 - close hit Second stage 2752 first hit 5861 second hit |
5 |
Has the user swing its tail continuously for a set amount of time. If this move hits opposing Pokémon three times, this move can be used again. This second stage of the move has the user charge power then sweep its tail to attack a wider area. If the user charges power for a set amount of time or longer before attacking, the move's area of effect is increased and it deals increased damage
Upgrade at Level 11: The second stage of the move deals additional damage based on the percentage of HP the opposing Pokémon has lost |
Special 2 |
|
Splash |
Dash |
Other |
0 |
2 |
Has the user jump to the designated location. A maximum of 3 uses can be kept in reserve for this move
Upgrade at Level On evolution: Upgrades to 1 of the following moves |
|
Waterfall |
Dash |
Physical |
1083 per hit |
6 |
Has the user charge three times in a row at awesome speed, dealing damage to opposing Pokémon it hits. The user can change direction between each charge. If the second charge hits an opposing Pokémon, the user is granted a shield. If the third charge hits an opposing Pokémon, the opposing Pokémon is thrown
Upgrade at Level 13: Reduces this move's cooldown |
|
Bounce |
Dash |
Physical |
1590 |
9 |
Has the user charge power, then bounce to the designated location and attack. The longer power is charged, the farther the user can bounce. If power is charged for a certain amount of time or longer, the user is granted a shield when it bounceds, and the user applies a movement speed decrease to opposing Pokémon it hits when it lands.
Upgrade at Level 13: Strengthens the effect of the shield granted by this move. |
Unite |
|
Dragon Current |
Melee |
Physical |
1303 simple hit 1241 midcharge - 128 Whirlpool 2592 fully charged |
|
Has the user dive underwater, where it can't attack or be targeted by opposing Pokémon. When this move is used again, the user leaps up forcefully and attacks. If the user stays underwater for a set amount of time, it creates a whirlpool where it surfaces, applying a continuous slowing effect to opposing Pokémon it hits. If the user stays underwater for an even longer amount of time, it creates a waterspout where it surfaces, throwing opposing Pokémon it hits.
Activates at Level 9 |