Ability |
|
Shell Armor |
If the Pokémon takes damage from a single attack that exceeds a set percentage of its max HP, that damage will be reduced. |
Attacks |
Pic | Name | Category | Style | L15 Base Damage | Cooldown |
Basic |
|
Basic Attack |
|
Special |
310 (Std) 188 per hit (Boosted) |
|
Becomes a boosted attack with every third attack, launching a blast of water in front of the user. If this blast hits opposing Pokémon, it deals damage to them and restores the user's HP. |
Special 1 |
|
Whirlpool |
Area |
Special |
229 per hit, 2061 total |
7 |
Has the user create a whirlpool centered on itself that lasts for a short time, dealing damage over time to opposing Pokémon in the area of effect. The time between hits is shorter the farther opposing Pokémon are from the whirlpool's center.
Upgrade at Level 5: Upgrades to 1 of the following moves |
|
Water Pulse |
Area |
Special |
801 |
4 |
Has the user release a pulse of water centered on itself that spreads out, dealing damage to opposing Pokémon it hits and decreasing their movement speed. For each opposing Pokémon hit by a pulse from this move, an additional pulse will be released the next time this move is used, up to a total of 2 extra pulses. After the first pulse after activating this move hits an opposing Pokémon, the user's next basic attack becomes a boosted attack.
Upgrade at Level 11: Up to a total of 3 additional pulses can be released |
|
Perish Song |
Area |
Special |
764 per hit |
7.5 |
Has the user sing an eerie melody that echoes around it, dealing damage to opposing Pokémon it hits. This move can be used up to three times consecutively within a set time, and opposing Pokémon hit all three times take additional damage. Opposing Pokémon that take this additional damage will be knocked out if their HP falls below a set percentage of their max HP.
Upgrade at Level 11: The user's next basic attack after using this move becomes a boosted attack. |
Special 2 |
|
Ice Shard |
Ranged |
Special |
175 per hit, 895 total |
10 |
Has the user hurl chunks of ice in a forward direction, dealing damage to opposing Pokémon they hit and leaving them frozen for a short time. If this move hits an opposing Pokémon that is already frozen, it deals damage to it and shoves it.
Upgrade at Level 7: Upgrades to 1 of the following moves |
|
Bubble Beam |
Ranged |
Special |
1037 |
9 |
Grants the user a shield and has the user spray bubbles in the designated direction, dealing damage to opposing Pokémon it hits. After the bubbles fly a set distance, they slowly float for a short time. Opposing Pokémon hit by a floating bubble are enveloped by it and left unable to act for a short time.
Upgrade at Level 13: Strengthens the effect of the shield granted by this move. |
|
Ice Beam |
Ranged |
Special |
316 per hit, 2212 total |
8 |
Has the user unleash an icy-cold beam of energy in the designated direction, dealing damage to opposing Pokémon it hits and freezing the ground. Opposing Pokémon on the frozen ground take damage over time and have their movement speed decreased, and they become frozen if they remain on the frozen ground for a set amount of time. When the user is on the frozen ground, its movement speed is increased.
Upgrade at Level 13: Increases the length of time opposing Pokémon are frozen. |
Unite |
|
Lapras Express |
Da |
Special |
1487 |
|
Has the user ride a wave quickly and continuously forward. The user's movement speed increases while riding but decreases if the user hits an obstacle. If the user hits an opposing Pokémon, the user stops in place, dealing damage to and throwing the opposing Pokémon. While the user is riding the wave, one nearby ally Pokémon of the user's choice can ride on its back. If this move is used again, the user stops and launches a wave that continues moving forward, dealing damage to opposing Pokémon it hits and throwing them. Ally Pokémon riding on the user's back can dismount whenever they choose.
Activates at Level 9 |