| East Town Moves | 
		
			| Name | Type | Strength | Hits | Direction | Distance | Speed | Effect | 
		
			| Yawn |  | - | 1 | Wave | Long Distance | Slow | Makes opponent fall asleep | 
		
			| Acid Spray |  | ★★ | 1 | Distant Point | Wide | Medium | Lowers opponent's Defense | 
		
			| Swagger |  | - | 1 | Wave | Wide | Medium | Increases strength but confuses user | 
		
			| Rock Smash |  | ★★ | 1 | Close | Wide | Medium | Lowers opponent's Defense | 
		
			| After You |  | - | 1 | - | Wide | Medium | All opponents attack before you | 
		
			| Facade |  | ★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition | 
		
			| Rock Tomb |  | ★★ | 1 | - | Short-Distance | Fast | Lowers opponent's Speed | 
		
			| Slam |  | ★★ | 1 | Close | Wide | Fast | No additional effect | 
		
			| Mud Bomb |  | ★★ | 1 | Distant Point | Wide | Medium | May lower the opponent's Accuracy | 
		
			| Thief |  | ★★ | 1 | Close | Wide | Medium | Increases the money dropped by the opponent | 
		
			| Curse |  | - | 1 | - | Long Distance | Slow | For Ghost types; Afflicts opponents with a curse which saps HP Non-Ghost types; Increases user's Attack and Defense but lowers the user's Speed
 | 
		
			| Flash |  | - | 1 | Wave | Wide | Medium | Lowers the opponent's Accuracy | 
		
			| Mud Shot |  | ★★ | 1 | Wave | Wide | Medium | Lowers opponent's Speed | 
		
			| Round |  | ★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move | 
| Level Up | 
|
				| — | Water Gun |  | The target is blasted with a forceful shot of water. | 
				| — | Tail Whip |  | The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | 
				| — | Mud Sport |  | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | 
				| 5 | Mud Sport |  | The user covers itself with mud. It weakens Electric-type moves while the user is in the battle. | 
				| 9 | Mud Shot |  | The user attacks by hurling a blob of mud at the target. It also reduces the target's Speed. | 
				| 15 | Slam |  | The target is slammed with a long tail, vines, etc., to inflict damage. | 
				| 19 | Mud Bomb |  | The user launches a hard-packed mud ball to attack. It may also lower the target's accuracy. | 
				| 24 | Amnesia |  | The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | 
				| 31 | Yawn |  | The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | 
				| 36 | Earthquake |  | The user sets off an earthquake that strikes those around it. | 
				| 41 | Rain Dance |  | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
				| 48 | Mist |  | The user cloaks its body with a white mist that prevents any of its stats from being cut for five turns. | 
				| 48 | Haze |  | The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | 
				| 53 | Muddy Water |  | The user attacks by shooting muddy water at the opposing team. It may also lower the targets' accuracy. | 
| Machine Moves | 
|
					| Toxic |  | A move that leaves the target badly poisoned. Its poison damage worsens every turn. | 
					| Hail |  | The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | 
					| Hidden Power |  | A unique attack that varies in type and intensity depending on the Pokémon using it. | 
					| Ice Beam |  | The target is struck with an icy-cold beam of energy. It may also freeze the target solid. | 
					| Blizzard |  | A howling blizzard is summoned to strike the opposing team. It may also freeze them solid. | 
					| Hyper Beam |  | The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy. | 
					| Protect |  | It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | 
					| Rain Dance |  | The user summons a heavy rain that falls for five turns, powering up Water-type moves. | 
					| Safeguard |  | The user creates a protective field that prevents status problems for five turns. | 
					| Frustration |  | A full-power attack that grows more powerful the less the user likes its Trainer. | 
					| Earthquake |  | The user sets off an earthquake that strikes those around it. | 
					| Return |  | A full-power attack that grows more powerful the more the user likes its Trainer. | 
					| Dig |  | The user burrows, then attacks on the second turn. It can also be used to exit dungeons. | 
					| Brick Break |  | The user attacks with a swift chop. It can also break any barrier such as Light Screen and Reflect. | 
					| Double Team |  | By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | 
					| Sludge Wave |  | It swamps the area around the user with a giant sludge wave. It may also poison those hit. | 
					| Sludge Bomb |  | Unsanitary sludge is hurled at the target. It may also poison the target. | 
					| Sandstorm |  | A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. | 
					| Rock Tomb |  | Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement. | 
					| Facade |  | An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | 
					| Rest |  | The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | 
					| Attract |  | If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | 
					| Thief |  | The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | 
					| Round |  | The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | 
					| Focus Blast |  | The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def. | 
					| Scald |  | The user shoots boiling hot water at its target. It may also leave the target with a burn. | 
					| Fling |  | The user flings its held item at the target to attack. Its power and effects depend on the item. | 
					| Giga Impact |  | The user charges at the target using every bit of its power. The user must rest on the next turn. | 
					| Flash |  | The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | 
					| Stone Edge |  | The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio. | 
					| Bulldoze |  | The user stomps down on the ground and attacks everything in the area. Hit Pokémon's Speed stat is reduced. | 
					| Rock Slide |  | Large boulders are hurled at the opposing team to inflict damage. It may also make the targets flinch. | 
					| Swagger |  | The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | 
					| Substitute |  | The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | 
					| Rock Smash |  | The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat. | 
					| Surf |  | It swamps the area around the user with a giant wave. It can also be used for crossing water. | 
					| Strength |  | The target is slugged with a punch thrown at maximum power. It can also be used to move heavy boulders. | 
					| Waterfall |  | The user charges at the target and may make it flinch. It can also be used to climb a waterfall. | 
					| Dive |  | Diving on the first turn, the user floats up and attacks on the second turn. It can be used to dive deep in the ocean. |