|
General | Location | Rumble Attacks | Rumble Stats | Dungeon Data |
Name | Jp. Name | No. | Type | ||||||||
Woobat | Koromori コロモリ |
|
![]() ![]() |
Locations | ||
Pokémon Typing Adventure | Left Expanse AltGr Falling Stars Caps Lock Museum |
|
Pokémon Rumble Blast | 1-3 Echo Valley Cave 2-2 Misty Edgewater Cave 2-4 Shimmering Lake Cave |
|
Pokémon Rumble U | Vehicle Gallery - A Flowing Desert |
|
PokéPark 2: Worlds Beyond | Arbor Area - Verdant Courts | Open up cave with Tepig |
Pokémon Mystery Dungeon: Gates to Infinity |
Ragged Mountain Stony Cave PokeForest Pika Land Mount Tepid Ultimate Wilds |
Learn with Pokémon: Typing Adventure Details | ||
Image | Base Name | |
|
Woobat KOROMORI |
PokéPark 2: Worlds Beyond Details | |||||
Image | Befriended By | Callable into Battle | Weak To | Resistant To | |
|
Tag Race | No |
Pokémon Rumble Blast & Rumble U Details | ||||
Image | Attack | Defense | Speed | |
| •• | • | ••• |
Attack Anchors | Toy Town | East Town | West Town | North Town | Other Moves |
Toy Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Double Team | ![]() |
- | 1 | - | Short-Distance | Medium | Increases user's Evasion |
Gust | ![]() |
★ | 1 | Distant Point | Wide | Slow | No additional effect |
East Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Charm | ![]() |
- | 1 | Wave | Wide | Medium | Lowers opponent's Attack |
Torment | ![]() |
- | 1 | Wave | Wide | Slow | Can't use the same attack twice |
Swagger | ![]() |
- | 1 | Wave | Wide | Medium | Increases strength but confuses user |
Fake Tears | ![]() |
- | 1 | Wave | Wide | Medium | Lowers opponent's Defense |
Flatter | ![]() |
- | 1 | Distant Point | Wide | Medium | Increases power but confuses user |
Facade | ![]() |
★★ | 1 | Close | Short-Distance | Medium | Doubles damage if user is affected by a status condition |
Synchronoise | ![]() |
★★ | 1 | All Directions | Wide | Slow | Only damages Pokémon of the same type |
Supersonic | ![]() |
- | 1 | Wave | Wide | Slow | Confuses opponent |
Aerial Ace | ![]() |
★★ | 1 | Assault | Wide | Medium | No additional effect |
Telekinesis | ![]() |
- | 1 | Distant Point | Wide | Medium | Makes the opponent float |
Thunder Wave | ![]() |
- | 1 | Wave | Wide | Medium | Paralyses opponent |
Thief | ![]() |
★★ | 1 | Close | Wide | Medium | Increases the money dropped by the opponent |
U-turn | ![]() |
★★ | 2 | Assault | Wide | Slow | Removes itself from play after user |
Confusion | ![]() |
★★ | 1 | Distant Point | Wide | Medium | May confuse opponent |
Knock Off | ![]() |
★★ | 1 | Close | Wide | Medium | Gives more money when you defeat an enemy |
Flash | ![]() |
- | 1 | Wave | Wide | Medium | Lowers the opponent's Accuracy |
Calm Mind | ![]() |
- | 1 | - | Long Distance | Slow | Increases the user's Attack & Defense |
Round | ![]() |
★★ | 1 | Wave | Wide | Medium | Increases damage if partners also use this move |
West Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Acrobatics | ![]() |
★★★ | 1 | Assault | Wide | Medium | Increases damage if no coins have been collected |
Stored Power | ![]() |
★★★ | 1 | All Directions | Wide | Slow | Increases user's Attack |
Air Cutter | ![]() |
★★★ | 2 | Projectile | Wide | Slow | No additional effect |
Safeguard | ![]() |
- | 1 | All Directions | Long Distance | Slow | Prevents status afflictions |
Assurance | ![]() |
★★★ | 1 | Close | Short-Distance | Fast | Does double damage if user has been knocked back |
Charge Beam | ![]() |
★★★ | 2 | Wave | Wide | Slow | May raise the user's Attack |
Pluck | ![]() |
★★★ | 1 | Close | Short-Distance | Fast | Gives more money when you defeat an enemy |
Helping Hand | ![]() |
- | 1 | Close | Short-Distance | Fast | Increases the strength of partners by 50% |
Amnesia | ![]() |
- | 1 | - | Long Distance | Slow | Increases the user's Defense |
Rest | ![]() |
- | 1 | - | Long Distance | Medium | Puts the user to sleep but heals all HP |
Heart Stamp | ![]() |
★★★ | 1 | Projectile | Short-Distance | Medium | Causes the opponent to flinch |
Roost | ![]() |
- | 1 | - | Short-Distance | Slow | Heals the user's HP by up to 50% |
Light Screen | ![]() |
- | 1 | All Directions | Long Distance | Slow | Halves damage received while this move is in effect |
Substitute | ![]() |
- | 1 | - | Long Distance | Slow | Lowers your HP but creates a substitute |
Hidden Power | ![]() |
★★★ | 1 | All Directions | Short-Distance | Medium | Does different damage depending on the Pokémon species |
Reflect | ![]() |
- | 1 | All Directions | Long Distance | Slow | Halves damage received while this move is in effect |
North Town Moves | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Air Slash | ![]() |
★★★ | 1 | Close | Short-Distance | Fast | Causes opponent to Flinch |
Energy Ball | ![]() |
★★★ | 1 | Projectile | Short-Distance | Medium | Lowers opponent's Defense |
Endeavor | ![]() |
★★★★ | 1 | Close | Short-Distance | Fast | Takes the opponent's HP down to your HP |
Psyshock | ![]() |
★★★★ | 1 | Distant Point | Wide | Medium | No additional effect |
Gyro Ball | ![]() |
★★★★ | 1 | Assault | Wide | Slow | Does more damage if the opponent's Speed is low |
Shadow Ball | ![]() |
★★★★ | 1 | Projectile | Short-Distance | Medium | Lowers opponent's Defense |
Fly | ![]() |
★★★★ | 2 | Assault | Long Distance | Slow | No additional effect |
Toxic | ![]() |
- | 1 | Distant Point | Wide | Medium | Badly poisons the opponent |
Protect | ![]() |
- | 1 | - | Wide | Fast | Protects the user from damage |
Other Moves - Move School | |||||||
Name | Type | Strength | Hits | Direction | Distance | Speed | Effect |
Return | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | More powerful the longer the Pokémon has been out in battle |
Psychic | ![]() |
★★★★★ | 2 | Wave | Short-Distance | Medium | May lower opponent's Defense |
Future Sight | ![]() |
★★★★★ | 1 | Distant Point | Wide | Medium | Does delayed damage |
Frustration | ![]() |
★★★★★ | 1 | Close | Short-Distance | Fast | If a Pokémon who hasn't attacked for a long time uses this move, the move's damage is increased |
Pokémon Mystery Dungeon: Gates to Infinity Data | |||
Evolutionary Chain | |||
|
Level Up | ||||||||||
Level | Attack Name | Type | Effect | |||||||
---|---|---|---|---|---|---|---|---|---|---|
— | Confusion | ![]() |
The target is hit by a weak telekinetic force. It may also leave the target confused. | |||||||
4 | Odor Sleuth | ![]() |
Enables a Ghost-type target to be hit with Normal- and Fighting-type attacks. It also enables an evasive target to be hit. | |||||||
8 | Gust | ![]() |
A gust of wind is whipped up by wings and launched at the target to inflict damage. | |||||||
12 | Assurance | ![]() |
If the target has already taken some damage in the same turn, this attack's power is doubled. | |||||||
15 | Heart Stamp | ![]() |
The user unleashes a vicious blow after its cute act makes the target less wary. It may also make the target flinch. | |||||||
19 | Imprison | ![]() |
If the opponents know any move also known by the user, the opponents are prevented from using it. | |||||||
21 | Air Cutter | ![]() |
The user launches razor-like wind to slash the opposing team. Critical hits land more easily. | |||||||
25 | Attract | ![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
29 | Amnesia | ![]() |
The user temporarily empties its mind to forget its concerns. It sharply raises the user's Sp. Def stat. | |||||||
29 | Calm Mind | ![]() |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
32 | Air Slash | ![]() |
The user attacks with a blade of air that slices even the sky. It may also make the target flinch. | |||||||
36 | Future Sight | ![]() |
Two turns after this move is used, a hunk of psychic energy attacks the target. | |||||||
41 | Psychic | ![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||
47 | Endeavor | ![]() |
An attack move that cuts down the target's HP to equal the user's HP. |
Machine Moves | |||||||||
Attack Name | Type | Effect | |||||||
---|---|---|---|---|---|---|---|---|---|
Psyshock | ![]() |
The user materializes an odd psychic wave to attack the target. This attack does physical damage. | |||||||
Calm Mind | ![]() |
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats. | |||||||
Toxic | ![]() |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||||
Hidden Power | ![]() |
A unique attack that varies in type and intensity depending on the Pokémon using it. | |||||||
Taunt | ![]() |
The target is taunted into a rage that allows it to use only attack moves for three turns. | |||||||
Light Screen | ![]() |
A wondrous wall of light is put up to suppress damage from special attacks for five turns. | |||||||
Protect | ![]() |
It enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||||
Rain Dance | ![]() |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. | |||||||
Telekinesis | ![]() |
The user makes the target float with its psychic power. The target is easier to hit for three turns. | |||||||
Safeguard | ![]() |
The user creates a protective field that prevents status problems for five turns. | |||||||
Frustration | ![]() |
A full-power attack that grows more powerful the less the user likes its Trainer. | |||||||
Return | ![]() |
A full-power attack that grows more powerful the more the user likes its Trainer. | |||||||
Psychic | ![]() |
The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat. | |||||||
Shadow Ball | ![]() |
The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat. | |||||||
Double Team | ![]() |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||||
Reflect | ![]() |
A wondrous wall of light is put up to suppress damage from physical attacks for five turns. | |||||||
Aerial Ace | ![]() |
The user confounds the target with speed, then slashes. The attack lands without fail. | |||||||
Torment | ![]() |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||||
Facade | ![]() |
An attack move that doubles its power if the user is poisoned, burned, or has paralysis. | |||||||
Rest | ![]() |
The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem. | |||||||
Attract | ![]() |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||||
Thief | ![]() |
The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item. | |||||||
Round | ![]() |
The user attacks the target with a song. Others can join in the Round and make the attack do greater damage. | |||||||
Energy Ball | ![]() |
The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def. | |||||||
Charge Beam | ![]() |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat. | |||||||
Acrobatics | ![]() |
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage. | |||||||
Embargo | ![]() |
It prevents the target from using its held item. Its Trainer is also prevented from using items on it. | |||||||
Flash | ![]() |
The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves. | |||||||
Thunder Wave | ![]() |
A weak electric charge is launched at the target. It causes paralysis if it hits. | |||||||
Gyro Ball | ![]() |
The user tackles the target with a high-speed spin. The slower the user, the greater the damage. | |||||||
Psych Up | ![]() |
The user hypnotizes itself into copying any stat change made by the target. | |||||||
Dream Eater | ![]() |
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP. | |||||||
Swagger | ![]() |
The user enrages and confuses the target. However, it also sharply raises the target's Attack stat. | |||||||
Pluck | ![]() |
The user pecks the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||||
U-turn | ![]() |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||||
Substitute | ![]() |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||||
Trick Room | ![]() |
The user creates a bizarre area in which slower Pokémon get to move first for five turns. | |||||||
Fly | ![]() |
The user soars, then strikes its target on the second turn. It can also be used for flying to any familiar town. |
|
|